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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-01-14 05:00 pm
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//EVENT024.EXE

Who: Everyoneeeeee!
When: OOC: 1/15 ; IC: 5/7
Where: ViViD's new level: Your Health and You (And Giant Monsters)
What: Intro log, welcome to Cerealia!
Rating/Warning: PG-13 for violence, etc! Please let the mods know if the rating needs to be changed or if the log needs to be locked!




//event024.EXE



The thing about Cerealia is, there really isn't any nature to be found here. Sure, you can go outside the walls of the city and explore the land beyond but who wants to risk a terrible, horrible death just to sniff the flowers? Not you, that's who! CERES understands that, CERES sympathizes, and sometimes CERES decides to take action when such problems arise. As part of the company's current "Healthier and Happier YOU" initiative, they've decided to let everyone get back in touch with nature a little.

Via ViViD.

Of course, this being CERES, the nature they've sent everyone to is more of a swamp. The place is disgusting, a real marvel of ViViD ingenuity and it smells like the dead. There's strange rustling among the leaves from creatures that may or may not want to eat you, and random pits that open up right under your feet with the goal of sending you straight into the marsh. It's not really that fun. There's no welcome sign either, no nothing except for swamplands as far as the eye can see.

Welcome to ViViD!

This is Mosley. One of our programmers forgot to include a welcome greeting for the level this time. How incompetent can you get? He's been fired now, it's fine. Instead, I will greet you today. Lucky you! You've been invited today to participate in CERES's "Healthier and Happier YOU" level where we've combined both physical exercise and relaxing meditation into the ultimate ViViD experience. Isn't that fun? You can... go camping and stuff. Or whatever. I don't... know...



Honestly, I don't even care. Have fun.

//SCENARIOS.EXE


PHASE I

[ 6:00 ] Welcome to your new healthy living training ground! What does a swamp have to do with healthy living, you may ask? Absolutely nothing! To make up for it, CERES has outfitted all players with the proper equipment for their new healthy living lifestyle. They also may or may not have let you keep your shoes based on how benevolent the ViViD gods were being at the time. (Not very.)

Oh, and all newcomers will have something additional on their fancy new yoga shirt. It will be displayed loudly and proudly all over the front and back of it. And if you're one of the few not wearing a shirt, it will be on the back of your pants. As in, your butt. It will be on your butt.

What’s ViViD trying to say, anyway?

Regardless, it probably doesn’t matter as much as finding your way through the swamp. Some sort of dry land would be really nice right now, wouldn't it? You'll have to watch out for the mud that will suck you right down under the marsh, and the creatures with lots of teeth that will never surface from the mud but won't hesitate to snap up an unwary foot or two.

CERES is sure you'll be fine. Totally and completely fine.

PHASE II

[ 8:00 ] Eventually, if you try really, really hard, you’ll make it to a house. Actually, it’s more of a shack, really. If you clamber your way out of the mud and the gunk and the marsh into said shack, you will find it to be empty aside from a table. A table hosting a huge pile of... well, health drinks. See, there's totally a health theme in this level. CERES would never make a ViViD level that wasn't thematically appropriate. Never! Health drinks of all sorts and types and sizes can be found here and there’s even a sign too; it simply says:

Take one.

Well, that seems safe.

Unfortunately, you won’t be able to leave said shack until you do take one. And drink it. The door will lock shut and cover itself in more swamp until you do. Yay. Depending on your luck, the drink may do the following to you:

➟ Cause your ViViD experience to glitch. This may involve phasing through walls, seeing everything in 8-bit, or hearing really annoying old video game music everywhere you go.

➟ Cause status effects. This can include suddenly moving incredibly slowly, being turned to stone for a period of time, suddenly being on fire, suddenly being poisoned, etc etc.

➟ Be healthier. Mmm, kale and hummus smoothie. Taste those veggies.
If you try to take more than one, that’s fine too, nobody will stop you, but you probably won’t get lucky more than once.

PHASE III

[ 9:00 ] And back you go, out into the swampy wilderness. Don’t give up! Keep going! Eventually, you’ll find the end of this level. Probably.

Eventually, though, you may stumble across something in the mud and the muck. It’s... a little doll?

In fact, it’s a little doll of one of your most important people (or, alternatively, of someone you absolutely hate). It might be someone in Cerealia currently, or someone who isn’t, but either way, the doll is there and it’s clearly them (covered in mud and all). Be careful, though. If you toss it aside, you’ll suddenly see that important person being tossed aside. If you cut the doll, you'll suddenly see that person bleeding. Even if they aren’t present in Cerealia, whatever happens to that doll, you'll see it happening to them. Is it a hallucination or are they actually there? That's a little more up in the air.

And if they are present in Cerealia, well... doing things to that doll might very well hurt them too -- for real, this time, though.

Be careful! Or don't. You do you, as CERES would say.

PHASE IV

[ 12:00 ] And then, eventually you reach a quiet, swampy area. Not that the rest of the swamp isn't swampy, this area is just extra swampy.

There’s very little happening here in this swampy place; even the birds are no longer squawking. And for a long moment, everything will remain quiet and peaceful, a place of reprieve... until the swamp begins to bubble. Then suddenly, a new friend will burst out of the swamp, showering mud and gunk everywhere.

Without warning, that creature is going to try to grab for the nearest person (it might be you!) and let out a mighty roar when they have them. Then, they'll hold them up to... read the nutrition facts on their shirt? What?

Of course, it will try to gobble you or whoever else it grabs if it finds, say, the salt content to be acceptable (the monster is watching their carbs). If it's not, then they'll just fling you away and move onto the next snack. For those without a handy nutrition facts label on your shirt, well, it might just take a gamble and try to eat you anyway.

Great. A health-conscious monster. That's just what this level needed.

