reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2015-09-14 06:00 pm

« 019 ⇢ EVENT019.EXE »

Who: Everyone, new and old!
When: IC: 9/08 ; OOC: 3/04
Where: ViViD, and then Cerealia at large
What: Welcome to your ViViD Intro Experience! Everything's fine. Nothing's wrong with ViViD. Really. It's fine.
Rating/Warning: PG-13; some violence and questionable situations. Let us know if it veers into other territory so we can lock the log!



//event019.EXE



It's dark. Something doesn't seem quite right. ViViD seems to be taking longer than ever to boot up, and instead you are left in darkness, waiting, unable to move, as the status bar slowly loads. Wow, what's up with this software. Why is it taking 20 minutes just to load up?

Is the loading bar even moving?

Eventually, there's a message, and suddenly you are tossed face-first into...something a little more old-school


ViViD Mode: Exploration Adventures is unable to boot up. Running safe mode. Now running ViViD Classic. Please enjoy your free and fun g▒▒▒.

Pl▒▒se be a▒▒▒▒ of unf▒▒un▒▒e bu▒▒. Tha▒▒ y▒▒.

Warning: ▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒ ▒▒

//SCENARIOS.EXE


PHASE I

[ 8:00 ] You’ve arrived. You’ve received your powerpoint presentation, and your head is filled to the brim with the knowledge that your world is destroyed, and that everyone you once knew and loved is dead. You are ready to handle whatever is thrown your way --

Or maybe not. You end up in a giant game of Pacman, and from the yellow spandex jumpsuit you’re now stuck in (glow-in-the-dark, even, how snazzy), you’re Pacman. Everything is a maze, all towering dark walls and corridors, and everything seems just a little...well, off. First off, the balls you’d normally collect in pacman? They’re floating there, yellow and distinct, the only source of light in the maze, but if you pick them up and touch them, you’ll experience a memory.

It’ll be something warm, gentle and sweet, a memory of your home or the people you love that is something you truly treasure, a memory of a time that is so very important to you. And then the globe is gone and the world returns to its cold, stark state, and you are reminded: everyone is dead. Better go pick up another one!

And, of course, there are the ghosts. They’re a little horrifying (though they come in all sorts of fun colors!) and if they grab you, all of those positive memories turn horrible. A nice memory of a picnic? It’s now a memory of losing everyone important on that day, cut down by masked figures.

Of course, that’s only for the newcomers to ViViD. For anyone who enters ViViD as a veteran, well...you can watch. If you try to enter the game, there are some unfortunate consequences -- you’ll end up as one of the ghosts chasing down those poor innocents, unable to do a thing about it.

Be sure to admire the scoreboard hanging over the game for everyone to see, though.

PHASE II

[ 10:30 ] Just when you’ve gotten a handle on Pacman, now you’re stuck playing...Tetris?

Everyone (newcomer and old veteran) has been dumped in the game now, and those falling blocks don’t seem to be slowing down any time soon. You'll be in an unfortunate tag-team; the person you're tossed into the game with may be a total stranger to you, but you're stuck with them now. After a few moments of dodging giant, falling blocks, it should become clear how you win this game: the blocks follow you (or your partner) in an attempt to squash you, so with some careful wrangling, you can guide those blocks into place and erase row after row of deadly blocks. Of course, if you can't work together, you're more likely to end up squished at the top of the screen, but if you should somehow manage to clear the screen, the door at the other end will open and you'll be free to go.

Let's hope you're stuck with someone easy to work with.

PHASE III

[ 11:45 ] Stumbling out of Tetris will bring you onto a rickety platform, a hangman’s noose gently wrapped around one of your very most important people. You can’t approach them, you can’t touch them, and they can’t speak, but they look at you with pleading eyes even as the talking tree they are to be hanged from tells you the rules. Guess letters, guess the word, and your friend will be freed. Guess wrong, and, well… the noose will tighten bit by bit.

Time to work together to get your friends down from there. Admittedly you might see someone different up there from the person next to you, but it’s all the same in the end, isn’t it? You’ve got to save them either way.

