reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-02-12 05:00 pm

//EVENT026.EXE

Who: All of the unlucky souls who are dragged along for the ride
When: IC: 5/22 to 5/26 ; OOC: 2/13 to 2/20
Where: The Dark Parts of Cerealia
What: File Not Found
Rating/Warning: PG-13 for violence and some scary situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event026.EXE



You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.

It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.

The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.

Thankfully, you're not alone -- right?

...

...........

................

:)


//SCENARIOS.EXE


PHASE I

[ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.

It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.

If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.

Somehow, it feels a little familiar.

And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.

Maybe that's why they weren't in the Nexus Code.

PHASE II

[ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.

Well. It’s not so fresh, really.

The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.

And you’re not alone.

It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.

It might be time to run.

They aren't happy about being disturbed, and you're in their way.

PHASE III

[ ??? ] Above ground, there are a lot of broken down buildings.

Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.

And other buildings... are even less trustworthy than that.

There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.

Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.

And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?

Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.

PHASE IV

[ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.

And if you turn it on, there is a brief message.


Transmission Broadcasting.

Transmission Connected.


And then, there is a face.

BONUS

[ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.

➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.

➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.

➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.

:( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?

➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.

➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.

➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.

➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change.

The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.


PENALTY

[ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --

They’re back to being dead.

When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.

These effects will last an IC week, before slowly things go back to normal.

That was strange.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's February event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 2/13 to 2/20, or IC 5/22 to 5/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

immobileyes: (And what's over here now?)

[personal profile] immobileyes 2016-02-16 02:31 am (UTC)(link)
[ Mary makes a slightly unhappy grimace at that-- because she'd rather not think about how she was found. All the same, she'll leave the texting to Roxas and gingerly pushes herself to her feet in the meantime. ]

I'll see if I can spot them...
faceplate: (#SWAG)

[personal profile] faceplate 2016-02-16 02:32 am (UTC)(link)
Undefined.

[ zero straightens back up and looks locus in the face. maybe. maybe they're looking. it's hard to tell. ]
psycholawgy: (butts!!!)

[personal profile] psycholawgy 2016-02-16 02:34 am (UTC)(link)
He punched you?!

[ her palms ball up into fists. and it looks like she wants to punch phoenix now, too. ]
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:36 am (UTC)(link)
Masks are not given.

Masks are earned. We were not the source of yours.


[ And with that, since she said it was her final question, the transmission cuts off, and cannot be reestablished. ]
majinken: (pic#9645709)

[personal profile] majinken 2016-02-16 02:37 am (UTC)(link)
( continuing here! )
cresthopes: (En haut)

[personal profile] cresthopes 2016-02-16 02:38 am (UTC)(link)
[As much as Takeru wanted to say that he was? He honestly couldn't. In fact, he didn't quite seem to register what Nico was saying as his eyes just kept staring at the altar. He knew he shouldn't but...he just couldn't.

And especially when he saw something awfully familiar about a certain someone he once knew. Which was why he could feel his eyes swelling but he still couldn't move]
cresthopes: (En haut)

[personal profile] cresthopes 2016-02-16 02:38 am (UTC)(link)
[Takeru didn't respond back. His eyes were glued to the altar and while he knew he shouldn't look at it? He just couldn't. His brain was trying to form words and yet...]

...I...I...don't...

[Just what could he say back??]
psycholawgy: (attorney at law and psychology)

[personal profile] psycholawgy 2016-02-16 02:39 am (UTC)(link)
Wouldn't they be in a different area? That's kind of how I imagined it, when Rei told me.

[ she picks up a stick and draws something on the ground. ]

The dark part of the colony is where we are. This is where the loud noises were likely coming from.

This is where the ghosts are, and that's where they came from, and where they've been sealed.

And this is the colony proper. I thought this was how it was, unless my understanding is completely wrong.
cresthopes: (Attendez)

[personal profile] cresthopes 2016-02-16 02:39 am (UTC)(link)
Well of course they're doing bad things on purpose! What makes them think that hurting people is a good thing?!

[Takeru knew this anger well. But he just didn't feel like being nice right now. Not when Patamon got hurt, not when Leia, Tenka, and a whole bunch of his friends were gone? And have them turn out like that?

