[She is not scared. She is not scared. There is no such thing as ghosts. There is no such thing as ghosts, especially not in a video game.
An... extremely realistic, nigh-indistinguishable-from-reality video game.
It's a little embarrassing that her heart is pounding in her chest as she carefully enters the room, one hand on the handle of the holstered revolver she keeps strapped to her side underneath her coat. They're just body bags. For crying out loud, she's a detective. She's seen dead bodies before. She's caught a serial murderer before! They're just body bags.
She fights the urge to open them. That would be what a character in some sort of work of fiction would do, and that just wouldn't end well, right? But she can't shake the feeling that there could be clues in them that might help her escape this place.
One tag in particular catches her eye. K. Tatsumi.
...no way. This is a game, she tells herself. It's fiction. If they'd truly been monitoring her, of course they'd know about her compatriots. They'd know how tall Kanji was, and so adjust the body bag accordingly. It's just trying to scare her.
Still, if you run into her, she'll be reaching out towards the zipper on the body bag, unable to quite stop herself...]
[2]
Ghosts are not real. There has never been any evidence of their existence. Most claims have been thoroughly debunked. [She says softly, underneath her breath, as she moves into the next room. But is she trying to convince you? Or herself?] There is no such thing as ghosts. There never has been. The supernatural is merely a-an attempt for humans to explain what they can't attribute to science, and--
[The puppet leaps out of the shadows with a nefarious cackle, and Naoto shouts in surprise, whirling around and pulling her revolver out of its holster in one smooth motion, pointing it at the new threat, pulling back the hammer and...
...and feeling pretty silly.] I-- why would they do that?! [She mutters, her face burning as she fumbles to put her gun back in its holster.]
[III]
[At first, she'd thought it was her imagination. But no, the longer she's in the dark, the more visible the code under her skin becomes. (It's an unnerving thought. She feels like herself. She feels alive. But she's clearly data.) She wonders if it, like the rest of these things, is just a mean-spirited trick. She's slightly curious what will happen if someone becomes fully corrupted.
She doesn't want to wait to find out what happens if it's her.
Naoto, at this time, is walking with her gun out, ready for anything. She keeps it safely pointed at the floor, though. (Good trigger discipline is important.) In the dim light, she sees a figure, and part of her wonders if it's another trick. Still, she'll call out to them.] Excuse me! Can you hear me?
We need to find our way out. Are you all right? [It goes without saying that they need to get out of here, and she's not one to waste time, but she can't exactly open fire without first discerning friend from foe.
Naoto Shirogane | Persona 4 | OTA
[She is not scared. She is not scared. There is no such thing as ghosts. There is no such thing as ghosts, especially not in a video game.
An... extremely realistic, nigh-indistinguishable-from-reality video game.
It's a little embarrassing that her heart is pounding in her chest as she carefully enters the room, one hand on the handle of the holstered revolver she keeps strapped to her side underneath her coat. They're just body bags. For crying out loud, she's a detective. She's seen dead bodies before. She's caught a serial murderer before! They're just body bags.
She fights the urge to open them. That would be what a character in some sort of work of fiction would do, and that just wouldn't end well, right? But she can't shake the feeling that there could be clues in them that might help her escape this place.
One tag in particular catches her eye. K. Tatsumi.
...no way. This is a game, she tells herself. It's fiction. If they'd truly been monitoring her, of course they'd know about her compatriots. They'd know how tall Kanji was, and so adjust the body bag accordingly. It's just trying to scare her.
Still, if you run into her, she'll be reaching out towards the zipper on the body bag, unable to quite stop herself...]
[2]
Ghosts are not real. There has never been any evidence of their existence. Most claims have been thoroughly debunked. [She says softly, underneath her breath, as she moves into the next room. But is she trying to convince you? Or herself?] There is no such thing as ghosts. There never has been. The supernatural is merely a-an attempt for humans to explain what they can't attribute to science, and--
[The puppet leaps out of the shadows with a nefarious cackle, and Naoto shouts in surprise, whirling around and pulling her revolver out of its holster in one smooth motion, pointing it at the new threat, pulling back the hammer and...
...and feeling pretty silly.] I-- why would they do that?! [She mutters, her face burning as she fumbles to put her gun back in its holster.]
[III]
[At first, she'd thought it was her imagination. But no, the longer she's in the dark, the more visible the code under her skin becomes. (It's an unnerving thought. She feels like herself. She feels alive. But she's clearly data.) She wonders if it, like the rest of these things, is just a mean-spirited trick. She's slightly curious what will happen if someone becomes fully corrupted.
She doesn't want to wait to find out what happens if it's her.
Naoto, at this time, is walking with her gun out, ready for anything. She keeps it safely pointed at the floor, though. (Good trigger discipline is important.) In the dim light, she sees a figure, and part of her wonders if it's another trick. Still, she'll call out to them.] Excuse me! Can you hear me?
We need to find our way out. Are you all right? [It goes without saying that they need to get out of here, and she's not one to waste time, but she can't exactly open fire without first discerning friend from foe.
She wishes she had a flashlight.]