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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2015-01-21 07:26 am

« 009 ⇢ event009.exe | OVERFLOW »

Who: CERES & you
When: ooc: 01/15-01/22; ic: 11/03-11/06
Where: Cerealia's Research & Technology District and Beyond!!!
What: Intro and Event log
Rating/Warning: PG-13 | possibly nsfw (please let us know if you need this rating changed, or you are welcome to continue any naughty shenanigans in a private log)
Original Post: HERE.

//event009.EXE

Always Believe in the Heart of the Cards Except When They Tell You to Kill People


Welcome to CERES Research Tower’s latest event! For all you new folk queuing outside of the conference room where you were just made to sit through a lovely power point presentation, you will be asked to stay a bit longer and test out some games in their Game Testing Center. It’s a giant space located in the basement level filled to the brim with cubicles for everyone to sit in and enjoy their newest array of pop-up games. The games themselves will be in holo(gm) form and will feature suggestions from CEO’s post, including a simplified, 8-bit version of Tetris, Baseball, Soda Smash, etc. Characters can control the game through moving their fingers and tapping them against the holo(gm) screens.

Surrounding the cubicles will be tables of food and more food for characters to partake in. It’s all safe this time. No mind-altering candy corn or gut-exploding Knight Burgers. Just sit back, relax, and enjoy the party. For those who have been in Cerealia for a while, they should have received an invitation to the event and an offer of 1,000 credits just for participating. So come on down and bring a friend or ten! Meanwhile, CEO has a small welcome for everyone-

“Good Morning and thank you all for coming!

We have been expecting you. We hope you will enjoy what we’ve put together today. Ever since we got your feedback on << RAINBOW NARWHAL MELEE >>, we’ve been developing new games for all of you to enjoy. We’ve also tried to draw in some things from your worlds. We hope to hear more feedback from you in the future.

In the meantime, feel free to sample our food, generously provided to us by TGICERES, a moderately-priced family restaurant located in the Shopping District."


//SCENARIOS.EXE
PHASE I
[ xx:xx ] Music lightly wafts from the speakers as the showroom opens. Julius Vincere, CERES’ CEO, delivers the opening announcement before leaving the room. He’ll be watching through all the video cameras placed around the room, so be on your best behavior! You will be guided to one of the many cubicles where you will sit and wait for a screen to pop up with a game. Once that game is defeated, another will pop up and another and another until your character gets hungry/has to pee/is so done with this shit.
PHASE II
[ xx:xx ] Among the game rotations is a simple 8-bit fortune telling game starring Aria, the fortune teller. Come be enchanted by her mysterious wiles as she reads your future. She will do some 8-bit arm motions before summoning a ring of cards that will float around her. Characters will be encouraged to pick a card -any card. Once one has been selected, it will turn around slowly and unveil a card from the major arcana. Aria will then give your character their fortune, and that will be that. End of game. Onto the next!
PHASE III
[ xx:xx ] You’ve left the testing center, and the evening has passed. As you wake up to perform your normal daily tasks, a niggling urge emerges at the back of your mind. It’s faint at first, just a whisper of a suggestion that pokes at your brain like a mosquito bite. However, that bite starts to grow bigger and become infectious. As the day wears on, you find that one little suggestion escalating. The next day is even worse. It starts to dominate your every thought, making you carry out actions you never thought yourself capable of. Who is this person in the mirror? Who have you become?
PHASE IV
[ xx:xx ] By day three, the impulse is now a full-blown addiction. It’s set into your psyche completely. You’ve become something else entirely –the embodiment of the card. You will be acting out everything without anymore resistance, and it won’t stop until the clock strikes midnight. That’s when you’ll reel back to your senses, and when it’ll all have felt like the worst dream ever. Or a nightmare really.
BONUS
[ why:o'clock ] Among all the games present, there is also an 8-bit version of CERESLearn. Yes, you remember the magical game that won your hearts over not too long ago. It will come complete with the same rules. You choose a subject, you choose an 8-bit teacher among the three (Astor), (Hilda), or (UN-Zippy), and you watch them as they try to erotically teach you what you want to learn. Is that an 8-bit boob or her arm? Who knows? But beware… as you may remember, these teachers house a very terrible secret.

