reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2015-07-21 05:52 pm

« 016 ⇢ EVENT016.EXE »

Who: Everyone, you poor saps
When: OOC: 7/22 || IC: 2/08
Where: ViViD's new Heath and You: A New Way to be Healthy
What: Intro log, intro log! Come get your intro log!
Rating/Warning: PG-13; some violence and questionable situations. Let us know if it veers into other territory so we can lock the log!




//event016.EXE



The doctor's office is hardly the funnest place in the world to be. Children crying, adults bickering in hushed, stressed tones, the receptionist looking incredibly bored...

Wait. How did you get here? Weren't you watching a powerpoint a second ago (or enjoying your time in your cozy apartment in Cerealia)? Well, now you're in ViViD, and in an attempt to concentrate on healthy living, CERES has released a new level: Health and You: A New Way to be Healthy. Sure, you could log out at any time if you're a ViViD pro and used to this whole experience, but now that you're here, why not sit back and enjoy it? Indulge in some easy level grinding or something. Besides, it'll take a little while for the game to let you log out without calling you a spineless quitter, and who wants that added to their ViViD rep?

So instead, take a look around the tiled hospital. Visit the receptionist and say hello (she ignores you, go back to your seat). Pick up a snack at the vending machine (except every single one only has these gross things in stock). Maybe you should just test the truth of that old idiom, "An apple a day keeps the doctor away", especially with that weird doctor over there. Is he staring at you? He might be staring at you.

Seriously, go find an apple before he comes over here.


Well,
well,
well...
isn't it time for your c h e c k - u p?

//SCENARIOS.EXE


PHASE I

[ 08:00 ] If you're a new arrival to this fine city, you will find yourself waking up in a bed after suffering through that unfortunate powerpoint. The sun streams through the window, the bed is uncomfortable but not terrible, and everything is quiet and idyllic... wait. Where are your clothes? You'll suddenly find yourself dressed only in a medical gown (yes, complete with back open) and you seem to be... in a hospital? That's new.

If you take a look at the medical chart attached to the bed, you’ll even find your chart, name on it and everything. That can’t be right, can it? You're the picture of health! You're welcome to wait around for the doctor to dispute these claims but no one's showing up anytime soon (aside from the possible roommate you might have, in the same situation as you). There’s nothing stopping you from leaving the room or looking around at least (except for the lack of clothes), but it’s all hospital as far as the eye can see. Try and be careful what rooms you poke your head into; there are some strange aliens getting their check-ups in there. They don't seem like they want to be bothered.

If you’re not a newcomer, and go into ViViD searching for riches and grand prizes (or just stumble in there by happenstance), the receptionist will stop you and hand you a stethoscope, lab coat, and name tag. Congratulations, you’re a doctor now, and you have free reign over the hospital. Go nuts. Or don’t, because there are still those aliens waiting for their check-ups. Now it’s your turn to get dragged away by a frazzled nurse to administrate a tentacle massage to a patient, as she's now on break! Have fun and don't get the hospital sued.

PHASE II

[ 10:00 ] Just don’t end up in the basement.

If you end up in the basement by some weird twist of fate (or via trapdoor, which could happen because let's be honest, this is ViViD), you’ll find yourself in a long, empty, blindingly white hallway. The floors are white, the walls are white, the ceiling and the flickering lights are white, and you have the odd feeling you're being followed.

If you turn to see who it is, you’ll find that it’s your younger self. They’re not solid. They’re not real. You can stick a hand through them, and it will go right through. But they are you, whether age 4 or age 14 or anywhere in between, and they’re covered in blood and holding an equally bloody knife. Quietly, as they follow you, they'll mumble, over and over and over again, “It was you, you did it, you killed them, you’re the murderer.”

And they will follow you until you get out of that blindingly white hallway, and away from those blindingly white lights, and if you tried to touch them, there will be blood on your hands. The younger you won't respond to anything you say, just following behind you like the frightening apparition they are. At least nothing else is stopping you from returning to the main hospital, no matter how surreal this experience might be. Just find the stairs.

PHASE III

[ 12:00 ] As soon as you’ve managed to escape the clutches of that frazzled nurse who still refuses to come back from break, you’ll find that the atmosphere has turned very dark indeed. There’s rain pounding against the windows, and as lightning flashes and thunder booms (it’s all ambiance, you see), there’s the tell-tale Mwahahahaha of an evil, mad doctor at work. What a sinister guy.