If you fail, that person will be hanged -- only to reveal that they were just a straw doll all along. Phew, what a relief!

If they succeed at guessing the word, a trap door will open up underneath that person and the rope will be released, dropping them down to never be seen again. Bye!

PHASE IV

[ 13:00 ] And then you’re dumped right out of ViViD and back into Cerealia. The city is still a little water-logged, though it is looking better than it was before; either way, you may be dumped anywhere. On a roof, in the middle of the park, on top of the scrap heap… anything could happen.

And it seems that things are still a little glitchy, or maybe the glitchy ViViD experience has infected your code in some way, because for a short period of time after, there may be a few...side effects. Fingers and faces might glitch out for a moment, or your hand might phase through a wall. You may also have your In Game Title hovering over your head for all to see. That’s not weird at all.

It’ll all fade away in an hour or two anyway, without any side effects to speak of. Or so it would seem.

PENALTY

[ xx:xx ] You may have ended up here after getting eaten by a pacman (or ghost), or you may have ended up here after jumping down the trapdoor to save your friend in Hangman. Perhaps you were squashed by a tetris block. Perhaps you just fell down onto your sword (why would you do that). Either way, here you are.

It’s an empty area, totally silent and void, aside from this one carnival game. Once you’re seated, you can’t stand up -- you have to win the game to leave, as the friendly game host will inform you without a single smile. You’ll be playing against the others who managed to end up here, but you’d better give it your best shot, or who knows how long you’ll end up staying here.

Time to play a carnival shooter game.

At least the targets are of a few familiar faces. Maybe that’ll make it more appealing?

And if you win you’ll be able to exit stage right, plus you’ll have a cute Mosley plushie as a prize. Hooray!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's September intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

yaayaa: (i'm sorry)

iv

[personal profile] yaayaa 2015-09-15 04:25 am (UTC)(link)
[Normally Naki('s fox) would have jumped at that sudden scream from the direction of that dumpster, but the two have both felt strangely calm after all the craziness that's happened recently...so while they do still investigate the source of the noise, they seem to be taking their sweet time getting there.]

...Ah. Kasen-san, you're here?

[says the fox.]
liberalarts: (what is this John Cena craze?)

[personal profile] liberalarts 2015-09-15 02:00 pm (UTC)(link)
[ By the time Naki meanders over, Kasen is at least starting to stand and pull himself out of the dumpster, but there are terrible, whiny, crying noises the whole time. He's not crying yet. But he's about to. Because while Kasen may not think this is the worst thing that has ever happened to him, it's definitely up there.

Purple hair is peeking at the edge of the dumpster as the fox speaks, and that voice is distinctly familiar enough for him to perk up, looking over the edge curiously, though it's only for his head to duck again. This is the Worst... ]


Ah... My goodness... I don't know what here is, still! This is ridiculous!
yaayaa: (let's just pretend)

[personal profile] yaayaa 2015-09-16 02:47 am (UTC)(link)
That's easy enough to answer. You're in Cerealia!

[Tadaaa an answer! While Naki quietly peeks back at Kasen over the edge of the dumpster.]

Do you, ah...need help getting out of there?

[Look, he's extending a hand!]
liberalarts: (enjoy the mushroom tips bruh)

[personal profile] liberalarts 2015-09-16 05:40 am (UTC)(link)
I do remember that, but...

[ He trails off, since as soon as Naki offers his hand, Kasen is quick to take it. He's not exactly inclined to stay in the dumpster, so he'll happily continue the conversation once he's out. ]

Please. Are you ready?

[ Kasen feels the need to ask, since he's always a bit gentler with certain swords that he tends to mentally think of as "younger," and Naki is certainly amongst them. ]
yaayaa: (the terrible two)

[personal profile] yaayaa 2015-09-16 11:30 pm (UTC)(link)
I'm ready.

[He spoke! It happens sometimes. Don't worry Kasen-san, Naki may be smaller than you but he can totally catch you if you fall! Somehow!

Meanwhile the fox moves to get a closer look at him (and the dumpster), wrinkling its nose at the smell.]