They will transform into an 8-bit giant bug that will chase around your protag as you guide them to run away with your finger, but you can also flick the bug on the holo(gm) screen to send them away for good. Those who figure out that little cheat code will immediately receive a special real-time shoulder rub as a reward from a robot that looks eerily like a carbon copy of their teacher of choice.
[ Remember to apply proper warnings on threads with trigger-y or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE
Welcome to CEREALIA's latest event and intro post AND OUR VERY FIRST OVERFLOW. For your convenience, we have compiled a post detailing what's going on right here and feel free to consult the FAQ if needed. Please leave any lingering questions in the OOC post, and we'll answer them as soon as we can. If this post goes into overflow, we will make a new one to deal with the ever-hated captcha! Worry not!


unluckless: (55)

Aoba

[personal profile] unluckless 2015-01-22 01:25 am (UTC)(link)
((from here))

[Well. That's just luck. Komaeda is used to it by now. In fact, the card that he was stuck with by that horrid little fortune telling game just threw more of the same at him. It's been a long few days.]

Thank you... I... suppose even trash like me can manage something useful sometimes. [Like putting things in the trash! It all comes full circle. Really, since he has no idea that this is not out of the ordinary for this guy, he's not sure what degree the current weirdness is affecting him.

But. The enthusiasm seems excessive enough that he's sure this guy is caught in the thick of it. He blinks over at him as that arm lands around his shoulder. He manages a smile though, only a shade off from his usual blithe, cheerful expression.]
Of course. The right thing, it's important isn't it? The only thing anyone can do -- no matter how talented they may or may not be is to make the best decisions they can with what they're capable of.

[That's his current stance anyway. He's come quite a ways with it. It shouldn't be personal growth to think that "Yeah, everyone should do the right thing even if they aren't super talented!" but for Komaeda, it is.]
aocatch: ﹙ғᴀɴᴀʀᴛ / ﹖﹖﹖ ﹚ (ʏᴏᴜ'ʀᴇ ᴀɴ ᴀᴄᴄᴇssᴏʀʏ ᴛᴏ ᴍᴜʀᴅᴇʀ)

[personal profile] aocatch 2015-01-29 06:19 am (UTC)(link)
[ Them's the breaks, Komaeda. But even under the addling effects of an overblown sense of justice, he still can't handle people self-deprecating themselves with any degree of affable calm. So he'll turn — pivoting hard on his heel mid-step, teeth audibly gritting together — to pointedly jab at his companion's chest. ]

... What's with that attitude? You're not trash. You threw away trash. Correctly, too. Everyone should praise you for your efforts.

[ The distinction's important! And something about this not-so-subtle passive-aggression, even if it's self-inflicted, is seriously getting on his nerves. ]

Isn't that obvious? You don't need me to tell you. Everyone's important. People on the side of justice are better, but that doesn't mean someone can't change for the better. From my experience, even complete strangers appreciate good deeds in the long-term.
unluckless: (from my electrical well)

[personal profile] unluckless 2015-02-04 05:55 am (UTC)(link)
[Komaeda blinks in surprise, glancing from the finger jabbing at his chest back up to Aoba's face. A tilt of his head before his smile resurfaces.] I suppose that's a good point. There is a difference.

[He won't argue anyway, and he's actually considered a fair bit of what this guy says next.]

That's true. People can change. I didn't believe that for a long time, but it's definitely true.
aocatch: <user site="pixiv.com" name="4396846"> (Default)

[personal profile] aocatch 2015-02-21 03:42 am (UTC)(link)
... You're not convinced, are you.

[ Imperceptible as the insinuation is, Aoba presses his mouth to a thinning line, relatively unconvinced by Komaeda's ready assent. But — brain-addled as he is, it doesn't register so much as it passes through one ear and out the other, unfortunately. ]

It might take a long time, but people do change, given enough reason and incentive to. Sometimes it's gradual, sometimes it isn't. But at the very least, I don't think people can stay the same way forever.