Entry tags:
« 002 ⇢ event001.exe »
Who: Everyone ever.
When: 09/14-09/30 (ooc)
Where: Within ViViD/Entertainment District
What: Hardcore gaming.
Rating/Warning: PG-13
When: 09/14-09/30 (ooc)
Where: Within ViViD/Entertainment District
What: Hardcore gaming.
Rating/Warning: PG-13
//event001.EXE
![]() ( Dates: 09/14 to 09/30 ) Or just messed that up too. Unfortunately for most people, with the release of the beta version of this new level of ViViD, the new arrivals will also be shoved right in (with all their received items in a special pouch they can transport out of the game with them) and have to be helped out until they can get to a logout portal, or risk being stuck in there for a while! Yes, friends, YOU will have to go into the game and help the newcomers get out, or risk certain dragony death. On the 14th of September, signs and advertisements will start flashing for those in-game already. Welcome to the world of Cadmus, a vaguely Greek-inspired fantasy-based land, covered in dragons, and we thank those who played in our beta stage. Players, you have done well- but the three guardian dragons (Ismen, Colchi and Nemeus) are still at large, and we need your assistance bringing them down! The adventure is within ViViD, and you'll bring their scales to the Queen, who needs them to survive.And the compulsion to participate will be strong. So, players, will you and your team be able to rescue the poor folk stuck in there , and defeat the dragons, and get the scales to rescue the queen? Well. Time will tell, of course! The situation is simple: For New Arrivals: ✩ New players will be part of the group of folk needing rescuing and escape. New players WON'T leave the game after their arrival briefing, and end up in this little glitch of a system. Those that weren't in the test drive will end up here post-arrival briefing! ✩ Once a character already in the game reaches a newcomer, an escape portal will open up instantly on a point on the map. Both parties can log out from there and enter the colony, or they can band together to keep playing. Note that once they find the portal (they may have to fight some enemies to get to it, but they'll have a map!) they can log in and log out normally. ✩ New Arrivals can escape/log out once they join a party with another newcomer as well if someone in-game hasn't found them, and find an escape portal which will appear in random, dangerous locations where they may have to fight enemies. They'll level up and their options to log out will appear when they find the portal (and they'll be led to it with a map!) But only if they join up with another newcomer! (this info will be revealed to them once they're in the vicinity of another new arrival) ✩ If your newly-arrived character goes solo, well... they'd better be ready to fight a dragon to escape, because that will be the only way they'll get out. If they reach GAME OVER through death, they'll wake up in CERES' Hospital and be inactive for a day. You can log in and log out as many times as needed, and once a group of players has defeated all three dragons, they won't have to fight them again nor will they be compelled to join the game once more (but they can log in and help others who haven't defeated them yet!) For Players Already In The Game: ✩ Compulsion to play will be high, and soon, you'll know why! ✩ Remember the details you have as well. There will be people who appear to look like people your characters know, and the virus will make them act erratically and attack your own. Be wary and be swift! ✩ Helping the new arrivals will allow them to log out easily, much more easily than they would going solo or with another newcomer. Your characters will get information on-screen telling them this, and it'll be nice to follow! ✩ Players already in-game can log in and out any time. During this period of time, the dragons will respawn to fight those who haven't defeated them yet. Getting those scales to the queen is important, so make sure you get through to them! ( Dates: 09/14 to 09/21 ) Remember those Knight Burgers? Yeah, hah hah ha... players who ate them during Cerealia Welcome Barbecue will be experiencing certain interesting side-effects that can only be fixed by either getting to the hospital- or performing a side quest in the Cadmus Event, to look for the Tree of Asclepius.. This will be pointed on the north of the map, guarded by the Priestess who was in the beta stage. She will however, be different and may attack those who try to steal- she will be more hesitant to let people delegated to fight for their friends take the fruit, but she'll give in once you fight her protector, The Talon. Don't worry, he's harmless... and will participate in a duel to defeat and kill him (he'll respawn after) to hand the fruit to the player from the tree. Players who don't delegate, and are feeling the ill effects and complete the mission while making it to the tree themselves will bypass the battle. This information will all appear on-screen! This side-quest can be played on this log, with newcomers and old players alike! Also feel free to make your own logs through the week for the non-game parts! |
//SCENARIOS.EXE
PHASE I [ xx PHASE II [ xx PHASE III [ xx PHASE IV [ xx BONUS [ why[ You can choose to set your threads in the game or before/after if you'd like. Remember to apply proper warnings on threads with trigger-y or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
//ETC.EXE
