
The doctor's office is hardly the funnest place in the world to be. Children crying, adults bickering in hushed, stressed tones, the receptionist looking incredibly bored...
Wait. How did you get here? Weren't you watching a powerpoint a second ago (or enjoying your time in your cozy apartment in Cerealia)? Well, now you're in ViViD, and in an attempt to concentrate on healthy living, CERES has released a new level: Health and You: A New Way to be Healthy. Sure, you could log out at any time if you're a ViViD pro and used to this whole experience, but now that you're here, why not sit back and enjoy it? Indulge in some easy level grinding or something. Besides, it'll take a little while for the game to let you log out without calling you a spineless quitter, and who wants that added to their ViViD rep?
So instead, take a look around the tiled hospital. Visit the receptionist and say hello (she ignores you, go back to your seat). Pick up a snack at the vending machine (except every single one only has these gross things in stock). Maybe you should just test the truth of that old idiom, "An apple a day keeps the doctor away", especially with that weird doctor over there. Is he staring at you? He might be staring at you.
Seriously, go find an apple before he comes over here.
 Well, well, well... isn't it time for your c h e c k - u p?
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PHASE I [ 08 00 ] If you're a new arrival to this fine city, you will find yourself waking up in a bed after suffering through that unfortunate powerpoint. The sun streams through the window, the bed is uncomfortable but not terrible, and everything is quiet and idyllic... wait. Where are your clothes? You'll suddenly find yourself dressed only in a medical gown (yes, complete with back open) and you seem to be... in a hospital? That's new.
If you take a look at the medical chart attached to the bed, you’ll even find your chart, name on it and everything. That can’t be right, can it? You're the picture of health! You're welcome to wait around for the doctor to dispute these claims but no one's showing up anytime soon (aside from the possible roommate you might have, in the same situation as you). There’s nothing stopping you from leaving the room or looking around at least (except for the lack of clothes), but it’s all hospital as far as the eye can see. Try and be careful what rooms you poke your head into; there are some strange aliens getting their check-ups in there. They don't seem like they want to be bothered.
If you’re not a newcomer, and go into ViViD searching for riches and grand prizes (or just stumble in there by happenstance), the receptionist will stop you and hand you a stethoscope, lab coat, and name tag. Congratulations, you’re a doctor now, and you have free reign over the hospital. Go nuts. Or don’t, because there are still those aliens waiting for their check-ups. Now it’s your turn to get dragged away by a frazzled nurse to administrate a tentacle massage to a patient, as she's now on break! Have fun and don't get the hospital sued.
PHASE II [ 10 00 ] Just don’t end up in the basement.
If you end up in the basement by some weird twist of fate (or via trapdoor, which could happen because let's be honest, this is ViViD), you’ll find yourself in a long, empty, blindingly white hallway. The floors are white, the walls are white, the ceiling and the flickering lights are white, and you have the odd feeling you're being followed.
If you turn to see who it is, you’ll find that it’s your younger self. They’re not solid. They’re not real. You can stick a hand through them, and it will go right through. But they are you, whether age 4 or age 14 or anywhere in between, and they’re covered in blood and holding an equally bloody knife. Quietly, as they follow you, they'll mumble, over and over and over again, “It was you, you did it, you killed them, you’re the murderer.”
And they will follow you until you get out of that blindingly white hallway, and away from those blindingly white lights, and if you tried to touch them, there will be blood on your hands. The younger you won't respond to anything you say, just following behind you like the frightening apparition they are. At least nothing else is stopping you from returning to the main hospital, no matter how surreal this experience might be. Just find the stairs.
PHASE III [ 12 00 ] As soon as you’ve managed to escape the clutches of that frazzled nurse who still refuses to come back from break, you’ll find that the atmosphere has turned very dark indeed. There’s rain pounding against the windows, and as lightning flashes and thunder booms (it’s all ambiance, you see), there’s the tell-tale Mwahahahaha of an evil, mad doctor at work. What a sinister guy.
Turning a corner will lead you right to his very, very evil doctor's office. He's repurposed one for his sinister deeds and some nurses are looking very put out about it. There's someone attached to the medical table who might need some help and of course, it could be one of your friends that he’s snagged. You might want to help them before that very evil mad doctor tries to add an extra limb or two to your poor friend. Honestly, who needs three elbows?
Or maybe it’s you who’s been grabbed by him and attached to the medical table by strong, metal restraints. Hopefully someone follows the “Mad Scientist: This Way” signs all over the hospital and saves you because really, three elbows?
PHASE IV [ 14 00 ] Of course, while the ambiance is still dark, grim and creepy, and the rain still beats upon the glass of the windows, there is a murder...because why wouldn't there be?
The director of the hospital has been found murdered, slumped in a seat in his office, hand in hand with his secretary. Oh no! You’re welcome to investigate the crime scene if you want, but it’s not a very good one; there aren’t any clues, and the director and his secretary actually seem to be alive if you prod them hard enough. They're a bit put out by your interruptions and might ask you to "go solve this somewhere else" the more you bother them. How rude of you to muck up their death scene.
But there’s a new quest for you, and it says this: Pursue Justice or Pursue the Truth?
If you choose to pursue Justice, you will find yourself dropped into a new ViViD level, this one a straight hospital hallway with no doors and alternate routes. Some posters line the hallway but most of the detail is lost in the dim light. Not far ahead of you, The Suspect can be seen running away. (Naturally, you can tell that they are The Suspect by their poorly scribbled out face and black silhouette.) If you should follow them all the way to the end of the hallway (and it is a long, long, long hallway), you can grab The Suspect. Of course, that's if you make it there without falling through any of the trapdoors, tripping over medical supplies or stumbling into less fortunate player characters. If you're successful, you’ll hear a jaunty tune and you’ll receive a bonus of 50,000 ViViD points. Congratulations! You may now log out and continue with your daily life.
