
Lightning flashes. Thunder booms and rain patters on the roof. It’s all about ambience here in ViViD, of course. You gotta set the mood!
Welcome to the Pleasurable Super Youthful Caring Hospital Stage, PSYCHward for short. It works, shut up. It’s a stage created for your well-being, health and happiness. Be careful, though. The first step you take in the dilapidated asylum carries you right into a puddle.
Look down, and the puddle is red.
Ah.
Of course it’s blood.
It’s only going to get even more fun from here.
 Good Day. I Am The New Introducer For ViViD Levels. Mosley? Who's That?
Anyway, Please Have Fun And Remember To Be Safe. Safety Is Our First Priority At CERES.
Thank you. Enjoy.
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PHASE I [ 4 00 ] The first room any people familiar with the ViViD song and dance routine will find is one that is...wonderfully full of body bags. Body bags everywhere -- on the floor, on the shelves, uncomfortably tossed over the back of a chair...and each body bag has a helpful tag.
Handy.
Of course, within each bag is a newcomer; they won’t be able to escape the body bags until someone else unzips them. They’re dressed in little more than hospital gowns, toe tags still attached to bare feet.
Welcome to ViViD! Enjoy your stay.
Of course, there has to be an element of surprise to it. Some body bags contain living, breathing newcomers, yes. But the others?
These contain corpses. The toe tag on them indicates a loved one or someone important to you -- or someone you hate beyond all else. You open the bag, and there is their face, achingly familiar and frozen in death...but blink and suddenly they’re the corpse of a nondescript stranger.
PHASE II [ 6 00 ] Step out of that room and now it’s the asylum proper. Lights flicker. It’s dark, but it’s still more than clear to anyone with ears -- something’s stalking everyone in this place.
The shadow flickers on the wall, the lights go out -- you turn a corner and there it is, jumping out at you with an unearthly cackle --
A puppet.
It hangs there limply, utterly harmless.
All around the facility, these harmless puppets lurk. In lockers, behind doors, in dark halls…
But they’re all literally inanimate and harmless. Whose dumb idea was that?
PHASE III [ 10 00 ] But slowly, the atmosphere changes. Go in deeper, and the sounds around deaden until there’s nothing left but the dark all around and the sound of your own breathing. And yet, irrevocably you know, whether as an aspect of the level or something else entirely --
Something is actually hunting you now.
It makes no noise. It can’t be seen. But it’s stalking, and it’s on the hunt.
To make matters worse, now the asylum seems to have become a proper maze, with dead ends everywhere, and practically no light to see them by.
And the only other souls you’ll see are the other people stuck in the maze -- but there’s something not quite right about them either. You can see...bits of their code, lurking under the surface of their skin, and as you watch, it’s being corrupted, bit by bit, the longer they’re in the dark.
If you look down, it’s happening to you too. Better hurry.
There’s only one way out.
PHASE IV [ 14 00 ] And then you step through a doorway into light.
You escaped the maze, but this is an asylum, and you’re about to see why. There are rows upon rows of cages of aliens. They cry out and reach out through the bars with webbed or clawed hands or tentacles, begging for release.
Let them out, or don’t -- the exit to Cerealia proper is right there at the end of this room, inviting and safe.
But if you do elect to let them out, the entire room suddenly goes silent.
And there, in that cage you opened, there is no longer an alien, but instead a doll. And it’s watching you. Stay any longer, and the doll with start to move, reaching -- and if it touched you, suddenly you’re the one locked away behind bars.
On the plus side, when you take the exit to Cerealia, it’ll deposit you in the Pleasure District, where massagebots will reach for you to try to drag you in for a sensual massage.
Welcome!
PENALTY [ ?? ?? ] You were caught in the maze.
It’s hard to say even now what it was that caught you, but now you’re strapped down to an operating table, and there’s a flat-faced doctor standing above you.
The restraints can’t be broken.
There’s a prick of a needle, and you fall unconscious -- and that’s probably a mercy. When you wake up, you’ll be back in the asylum somewhere, but missing a sense -- the one from your character’s application will be gone. A character who is sight will have been blinded, for instance, and a character who is touch will feel nothing. This will last until they log out of ViViD and get into Cerealia.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
Welcome to Cerealia's July intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you! |
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Ah! Dipper-san, it is you!
Your name was on the tag, but I wasn't sure if it was real or not.
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It's real. Hey, Hikari. [ Wait...what tag? Dipper glances down at the bag next to him and starts reading the card - oh. ]
"Cause of death: unicorns"? What the heck is - right. VIVID. [ A sigh. ] Well, I guess it helped you find me, at least.
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I'm...not sure I like this game very much so far.
It's even scarier than the time when we all had to fight each other.
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Y-yeah, this is...definitely a different kind of creepy. [ The kind that gets in your head and - never mind. He doesn't want to spook her. ] But hey, I bet if we stick together, we can find a way out.
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[Not enough to let Dipper know just yet, though. The room...it was creepy, not dangerous. At least, no so far that she'd been able to see. The danger would come later, if at all.]
It reminds me of those test of courage stories we would hear from the older kids back home.
I wonder...I wonder if that's what we have to do. Make it through this place without getting too scared.
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He wouldn't put it past them. ]
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Have you ever done anything like that before, DIpper-san?
[Hints of excitement crept through. If he'd done one of these tests before, that would be a huge help. Hikari, herself, only had the experience of...well...]
[Okay, so there had been the time she'd been attacked by the Bakemon. And kidnapped by a vampire digimon who wanted to kill her. And tapped underwater inside a digital whale. And watched her and her friends be remotely controlled with small, wooden replicas of each other. And fall so ill that she collapsed in the middle of a desert, only to have the place she was staying in blown up just before falling hundred of feet into a dank, dark sewer. And...Piemon...]
[But this was totally different. Probably.]
[Dipper's experiences would surely be more helpful!]
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[ Not to brag or anything, but he did have to brave an actual hellscape to save his sister from being locked away forever, among other things.
So, if he has to be brave for someone else's sake, it's much easier than being brave simply for his own. ]
Maybe we should head that way first?
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I think so.
But...just in case, we should be really quiet. If they don't know we're coming, they'll be less likely to jump out at us.
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[ It made more sense in his head. ]
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So we out-sneaky the sneaky.
I think I can do that. Oniichan always used to say I was really quiet at home a lot. He wouldn't even notice when I'd walk up to him, especially if he was watching television or using the computer.
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[ He's pretty invested in the various siblings of Cerealia staying together, after all. ]
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Mmhmm!
I don't know if he's playing ViViD today, but he's still here. I'd know if he wasn't.
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That's good. Keep an eye on your sibling, okay? It's just...a good habit.
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Just like how Oniichan's always watching over me.
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Ever since I can remember. Even when we were really little. Whenever Okaasan and Otousan had to work late, Oniichan would look after me at home. He'd even make me breakfast.
...though his cooking's gotten a lot better since Yamato-san taught him a few things.
[She says with love, of course.]