Entry tags:
( open. )
Who: Frisk (
trueend) & you!
When: OOC: 6/5 - 6/14 / IC: 7/18 - 7/23
Where: CERES Food Stop, park, marketplace, apartments, and generally around.
What: Yet another Event LogTM.
Rating/Warning: Possible spoilers for all Undertale routes in threads.
OPTION I: CERES FOOD STOP (PRE-EVENT, 7/18)
[So. The Food Stop is unusually crowded today. Uncomfortably crowded, too, if you happen to be a 4'9" tall shorty and nearly everyone in the colony towers over you.
Being stuck in this crowd doesn't seem to bother Frisk, though. They're pretty used to navigating through big crowds by themselves, and they don't seem to have any trouble balancing their drink as they look for a good spot to sit down in the park-like area. Or, at least, they don't seem to have a problem at first.
Anyone glancing at them might notice the way they suddenly freeze, staring at a spot all the way across the area. They might also notice the way they suddenly break into a (kind of slow, lbr) run, trying to get to whatever they've spotted — right before they bump into your character. Or, almost bump into your character, if they're stopped before that happens. Either way, there may or may not be iced tea all over the place now.
Frisk looks appropriately apologetic, at least.]
Sorry, I— [And they trail off, glancing around the area like they're trying to find someone.] ... I...
[Yeah. They're looking really confused and disappointed right about now.]
OPTION II: PARK (7/19)
[Weird, smoky-looking body aside, an animal is an animal. And Frisk will immediately be trying to help the little dove following them around, seeing as how it does act like it's hurt or injured. Too bad it's non-corporeal and thus impossible to help out — though they don't know that yet.
And not knowing that is exactly why they're laying belly-down on the ground, reaching under a park bench like they're trying to coax the dove into coming closer. Anyone close enough might hear them mumble:]
Come here... please? Just wanna help. Promise.
[... Though anyone close enough to hear might also want to ask this kid what the heck they're doing crawling on the ground like that. It's not sanitary??? Not at all.
Of course, the dove might decide to run out from underneath the bench and run into your character at some point. If no memory has been previously agreed on and this is something that interests you, please put II-A for a positive memory and II-B for a negative memory, or simply II if you don't want anything. Memories will be randomly selected unless requested otherwise.]
OPTION III: MARKETPLACE (7/20)
[Maybe they're inside a store. Maybe they're simply window shopping, indulging themselves by checking out new things while saving up their money. Maybe they're on their way out of this area. Whatever the case may be, however, they're suddenly stopping. Glancing behind them. Frowning.]
You sound sad. I dunno how to help you, though... Not yet. [Talking to the dove following them around, not that any onlooker would know. They sound pretty upset, nonetheless.] ... But I'll figure something out, okay?
[They've noticed by now that their little "friend" can't interact with the world around them, just as they've noticed the unfortunate side-effect that comes whenever it runs into someone else. That doesn't mean they're giving on trying to talk to it, though.
Just as the above scenario: the dove may run into your character at some point. If this is something that interests you but we haven't previously agreed on a memory, please put III-A for a positive memory and III-B for a negative memory, or simply III if you don't want anything. Memories will be randomly selected unless requested otherwise.]
OPTION IV: APARTMENT BUILDING (7/21-7/23)
[Vertigo and nausea aren't the only side effects that come from their little friend bumping into the people around them.
By 7/21 they've already forgotten someone very important to them. Someone, that coincidentally, has been following them around in the form of a hallucination over the past few days.
Of course, Frisk no longer remembers who Asriel is — so they're more than a little confused by the kid they keep seeing every now and then. This confusion only grows throughout the following days, until eventually, they try talking to their hallucination.]
... You keep following me. Feels like I should know you, but... I don't. Please say something...?
[The hallucination is gone by then, but that doesn't mean anyone passing through didn't hear them basically talking to themselves. Feel free to ask them what's up? Or don't. The multiple choice adventure is in your hands.]
WILDCARD (7/18 - 7/23)
[Want to do something outside of the scenarios provided above? Go for it! If you want to share memories with Frisk but don't want to leave it up to RNG, feel free to send me a PM or hit me up on plurk at
_ayato so we can agree on something!]
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
When: OOC: 6/5 - 6/14 / IC: 7/18 - 7/23
Where: CERES Food Stop, park, marketplace, apartments, and generally around.
What: Yet another Event LogTM.
Rating/Warning: Possible spoilers for all Undertale routes in threads.
OPTION I: CERES FOOD STOP (PRE-EVENT, 7/18)
Being stuck in this crowd doesn't seem to bother Frisk, though. They're pretty used to navigating through big crowds by themselves, and they don't seem to have any trouble balancing their drink as they look for a good spot to sit down in the park-like area. Or, at least, they don't seem to have a problem at first.
Anyone glancing at them might notice the way they suddenly freeze, staring at a spot all the way across the area. They might also notice the way they suddenly break into a (kind of slow, lbr) run, trying to get to whatever they've spotted — right before they bump into your character. Or, almost bump into your character, if they're stopped before that happens. Either way, there may or may not be iced tea all over the place now.
Frisk looks appropriately apologetic, at least.]
Sorry, I— [And they trail off, glancing around the area like they're trying to find someone.] ... I...
[Yeah. They're looking really confused and disappointed right about now.]