If you choose to pursue the Truth, you will find yourself dropped into another ViViD level. This level is a maze; there are filing cabinets stuffed full of papers making up the walls (though the papers are all blank) and they seem oddly impossible to move. You will need to find your way through the maze while avoiding more trapdoors, more scattered medical supplies, the occasional angry cthulhu patient and the occasional player character who has been grabbed by the occasional angry cthulhu patient. Eventually you will be able to find the end of the maze and there you will find a scrap of paper with a clue on it, signed Bellona Recreare. You may now log out and continue with your daily life.
Strangely enough, you can’t seem to access that quest again once you’ve completed it once. Oh well.
BONUS [ xx xx ] There are plenty of sexy nurses wandering the hospital (yes, everywhere) and they know your shots aren’t up to date. Should they manage to catch you and jab you with one of their needles, you’ll have some of the following side effects: ➟ Unstoppable urge to hug the nearest person ➟ Unstoppable urge to kiss the nearest person ➟ Unstoppable urge to dance with the nearest person ➟ Hiccups that last for 20 minutes ➟ Uncontrollable laughter that lasts for 20 minutes ➟ Hallucinations that everyone around you is dead, which also lasts for 20 minutes You may pick and choose which effects happen at which times or if there is a combination of them. Have fun!
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
Welcome to Cerealia's July intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here.
Regarding phase IV, should your characters tackle the alternate ViViD levels and make it all the way through, please PM the mod account to let us know if they picked Justice or the Truth, as that will have an overall impact on the game! You will also receive your plot clue at that time, should your character have gone down the Truth path. Please PM the mod account by July 29th with the decision your character has made; the thread does not have to be completed, that just will allow us to tally up the choices for August's event.
Thank you! |
no subject
Huh!? Are you serious!? What kind of quacks are you!
[His protests are ignored, and instantaneously with the frenzy of a white coat, equipment and a nametag he finds himself whisked right into the hospital area as Dr. Date.
...what the hell are these. He had no knowledge of treating humans, much less... these things with three eyes, six noses and... tentacles?]
Yeah, so... What's your problem.
phase ii
[Masamune's memories of when he still had his two eyes were faint, and frankly he did not need a reminder.
Neither did he need to remember the order for the riflemen to fire at his father, or his own killing of Kojirou. Bullets nor blade could stop the haunting of the child, and he makes a run for it to escape.]
Goddamnit... Stop following me!
phase iv; truth
[Detective's instinct was to search for clues first.
At least, when groans of Stop messing up my office and Don't touch that, I paid a fortune for those! are heard. He asks for details and tries to help them, but apparently they care more about their office than their current state.
Fine, be that way.
The choices are flashed before him. At least there's a way out of this screwed up shit.]
Tch. What justice is even there for someone who doesn't want it? Give me the truth!
IV
Though when another person appeared in game, he still couldn't help but feel some relief. He was no fighter, so any possibility of strong ally in that regard was a blessing.]
So you decided on the truth option as well?
no subject
[Company, and someone who shared the same opinion presumably. Regardless, at least it beats being alone in clearing this level.]
You ready?
no subject
[Though where to start with all of these files around them?]
Though I wonder if they mean us to find the right drawer to look through or not?
[At least label these things, Ceres.]
no subject
[A small pile is tossed towards William, blank papers flying as they disperse into individual sheets.
Yanking at the drawers prove to no avail as well.]
If one clue is just hidden in these, it would be the most boring game anyone could come up with. Might as well continue to see what's ahead.
no subject
[So it meant he had to go through another maze? Oh goody. At least problem solving as a talent of his.]
So do you want to solve this maze by going left or right? I assume the exit is where the answer will be.
no subject
[He replies instinctively, suspecting the system would hide the truth in a blind spot, and his was his missing right eye.
Right for right answer right?]
no subject
[He's going to allow the other to lead for the most part, mainly so he can take on the brunt of any head on attacks.]
So do you think this murder has anything to do with that other murder happened? The one that was the result of company restructuring?
no subject
Who knows? Only one way to find out.
[What lay in store for them in the end?]
no subject
i
—wait, something about him… seems different, doesn’t it?
masamune-kun, why do you sound like that. ]You’re settling into this rather easily, aren’t you, Masamune-kun? [ but he's antagonistic all the same. ]
no subject
CV:Hiyama Nobuyuki]Who the hell are you? Are you suffering from some kind of sickness?
phase 1
Besides, she's already implied he was a pervert who stalks highschool girls. It was a bit late to be showing respect now.]
That's not how you talk to a patient, Doctor. Honestly, haven't you ever played Tr**ma C*ntre?
no subject
He rubs his head where the clipboard hit, looking more than disgruntled.]
What the hell was that for! I'm not even a doctor! Someone just handed me this coat and this thing [it's called a stethoscope, Masamune.] and told me to be one!
no subject
Luckily for you, I know what I'm doing. You need to start by saying, 'let's begin the diagnosis'! [KAORU THIS IS NOT TRAUMA CENTRE!]
no subject
You go treat the patients then, since you're so good at it. I got more important stuff to attend to. [As he prepares to march away...]
no subject
Doctor! How can you just abandon your patient like this?
[She may be having too much fun with this. Just maybe.]
no subject
[Walk away from seemingly needy patients or potentially kill them from malpractice, the former was the lesser evil.]
no subject