Turning a corner will lead you right to his very, very evil doctor's office. He's repurposed one for his sinister deeds and some nurses are looking very put out about it. There's someone attached to the medical table who might need some help and of course, it could be one of your friends that he’s snagged. You might want to help them before that very evil mad doctor tries to add an extra limb or two to your poor friend. Honestly, who needs three elbows?

Or maybe it’s you who’s been grabbed by him and attached to the medical table by strong, metal restraints. Hopefully someone follows the “Mad Scientist: This Way” signs all over the hospital and saves you because really, three elbows?

PHASE IV

[ 14:00 ] Of course, while the ambiance is still dark, grim and creepy, and the rain still beats upon the glass of the windows, there is a murder...because why wouldn't there be?

The director of the hospital has been found murdered, slumped in a seat in his office, hand in hand with his secretary. Oh no! You’re welcome to investigate the crime scene if you want, but it’s not a very good one; there aren’t any clues, and the director and his secretary actually seem to be alive if you prod them hard enough. They're a bit put out by your interruptions and might ask you to "go solve this somewhere else" the more you bother them. How rude of you to muck up their death scene.

But there’s a new quest for you, and it says this: Pursue Justice or Pursue the Truth?

If you choose to pursue Justice, you will find yourself dropped into a new ViViD level, this one a straight hospital hallway with no doors and alternate routes. Some posters line the hallway but most of the detail is lost in the dim light. Not far ahead of you, The Suspect can be seen running away. (Naturally, you can tell that they are The Suspect by their poorly scribbled out face and black silhouette.) If you should follow them all the way to the end of the hallway (and it is a long, long, long hallway), you can grab The Suspect. Of course, that's if you make it there without falling through any of the trapdoors, tripping over medical supplies or stumbling into less fortunate player characters. If you're successful, you’ll hear a jaunty tune and you’ll receive a bonus of 50,000 ViViD points. Congratulations! You may now log out and continue with your daily life.

If you choose to pursue the Truth, you will find yourself dropped into another ViViD level. This level is a maze; there are filing cabinets stuffed full of papers making up the walls (though the papers are all blank) and they seem oddly impossible to move. You will need to find your way through the maze while avoiding more trapdoors, more scattered medical supplies, the occasional angry cthulhu patient and the occasional player character who has been grabbed by the occasional angry cthulhu patient. Eventually you will be able to find the end of the maze and there you will find a scrap of paper with a clue on it, signed Bellona Recreare. You may now log out and continue with your daily life.

Strangely enough, you can’t seem to access that quest again once you’ve completed it once. Oh well.

BONUS

[ xx:xx ] There are plenty of sexy nurses wandering the hospital (yes, everywhere) and they know your shots aren’t up to date. Should they manage to catch you and jab you with one of their needles, you’ll have some of the following side effects:

➟ Unstoppable urge to hug the nearest person
➟ Unstoppable urge to kiss the nearest person
➟ Unstoppable urge to dance with the nearest person
➟ Hiccups that last for 20 minutes
➟ Uncontrollable laughter that lasts for 20 minutes
➟ Hallucinations that everyone around you is dead, which also lasts for 20 minutes

You may pick and choose which effects happen at which times or if there is a combination of them. Have fun!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's July intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here.

Regarding phase IV, should your characters tackle the alternate ViViD levels and make it all the way through, please PM the mod account to let us know if they picked Justice or the Truth, as that will have an overall impact on the game! You will also receive your plot clue at that time, should your character have gone down the Truth path. Please PM the mod account by July 29th with the decision your character has made; the thread does not have to be completed, that just will allow us to tally up the choices for August's event.

Thank you!

babermetrics: (my IQ is essentially zero)

[personal profile] babermetrics 2015-07-24 06:14 am (UTC)(link)
I'm just tryin' to get outta here!

[And Tanaka probably doesn't have a way out right at hand, or else he wouldn't be in here. Who would ever stick around in this place if they didn't have to? So it isn't a real request, and Leon has no idea what he would request. "Make this thing go away"? Yeah, that'd be great, but that's another thing Tanaka apparently can't do.

The only way to make this stop is to log out--which he can't do, he's already tried--or find the stairs again, maybe. If he's lucky, that'll make it stop.