BONUS

[ xx:xx ] Finally, you’re free of the game. Without warning, you’re dumped into Cerealia properly and you’re able to scrub the mud and gunk from your clothing (wait why did that come back with you and where are your normal clothes?). You're able to then make your way to your new place of residence (or old) and...

There is a tiny tree there waiting for you. Isn’t it cute? And if you take care of this tiny tree, it will eventually bear fruit! Tiny fruit. Itty bitty fruit.

Depending on which tiny tree you get, it will be one of the following: a tiny dildo tree, a tiny bacon tree, a tiny kazoo tree, a tiny carolina reaper tree, or a (dumb) tiny hats tree.

Everything will, naturally, be tiny. Enjoy your new healthy CERES gift!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's January intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

sortileges: (7)

[personal profile] sortileges 2016-01-15 10:44 pm (UTC)(link)
[ It's been a long day, Korra. ]

ViViD does that sometimes? [ This feels like enough of a surprise as it is. ] Has it done anything like this before? [ --said while indicating to the sludgy mess of a landscape. This is pretty gross after all.

It's when she takes the doll that he has to blink slowly though, feeling not exactly dazed but something flashes across his eyes and it's like Arthur is being blown back, but when he looks around the swamp no one is there.

...Hallucinating?

Korra might find that she's still holding the doll out without him reaching back for it just yet, looking around in confusion to where that whole thing came from. ]
Mmn?
braavado: (Just going out for a walk)

[personal profile] braavado 2016-01-15 10:50 pm (UTC)(link)
[She gives a rather unlady-like snort.] More like, ViViD does what it wants. You can't really predict what happens in this place.

[When Merlin doesn't take the doll back immediately, Korra raised her brows at him.] What's up?
sortileges: (23)

[personal profile] sortileges 2016-01-15 11:20 pm (UTC)(link)
Don't see how it's different from anything else... [ It's a long mumble, still distracted as he finally reaches to take the doll back.

It's weird how calm he feels doing that. ]


This doesn't feel right.
braavado: (Nothing else has worked so far)

[personal profile] braavado 2016-01-15 11:28 pm (UTC)(link)
You mean the doll?

[True, she'd suggested it might be a trap, but it looks so harmless sitting in Merlin's hands.]
sortileges: (14)

[personal profile] sortileges 2016-01-16 12:17 am (UTC)(link)
[ You never know what can be harmless or a danger for all though. Once a jewel held the spirit of a powerful sorcerer. It might have been more durable than a doll, but you can't dismiss the fact that something like that isn't possible.


...Not that he'd like to believe Arthur's soul has been stuffed inside a doll. That's even weirder.

So he gives Korra a small laugh, shaking his head. ]


It's probably nothing.
braavado: (But it's just a ferry ride away)

[personal profile] braavado 2016-01-16 07:29 am (UTC)(link)
[She doesn't look convinced.]

You sure? A lot of weird stuff happens around here, both in ViViD and in the colony. If you're getting a bad feeling about something, you might be right.
sortileges: (95)

[personal profile] sortileges 2016-01-16 05:12 pm (UTC)(link)
[ Probably for the best, considering he's not entirely convinced either. ]

I-I don't know. I really don't know. [ He looks down at the doll, turns it over between his hands. It's a gentle action. Careful. ] Everything they told us--it has to be a lie, doesn't it? It's difficult to not think of any of this as bad really. It all feels wrong.
braavado: (So that's why you kept me there)

[personal profile] braavado 2016-01-19 07:43 pm (UTC)(link)
Oh, it's probably all a lie. [Korra doesn't bother to sugarcoat it.]

There's a lot of things CERES isn't telling us, and none of it looks good.
sortileges: (7)

[personal profile] sortileges 2016-01-20 11:24 pm (UTC)(link)
[ It's okay... worse things have happened. Are going to happen. Whatever. ]

I should have known. [ Well, he probably did under it all, but it's easy to get swept up in a moment, especially when it sounds as horrific as it does. ]

How long have you been here?
braavado: (So much has happened)

[personal profile] braavado 2016-01-21 01:31 am (UTC)(link)
A few months now. Some people have been here way longer.

[Korra frowns down at the ground.] I wish I could tell you that you get used to it, but that's not 100% true. The people here aren't bad, though. [She smiles at him crookedly now.] My name's Korra, by the way. This is the part where I tell you I'll try to answer any questions you have about this place.
sortileges: (70)

[personal profile] sortileges 2016-01-22 01:39 pm (UTC)(link)
[ Months isn't as bad as years but from the way she's speaking that could be possible. He watches, observes the way she frowns down at the floor. It's hard to see someone seem as though they're struggling, but at the moment there isn't much he can do either.

When he has a chance though, he'll try and see if he can find anything. You can bet on that, Korra. All he says though is: ]
Merlin. Though I probably have more questions than we have time for right now. How we get out of this part might be a start though.

[ He gives her a laugh, because yes he has 1001 questions but it'd be nicer to do it when things aren't quite as weird as they are right now. ] ...Unless all of this place is just swamp.
braavado: (Good luck whipping them into shape)

[personal profile] braavado 2016-01-28 08:33 pm (UTC)(link)
This level probably is all swamp.

[She seems to have gotten over that flash of melancholy now, at least.]

I'm not sure what they want us to do out here, but we should just walk around for now. Maybe we'll find something that can clue us in. [Korra looks at him hopefully.] Did you see anything earlier? A quest or a sign somewhere.
sortileges: (44)

[personal profile] sortileges 2016-01-29 01:11 am (UTC)(link)
[ Gross... ]

I can't say I would have recognised it even if it did. [ He glances back from where he remembers taking his first steps here. ] We could go back?

[ Though it seems as though if nothing stood out it isn't likely that there were any clues there. ]