reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-02-12 05:00 pm

//EVENT026.EXE

Who: All of the unlucky souls who are dragged along for the ride
When: IC: 5/22 to 5/26 ; OOC: 2/13 to 2/20
Where: The Dark Parts of Cerealia
What: File Not Found
Rating/Warning: PG-13 for violence and some scary situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event026.EXE



You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.

It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.

The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.

Thankfully, you're not alone -- right?

...

...........

................

:)


//SCENARIOS.EXE


PHASE I

[ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.

It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.

If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.

Somehow, it feels a little familiar.

And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.

Maybe that's why they weren't in the Nexus Code.

PHASE II

[ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.

Well. It’s not so fresh, really.

The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.

And you’re not alone.

It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.

It might be time to run.

They aren't happy about being disturbed, and you're in their way.

PHASE III

[ ??? ] Above ground, there are a lot of broken down buildings.

Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.

And other buildings... are even less trustworthy than that.

There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.

Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.

And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?

Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.

PHASE IV

[ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.

And if you turn it on, there is a brief message.


Transmission Broadcasting.

Transmission Connected.


And then, there is a face.

BONUS

[ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.

➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.

➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.

➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.

:( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?

➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.

➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.

➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.

➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change.

The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.


PENALTY

[ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --

They’re back to being dead.

When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.

These effects will last an IC week, before slowly things go back to normal.

That was strange.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's February event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 2/13 to 2/20, or IC 5/22 to 5/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

pseudonyms: (When I don't even know her name)

omg Im sorry I accidentally marked this notif as read

[personal profile] pseudonyms 2016-02-15 06:23 pm (UTC)(link)
[...there's a snort following that, which is fairly unlady-like for Rise but come on. It's kind of funny.]

Remind me never to ask you for help then. [It's still a teasing tone because she's curious to keep this going. She's never really spoken with a goddess of anything before.]

Ick, tell me about it. This place is so...dead. It's probably a huge strain on you, too, to try and navigate your way around here isn't it? There's nothing but metal and mortar, I think. [...though.] Nobody ever said that Cerealia brought gods and goddesses here, too.
yaayaa: (豆のほしさに)

[personal profile] yaayaa 2016-02-15 06:24 pm (UTC)(link)
That's right. He normally wouldn't have worn it, but...

[This one isn't as nice to wear as his old one...or the ones Kashuu bought him, one of which is now lost in the watery depths. Maybe he should've brought extras? Not that he expected this development.

There's a moment's pause at Naoki's question, the masked sword staring (eerily?) at him, before...]


You're glowing.
pseudonyms: (To make the things that you say)

[personal profile] pseudonyms 2016-02-15 06:25 pm (UTC)(link)
[...well that's weird. But not as weird as some of the other things she's seen. She's examining it carefully, a little concerned it might just pop but she has to trust Keimi to keep up.]

Just be careful it doesn't pop, okay? We've got a bit of a journey ahead of us. How fast can that thing move anyway?
emotive: (But nothing will keep us together)

[personal profile] emotive 2016-02-15 06:25 pm (UTC)(link)
[She shakes her head.]

Never.
emotive: (So here we are)

[personal profile] emotive 2016-02-15 06:29 pm (UTC)(link)
[Ai pulls Athena closer to her to cover her eyes with one hand, while whispering.]

You don't have to.

[She looks around for another exit, tugging her friend gently.]

Follow me. We'll both make it.
souperb: (pic#8738552)

[personal profile] souperb 2016-02-15 06:29 pm (UTC)(link)
[ again, his words spark that little something inside of her that tells her it's okay to be selfish. what's wrong with being human? ludger had asked her, and it was moments like these that almost made her want to say nothing at all.

she doesn't think of fighting his point then. that it wasn't a bad thing that she didn't want to die. she ultimately never quite made that decision herself. she'd never know if she would've ever quite gather the courage to do what she should've done, what that milla who they continue to speak of and admire would've done. was that fine? ]


... You know, you make it very hard not to care.

[ that's instead what she admits. when she got here, she was resolved to exist and nothing else, because she was dead, so what was the point?

and then there were people like kashuu; she found she cared when they were hurt, cared what they thought, cared when this stupid place brought up things it shouldn't.

now she was here. ]


Thank you.