Hopefully you weren't in there long...
liberalarts: (you're incomparable...like a)

[personal profile] liberalarts 2015-09-17 03:02 pm (UTC)(link)
[ At least Naki is dependable and not going to drop him back into the dumpster like certain other foxes that will not be named...

Kasen starts to hoist himself out, though once his dumpster baby fate is pointed out, Kasen still makes a pathetic, miserable little noise as he starts to get out. ]


Any amount of time is too long! This is—

[ He pauses as he makes it to the edge, and from there, he can at least crawl out a bit more efficiently until he's able to jump out and onto the ground. He still looks like he might cry, though. ]

This is wretched... It's a loathsome joke!
yaayaa: (i don't mean to be mean...)

[personal profile] yaayaa 2015-09-18 05:46 am (UTC)(link)
[Shush, all foxes are totally dependable...okay no that's not anything even vaguely resembling true I'm sorry.

Naki cocks his head at the joke comment, face otherwise as impassive as usual, as Kasen is finally freed from dumpster baby status. What joke? Is there a joke?]


Ah, did someone throw you in there? Or was it ViViD? That game dropped us in a swimming pool once, it wasn't a very pleasant experience...
liberalarts: (grunka lunka dunkity dingredient)

[personal profile] liberalarts 2015-09-18 06:26 pm (UTC)(link)
[ Kasen whimpers as he scrapes his shoes along the ground, since that motion also comes with scraping off some kind of mystery substance that we're just not going to think too hard about. ]

I have no idea... I was in that thing, ViViD, so I suppose it was that. Is it always like this?! I thought I was to be saving the world or something like that!

[ kasen is going to be so disappointed by cereal ]
yaayaa: (no wuffs here)

[personal profile] yaayaa 2015-09-20 05:36 am (UTC)(link)
It is indeed always like that! So far as we can tell, at least.

[Said very nonchalantly, as if there's totally nothing wrong with this. Maybe they're just used to it.]

Ah, and we've yet to experience anything resembling saving anything. Unless you count saving ourselves from strange events on occasion...there was a flood shortly before you arrived, actually!
Edited (ugh html) 2015-09-20 05:39 (UTC)
liberalarts: (millipedes. not even once.)

[personal profile] liberalarts 2015-09-21 07:54 pm (UTC)(link)
[ Kasen sighs out a noise of exasperation, but as the lack of saving anything is explained, his expression at least turns a bit more serious. He pauses in consideration, then asks: ]

Nothing at all? Then what are we to do here, if not to assist with what they asked?
yaayaa: (お手にお豆が)

[personal profile] yaayaa 2015-09-22 01:56 am (UTC)(link)
[Oh, Kasen sounds tired...or annoyed. One of those. Both of those? Either way, Naki and fox show no change in their super calmness.]

Well...we've all picked up a variety of professions - Nakigitsune is a courier of sorts, for example - and our master has been going to school.

Were you given any job suggestions on arrival, Kasen-san?
liberalarts: (NICHOLAS FREAKING CAGE OHHHKAY?)

[personal profile] liberalarts 2015-09-24 03:25 pm (UTC)(link)
[ It is most certainly both, since living the garbage life is a hard one!! But at least the topic of jobs gets Kasen's expression to change, since that's mostly a better topic. Mostly only because some of the suggestions were insulting... ]

I was, yes. I'll be taking the suggestion to be the master of tea ceremony at Porta Caelestis. [ He nods, at least brightened by that suggestion. ] There was no other choice, really. That is a profession I am best suited to, as a sword of the liberal arts.

[ A pause, and then he grumbles lowly: ] ...And because the other suggestions were a street sweep and a slam poet for hire, whatever that is.
yaayaa: (of course they will)

[personal profile] yaayaa 2015-09-24 04:41 pm (UTC)(link)
[Ah, so insults are a better topic...we see, we see.]

Ah, tea ceremony sounds very fitting for you, Kasen-san! Very appropriately elegant. [Totally honest! Naki and fox both cock their heads curiously. Almost simultaneously, even.] I also am unsure what a slam poet would be...though you do like poetry, don't you?

....Do they slam things?