It's probably not going to be any easier with Tanaka's help, but it won't be any harder, either, and maybe Leon won't go insane talking to . . . well, himself. He already feels a little better just seeing he's not the only one going through this. The fake--it'd been convincing enough, with the bloody knife and all, that he'd been sure it was tailored just for him, so seeing Tanaka with the exact same thing going on at least makes Leon feel a little less singled out.

So he looks back and forth down the hallway with a sigh, carefully ignoring both freaky ghosts.]


Look, let's just--I'm sick of this shit, let's get outta here! There's nothin' you can do unless you can punch that shitty ghost thing right outta my face! . . . Didn't work when I tried it, though.
hamham: and yelling "YOU USED TO BE A DINOSAUR!!!" (Apparently I was pointing at birds)

[personal profile] hamham 2015-07-24 07:12 am (UTC)(link)
It was pointless trying such a tactic to begin with. Ignoring them would be your best option. Even if what they say isn't true, feeding them the attention they crave is only satisfying CERES and the sadistic eyes watching. This is supposedly a health program, is it not? If you tackle it like that, it may ease your mind.

[Tanaka glances either way as well, settling his gaze in one direction.]

San-D tells me that this direction will lead favorably, though she cannot discern how long it will take us to reach our destination.
babermetrics: (I'll kick my OWN ass)

[personal profile] babermetrics 2015-07-27 03:50 am (UTC)(link)
. . . Yeah, okay, got it. Let's get outta here.

[You know what? Fine. This is just his life now. He's listening to a guy translate for a hamster who's telling them the way out of a virtual reality basement haunted by their past selves accusing them of murder.

That's how it's gonna be. It's not like he's getting anywhere by himself.

So he starts walking that way, trusting Tanaka will follow right alongside him. He's silent for another few moments, torn between the awkwardness of not knowing what to say and the awkwardness of not saying anything at all; in the end the latter wins out, as it usually does.]


We gotta stop runnin' into each other like this, huh.
hamham: was singing "what does the fox say" so I started answering in similar satanic ritual noises (Today in French class my teacher)

[personal profile] hamham 2015-07-27 03:55 am (UTC)(link)
[As usual the silence was comfortable for Gundam, though he wouldn't blame the other man for speaking. Especially with their ghosts mumbling about murder. He does follow after Leon, chuckling a little at that statement.]

Is it not good fortune in this happenstance that we found one another? A familiar face to face unwelcome demons with is better than going alone, is it not?
babermetrics: (would you like apples or bees?)

[personal profile] babermetrics 2015-07-28 02:57 am (UTC)(link)
[Some of the tension goes out of Leon's shoulders, and he even manages a little chuckle himself.

He does feel better. Part of him hates anyone seeing him like this, but Tanaka isn't giving him any shit for it. And he's the same as always! There's that way he has about him, where even though Leon never knows what he's talking about, he says it so confidently that it's hard to be panicked around him. It's like he's always the craziest thing in a room . . . and he's not that hard to deal with, so nothing else is, either.

So maybe he has a point. Leon finally turns his head to give him a look, his own attitude softening some, and his defensiveness beginning to dissipate.]


Yeah, yeah, I guess you got a point. . . . It ain't like I was havin' much luck with that shit by myself . . . ah, hey, don't mention all that to anyone! Got it? You wouldn't do that, right?

[He doesn't think he would. More to the point, if he did, it'd probably be cloaked in weirdness anyway. But for a moment, he's paranoid about this getting out.]
hamham: and told them I wouldn't get arrested because it's not a real sword. (Indeed. Apparently I called my friends)

[personal profile] hamham 2015-07-28 03:25 am (UTC)(link)
[If he can help the man feel at ease, good. Not that he's even aware he could be doing that, though the fact Leon is relaxing is a good sign. There was no point in being wound up about this, after all.]

Petty gossip is of no interest to me. If you wish people to know something about you, I will gladly let you reveal that on your own.

[Yeah don't worry. He wouldn't. Unless the information was like uber important or...maybe Hinata was asking, generally he keeps people's privacy.]

However, handling these accusations is something many would normally struggle with. There isn't any shame in that. Facing inner demons is no easy task.

[Even if those inner demons are knife wielding children and teens. Kind of a ridiculous concept.]