[ it doesn't seem like enough, but she says it anyway. ]
pseudonyms: (Do you really want to throw it all away)

kick me next time I don't respond right away mira :c

[personal profile] pseudonyms 2016-02-15 06:31 pm (UTC)(link)
I could try to track your location, too, to give you an idea how far down you are. It looks a lot bigger than it really is.

[Let's just add even more questions!]

They're these big hulking things like...like if somebody fused together a bunch of machines and turned them into a giant body. They're sort of like that, but they have all of these really sad faces on them. I don't think they're very happy to see any of us...
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:31 pm (UTC)(link)
We do not need a home. We wander.

Your credits, we will take. Your currency, we accept.

For that, one answer. Your question?


[ Is that your question? Choose wisely. ]
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

no problem!

[personal profile] complices 2016-02-15 06:33 pm (UTC)(link)
Not our business. This colony is not our concern. You are not our concern. You especially are not our concern.
pseudonyms: (Tonight take all the ghosts)

[personal profile] pseudonyms 2016-02-15 06:34 pm (UTC)(link)
Oh. [Her expression softens a bit. Okay. That would make sense and so she'll try to be a little patient even as she's shifting to wipe blood off of her arms.]

I've heard that from other people. Maybe I was just hoping it wasn't true all the time. It's only been a few weeks since I got here. If it was just CERES it'd be a lot easier to explain but how can we explain something like this? Aren't they supposed to be wanting our help? It's pretty backwards.
pseudonyms: (Follow us back to when)

[personal profile] pseudonyms 2016-02-15 06:35 pm (UTC)(link)
[She frowns at that.] That's sort of the opposite of alright, I think. [She can try to heal some of his wounds, but Kanzeon's not exactly a healing Persona. There's something more important than that though.]

...what did you see? In those mirrors.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:35 pm (UTC)(link)
Your price tag. Not your price.

Make an offer. We will answer more questions for compensation.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:36 pm (UTC)(link)
[ There's just one slow, shared word at that. ]

Extermination.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:37 pm (UTC)(link)
No. You are not our concern. This colony is not our concern. Our concern is CERES.

Do not know why you contact us now. Your purpose?
pseudonyms: (And I'm just like cellophane)

[personal profile] pseudonyms 2016-02-15 06:37 pm (UTC)(link)
They're kinda cute...[You know, as cute as birds can be. She hadn't thought of them in that sense but familiars makes a lot more sense.]

Senpai told me that when everybody was kidnapped to the jungle it was by these elemental spirits. Do you think they're behind it again? Or there's someone else we don't know about pulling strings?
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:38 pm (UTC)(link)
For compensation.

What else? Reasons do not matter.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:39 pm (UTC)(link)
No. You will always be filth. Those who are not strong are filth. Those who cannot survive are trash.

CERES is less filth.
unpreparer: <user name=ironjill> (issat bacon?)

[personal profile] unpreparer 2016-02-15 06:40 pm (UTC)(link)
[Nope. Nooope. That huff. Definitely angry. He's broken the code. There is no turning back now.]

You are mad, aren't you?
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:40 pm (UTC)(link)
We are the Flamine Federation.
pseudonyms: (as you'll see by the way)

[personal profile] pseudonyms 2016-02-15 06:40 pm (UTC)(link)
[Alien utensils, just what every household needs.]

They sound pretty big, and looking at Cerealia they've sort of got their hands everywhere. I don't go a day without seeing their logo on stuff. [It's sort of incredible.] Isn't thinking it's cursed jumping just a little too far ahead, Dipper-san?
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:41 pm (UTC)(link)
I have many trophies.

Many victories.

:) means victory. Means blood.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:41 pm (UTC)(link)
No. We are the Flamine Federation.

Do not care about this planet.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:42 pm (UTC)(link)
No.

Only you. Only the unfledged.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:43 pm (UTC)(link)
No. Your faces, bare. Words cannot be exchanged without masks.

They are overdue.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-15 06:43 pm (UTC)(link)
A Friendly Face.