Could anyone blame him that he was feeling like a brat right now?]
cresthopes: (Dénégation)

[personal profile] cresthopes 2016-02-16 02:39 am (UTC)(link)
[As Takeru came face to face with Mars, he suddenly snapped out of his trace. Instead, he suddenly felt water running down his cheeks before looking downward]

...I...I... [Although, it didn't take him all that long before he fully processed what was going on. That's when he found himself crying even more]
psycholawgy: (every night there is rivalry)

[personal profile] psycholawgy 2016-02-16 02:41 am (UTC)(link)
[ she's shaking, so her movements are slow. she manages to follow ai outside, though. but she still says nothing. ]
cresthopes: (Anxieux)

[personal profile] cresthopes 2016-02-16 02:42 am (UTC)(link)
[And there it was again. The more that Takeru wandered in, the louder Sorey's voice got]

So you are there! Where are you anyway? This place is really creepy!

[With that, he gave a sigh of relief. Thank goodness, he wasn't alone here! Although, he wished he found him fairly soon!

That and he couldn't deny that something bad must have happened to his friend.]
forceofnature: (Laughter)

[personal profile] forceofnature 2016-02-16 02:42 am (UTC)(link)
[Viridi drifts idly after the poor soul as he continues to be dragged along the ground. If he smells anything from her, it's probably the overwhelming fragrance of apathy.]

Harsh. You gonna bite the hand that feeds you?

[clearly the former]

Wait wait wait wait wait - one more! Would you say this is a case of a... shaggy dog story?

[...]

OK, OK, I'm done. ...Dog dung? One (1) divine intervention coming right up; price to be negotiated following safe extraction from the dog pound. Keep your hands and feet inside the moving vehicle at all times, and try not to drool on the seats.

[Now she's really done. Maybe. Probably. With a twirl of her staff, Viridi flips and aims it at Liam before firing off a shot with a suitable sound effect.]

Ka-blammo.

[The beam of light just misses his head, which doesn't precisely seem like a helpful thing to do. A half-second later, though, the earth begins to shake. ...And not just because of the sentient trash, either. And in another half-second, Liam will find the direction vector of his velocity abruptly changing as he rapidly begins to rise in the air, supported on a beanstalk growing underneath him.]

Welcome to Jill & the Beanstalk Transportation Industries. We regret to say the giant will not be coming along for the ride today.

[Part of the beanstalk curls around the junk monster still clinging to Liam and proceeds to crush it into so much scrap metal.]

Refreshments will be served mid-way. Care for some motor oil?
cresthopes: (Horreur)

[personal profile] cresthopes 2016-02-16 02:42 am (UTC)(link)
[As Takeru saw what was happening before him, the boy didn't say anything. Instead, he just continued to stare as he looked in horror of what was going on. Without saying another word, he took a few steps back trying to process everything before him.

Was....was that...? Was that William and his parents...?

Whatever it might be, he just stared straight ahead not realizing William was speaking to him. It wasn't until Patamon began to tug his clothes that he noticed him at all]


...Was that.... [Did she want to finish that sentence?]
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:43 am (UTC)(link)
imano: (Sparrow)

[personal profile] imano 2016-02-16 02:43 am (UTC)(link)
I shouldn't... Well, neither should Mutsu-san.

[ Seeing your master's fate isn't fun, for sure. Even if he doesn't feel any of those things Mutsu is, there's something left in him to not want this sort of thing to pan out. Well, while he's here at a good height (well, actually Mutsu's the one at the right height kneeling) to do so, so despite the snug embrace he manages to move his hands to the top of the other's head, ruffling his hair at those two points where it sticks out the most. ]

It's a trick. Mutsu-san doesn't deserve this kind of trick... because he's a beloved sword.
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:43 am (UTC)(link)
itcamefromthe1950s: (002)

[personal profile] itcamefromthe1950s 2016-02-16 02:43 am (UTC)(link)
Yeah. Good idea.

[He was pretty exhausted already. There didn't seem like there was anything to eat or drink around, either, which was going to be bad if they didn't find a way out soon.]

What even happened? I was asleep, and then suddenly I was in whatever this place is. I haven't seen anything close to civilization yet.
complices: (Default)

[personal profile] complices 2016-02-16 02:44 am (UTC)(link)
thatdamnknight: (blow blow thou winter wind)

[personal profile] thatdamnknight 2016-02-16 02:44 am (UTC)(link)
[compensation for victory? it almost sounds like some sort of mercenary guild.]

Victory against whom?
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:44 am (UTC)(link)
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:45 am (UTC)(link)
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:45 am (UTC)(link)
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:46 am (UTC)(link)
complices: (ᴛʜᴇ ᴄᴏɴᴛʀᴀᴄᴛ。)

[personal profile] complices 2016-02-16 02:46 am (UTC)(link)