✩ Make your own top-level posts on any dates or a range of dates, and plunge into adventure! Open them up to newcomers or all, and post some starters to get going! You can post as many as you want, anywhere and all. ✩ Once dragons are defeated for a player and their party, they won't have to fight them again. They'll respawn for the duration of the event, but they'll be considered defeated by them unless they join a party where a group of players hasn't defeated them. ✩ Players already in the game can log in/log out at their leisure. Players newly arrived to the game will only be able to do so once they've found a portal, after which, they'll be able to log in and out as the others. ✩ At the end of the event, the Queen will be revived and she will destroy the dragon spawn core, freeing everyone from the compulsion of playing. ✩ Credits and Prizes will be rewarded at the end of the gaming period. We'll put up an OOC post then, and ask for whoever feels they accomplished the mission to reply. ✩ Defeat of the dragons if your character managed them all can be handwaved, however, if your character is physically incapable of doing so, please do not say that they did just to get the credits and prizes (15,000 credits per dragon for all players in the party!). ✩ All participants, whether they accomplished the missions or not, will get prizes, so go on and slay some dragons! Also, remember our NPCs? They'll show up at random to help and assist those that need it. If an NPC's help is urgently required, please put in a thread titled "Open to NPCs" and set it at the city center fountain within the game, and they will show up there to reply! ... and Ceres Inc would like to apologize for this glitch in gaming for the New Arrivals, and hope you will continue to help their research. |
phase i
She hopes. When she's making her own way around the level, she's struck by a peculiar question — is this person what the runners of these games refer to as an 'NPC.' She doesn't recognize them at all. ]
A bear...? I don't remember seeing one around here.
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Hmm. If he hasn't shown himself, that doesn't mean he's not here. But that is a good sign.
[Not an NPC just a confused and suspicious newbie thrown into something that is too similar to something he's already been through. Screw virtual reality simulators for forever.]
If that's not who's behind this then... [It could be the Yao corporation? Or someone else all together? It makes his head hurt.]
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[ She has a hard time imagining it, but all she can come up with is one of those animatronic bears attempting to overrun a city like Cerealia. That's a sight she's not eager to see.
Mary looks at him for a few seconds before shaking her head. The guy she's talking to looks like a real human despite the virtuality and he talks like one too, so she thinks it's alright to explain the situation. ]
CERES are the ones who are behind it. It's called... uh. ViViD?
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The simulation? [ViViD huh? All right. And another single name that tells him nothing. Monkuma. Yao. Now CERES. Komaeda is not sure he can handle this anymore. But what choice does he have.]
Can we get out?
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[ She gives a tentative shrug, which is harder to do than she expects with some of the armor she's wearing. If this were any other time, she would feel embarrassed with how small she looks in it, but there's something more important on her mind. ]
I'm here to help get the antidote for whatever's making people sick back in the real world. That's... gotta be the way out, right?
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Whoever is behind this may be no better than Yao or Enoshima after all, if they're not one of those two to begin with.]
Sick how? Why is the cure in a virtual game? Whoever is in charge of this place shouldn't play with people like this.
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[ After seeing Ludger and Jason... she can't let them go on with something like that, though she wishes she could do just more than evade. The rules of feeling any hits and attacks here being apparent in the real world is what makes her nervous the most. ]
Are... Are you new? I didn't see you at the welcome party.
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[Dying sick? Painfully sick? Komaeda probably shouldn't be prying for details. But he's already distrustful of this whole thing, so hearing about a sickness and a quest for an antidote is just playing to his paranoia.
As for her question, he considers.]
I just showed up here a little while ago, so I guess that makes me new. Though I'm still not convinced this isn't just Yao or Enoshima pulling an old trick in a new way. [So new. But also perhaps not new. He's not sure.]
I don't know anything about a welcome party though, for what it's worth.
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I haven't heard of anything or anyone that goes by Yao or Enoshima, but I've only been here for a little while. I only know a few people. You could probably ask someone else when you finally get to Cerealia? Usually you play something like this before you're brought there. At least, that's what happened to me.
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[That sounds unpleasant. Not exactly what he'd expect from who he is afraid might be behind all this, but that's beside the point just now. He frowns at her next answer, nodding thoughtfully.
Play something like this. So this is normal. It does make him rather curious as to what is up, but.]
I don't really feel like playing games, but I suppose there's not much choice.
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[ She looks off into the distance somewhere, obviously troubled. Mary takes a moment to think about how to respond to the rest of that. It reminds her of vengeful children and a bitter camp ranger, how trying to help and mediate only caused her own death. It's still unbelievable to her that it only happened a short while ago...
She shies away, afraid of opening up too much. ]
Games are supposed to be fun, not... harmful. This kinda stuff is more like a matter of life and death, even if it's virtual reality.
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[He's saying all this matter of factly, though tiredly. Dying had hurt, but he'd done a very thorough job of making sure his death in that simulation had been quite thorough.]