OPTION II: PARK (7/19)
And not knowing that is exactly why they're laying belly-down on the ground, reaching under a park bench like they're trying to coax the dove into coming closer. Anyone close enough might hear them mumble:]
Come here... please? Just wanna help. Promise.
[... Though anyone close enough to hear might also want to ask this kid what the heck they're doing crawling on the ground like that. It's not sanitary??? Not at all.
Of course, the dove might decide to run out from underneath the bench and run into your character at some point. If no memory has been previously agreed on and this is something that interests you, please put II-A for a positive memory and II-B for a negative memory, or simply II if you don't want anything. Memories will be randomly selected unless requested otherwise.]
OPTION III: MARKETPLACE (7/20)
You sound sad. I dunno how to help you, though... Not yet. [Talking to the dove following them around, not that any onlooker would know. They sound pretty upset, nonetheless.] ... But I'll figure something out, okay?
[They've noticed by now that their little "friend" can't interact with the world around them, just as they've noticed the unfortunate side-effect that comes whenever it runs into someone else. That doesn't mean they're giving on trying to talk to it, though.
Just as the above scenario: the dove may run into your character at some point. If this is something that interests you but we haven't previously agreed on a memory, please put III-A for a positive memory and III-B for a negative memory, or simply III if you don't want anything. Memories will be randomly selected unless requested otherwise.]
OPTION IV: APARTMENT BUILDING (7/21-7/23)
By 7/21 they've already forgotten someone very important to them. Someone, that coincidentally, has been following them around in the form of a hallucination over the past few days.
Of course, Frisk no longer remembers who Asriel is — so they're more than a little confused by the kid they keep seeing every now and then. This confusion only grows throughout the following days, until eventually, they try talking to their hallucination.]
... You keep following me. Feels like I should know you, but... I don't. Please say something...?
[The hallucination is gone by then, but that doesn't mean anyone passing through didn't hear them basically talking to themselves. Feel free to ask them what's up? Or don't. The multiple choice adventure is in your hands.]
WILDCARD (7/18 - 7/23)
no subject
Saw a bench really close to here. I'll help you walk.
[Should Takeru accept Frisk's offer, they'll gladly guide him towards said bench. And also, accidentally, into their little bird "buddy".
The memory he sees might be a little strange at first. It's dark, that much is obvious. Seeing past the strange smog in the air is hard enough even without the lack of illumination, but Frisk makes do as they search for whatever was dropped in the sink. They turn them on one by one, trying to stay brave even while trapped down here, and then — something comes out. And that something attacks them.
The memory ends as they grab the red key, placing it on their keychain with shaky hands.]
no subject
[Although, once he took their hand, suddenly everything changed. Everything got darker and it was difficult to see. Feeling scared, Takeru was ready to ask somebody for help! However, it didn't take him long to realize that something else was going on.
Watching Frisk by the sink, he was wondering exactly what they were up to. But when the ghosts started to appear, he wanted to warn them! And yet, it felt like there was nothing he could do. As he watched Frisk battle, he wondered what in the world was going on!
As soon as they got the red key, he suddenly found himself right back in the garden! ...What just happened...?
Sorry, Frisk, you'll have to deal with one smol boy just staring and well? Just staring off in midair!]
no subject
Frisk is pinching the bridge of their nose, hoping that helps with the sudden onslaught of nausea. It doesn't help a bit, obviously, but after yesterday? They're a little less caught off guard by it. It's not too hard to disguise it as long as they take it nice and slow.
(Maybe.)]
Ah— [Don't puke, Frisk. Don't do it.] Are you... You okay? You look kinda...
[Spaced out. Which is rich, considering Frisk isn't looking too hot themselves.]
no subject
I-I'm okay, but what about you? Are you okay?
[Especially with them pinching the bridge of their nose, he wondered what they might be planning! As he gave his hand out toward them, he quickly looked around to see if there was a bench nearby.
All that talk about he saw could wait! Helping Frisk out was much more important!]
no subject
[They'll give him a small smile to reassure him, before glancing around to locate that bench they spotted earlier.]
Might've had a bad lunch... But we should sit down, okay?
[Takeru wasn't looking too hot earlier, either.]
no subject
[He said before going straight to the nearby bench. Although, at the same time, he was looking back at Frisk with a worried look]
And besides, maybe I had a bad lunch too. Whatever I just saw was kind of creepy looking! Especially when it was in the middle of a bathroom too!
[Hey wait...]
no subject
Though, they'll be glancing at Takeru when he speaks, careful not to make the vertigo worse than it already is.]
"Bathroom"...? What d'you mean?
[Ah. They already have an idea of what was shared.]
no subject
[He said before attempting to show them how they turned the sink off and on! Granted, he has no idea what he was doing but he might as well do something!]
And then there was this huge monster that came out and attacked you! I don't know what was going on but I know you won! And you got some kind of key!
[Although, when he said that, he couldn't help but eye Frisk. They didn't come a dangerous world...did they?] But you were okay in the end right?
no subject
So, yes. They nod. They were alright in the end.]
Mm, it's okay. The monster wasn't bad. Just... lonely. Wasn't really trying to hurt me.
[Sharing memories, on the other hand, feels way worse than anything the amalgamates ever threw their way. Feeling sick is gross.]