[ The response to that question is a shrug, one that says all that needs to be said, really: he's not at all invested in being here, and thus, leaving sounds like a great idea. ]
I'm not dying to get to know any of the others, no.
[ Ha ha... what a good pun, except not. With that said, Sam quirks his lips up into a crooked smile, turns towards the two NPCs blocking their way to the door with a world-weariness that's oddly misplaced in a room full of carnage.
A flash of metal and a wide arc of his arm later, the two enemies fall onto the ground in two pieces. Simple division! ]
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I'm not dying to get to know any of the others, no.
[ Ha ha... what a good pun, except not. With that said, Sam quirks his lips up into a crooked smile, turns towards the two NPCs blocking their way to the door with a world-weariness that's oddly misplaced in a room full of carnage.
A flash of metal and a wide arc of his arm later, the two enemies fall onto the ground in two pieces. Simple division! ]
Let's go, shall we?