It's not a game when it toys with people's lives. [At all. So then.] Let's find the antidote for your friends. They don't deserve to suffer.
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Uh... yeah— sure... yeah. You're right, they... they don't. It'll help to have an extra pair of hands with all that's happening around here.
[ She looks over her shoulder at the direction she just came from and then looks up at the different trails which lead the way. Mary waits for him to start moving before she does, just as a confirmation. ]
I'm not sure close we are to the end though...
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Well. I can offer one extra hand anyway. [He holds up his one handless arm as evidence of this. But he gets by well with only one hand at the very least. He smiles again with a shrug of his shoulders.]
Unfortunately, I'm not a very useful person, but if nothing else, we need to move forward as best we can. [Close to the end or far from the end, they just have to get to it.]
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[ She feels like a jerk for not noticing that, but she knows that the two of them want to get forward even if they're looking for different thing. So, she tries to push down feeling bad for now and will make it up to him later somehow.
Before them is a winding trail that seems to stretch forever into the horizon and there's nothing else to do except follow it. ]
Everyone is a useful person. [ She smiles over at him, avoiding one of the uneven paths. Something in her tone says she's familiar with those feelings though. ] You might just not notice how important you are until someone big happens.
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Nothing to be sorry about.
[But right, and along he goes, deferring to following her since he has no real clue of where to begin.]
Is that true? It's a kind thing to say, but I'm not entirely sure it applies to someone like me.
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[ She looks over at him with her eyebrows furrowed, but narrowly avoids another part of the uneven path so she doesn't find herself stumbling. Mary wobbles a bit between trying to gain her balance and avoiding crashing onto him. She lets out a little huff of frustration at the inconvenience. ]
What do you mean by that?
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[It's pretty tragic. He has some classmates who would be useful to have around for combat and questing, but that's not him at all. He does reach out to offer her his hand if she needs steadying.]
Are you all right? It's not really the evenest ground.
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[ She grins before her expression falls a little bit. His words remind her of what she used to think before she left the Misfits... and sometimes she still thinks things like that once in awhile. It's very rare it crops up now, but she understands where they come from. It's not easy to shut them off when they've been told that constantly to the point where one believes it with their heart and soul. ]
I used to think that too... that I'd be nothing, but... [ Her smile grows. It's fond, but there's a hint of sadness behind it too; a melancholic nostalgia radiates around her. ] Someone taught me otherwise. And since then... since then everything's been different.
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[If they meet... well he's not even sure. Dragons or ogres or angry knights? He has absolutely no idea. Videogames are not his strong suit. Where is Nanami when he needs her?
He turns a curious look on her, head canting to the side.] Is that so? Then that person must be very important to you. [To have that sort of lesson, well, Komaeda knows how that goes. There's one person that makes even him feel better about himself, somehow, but Hinata isn't here, wherever here is.]
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[ Is? Was? How does she even state that anymore? Between her death, being brought back to life by CERES, and the destruction of her home, it's hard to piece everything together the way it was before. Kimber was present tense, the Misfits were present tense, but who's past tense in this case now? Her or them? She bows her head in a few seconds of silence.
Mary is snapped out of thought as she maneuvers past another uneven dip in the landscape. ]
She's one of those people who's really encouraging... the kind of person who helps you realize where you stand.
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She sounds like a very good friend. That sort of person who can inspire those feelings... they're full of the most important kind of hope, aren't they?
[He slows, moving carefully over the uneven ground himself, keeping hold of his crowbar just in case... well. He's not even sure what he's expecting to pop up. He's just learned to be always on edge, always on guard.]
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[ The smile returns, but there's not as much melancholy as before. Her recollection of her friend is with a smile and her bubbly laugh, always eager to start a song; that's how Kimber should be remembered — not the sad girl torn up by the news of Mary's death she's thinking of. ]
Guess the people that treat you the way you deserve to be treated are the most hope—
[ There's a high-pitched screech in the distance, followed by the sound of someone grunting and screaming; it's not a scream of fear though, but of primal anger. One that says this is coming from someone who is willing to fight. Mary stops in her track and looks to where it's coming from. It seems to be lost amongst one of the mountains though, so it's not entirely clear what's going on.
She looks back over at him like she's asking what they should do. ]
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But all questions he might have are derailed by that sound. Komaeda frowns, gripping tighter at his crowbar.]
Ah... that sounds a bit ominous, doesn't it? [Still smiling though, he keeps his voice pitched low.] But this is the way we have to go, isn't it? So I suppose there's no help for it. [Forward. Once more unto the breach.]
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She closes in the space between them, finding it hard to power walk with all the bulk she has on. ]
A—Are you sure they'll be alright?
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