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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-01-14 05:00 pm
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//EVENT024.EXE

Who: Everyoneeeeee!
When: OOC: 1/15 ; IC: 5/7
Where: ViViD's new level: Your Health and You (And Giant Monsters)
What: Intro log, welcome to Cerealia!
Rating/Warning: PG-13 for violence, etc! Please let the mods know if the rating needs to be changed or if the log needs to be locked!




//event024.EXE



The thing about Cerealia is, there really isn't any nature to be found here. Sure, you can go outside the walls of the city and explore the land beyond but who wants to risk a terrible, horrible death just to sniff the flowers? Not you, that's who! CERES understands that, CERES sympathizes, and sometimes CERES decides to take action when such problems arise. As part of the company's current "Healthier and Happier YOU" initiative, they've decided to let everyone get back in touch with nature a little.

Via ViViD.

Of course, this being CERES, the nature they've sent everyone to is more of a swamp. The place is disgusting, a real marvel of ViViD ingenuity and it smells like the dead. There's strange rustling among the leaves from creatures that may or may not want to eat you, and random pits that open up right under your feet with the goal of sending you straight into the marsh. It's not really that fun. There's no welcome sign either, no nothing except for swamplands as far as the eye can see.

Welcome to ViViD!

This is Mosley. One of our programmers forgot to include a welcome greeting for the level this time. How incompetent can you get? He's been fired now, it's fine. Instead, I will greet you today. Lucky you! You've been invited today to participate in CERES's "Healthier and Happier YOU" level where we've combined both physical exercise and relaxing meditation into the ultimate ViViD experience. Isn't that fun? You can... go camping and stuff. Or whatever. I don't... know...



Honestly, I don't even care. Have fun.

//SCENARIOS.EXE


PHASE I

[ 6:00 ] Welcome to your new healthy living training ground! What does a swamp have to do with healthy living, you may ask? Absolutely nothing! To make up for it, CERES has outfitted all players with the proper equipment for their new healthy living lifestyle. They also may or may not have let you keep your shoes based on how benevolent the ViViD gods were being at the time. (Not very.)

Oh, and all newcomers will have something additional on their fancy new yoga shirt. It will be displayed loudly and proudly all over the front and back of it. And if you're one of the few not wearing a shirt, it will be on the back of your pants. As in, your butt. It will be on your butt.

What’s ViViD trying to say, anyway?

Regardless, it probably doesn’t matter as much as finding your way through the swamp. Some sort of dry land would be really nice right now, wouldn't it? You'll have to watch out for the mud that will suck you right down under the marsh, and the creatures with lots of teeth that will never surface from the mud but won't hesitate to snap up an unwary foot or two.

CERES is sure you'll be fine. Totally and completely fine.

PHASE II

[ 8:00 ] Eventually, if you try really, really hard, you’ll make it to a house. Actually, it’s more of a shack, really. If you clamber your way out of the mud and the gunk and the marsh into said shack, you will find it to be empty aside from a table. A table hosting a huge pile of... well, health drinks. See, there's totally a health theme in this level. CERES would never make a ViViD level that wasn't thematically appropriate. Never! Health drinks of all sorts and types and sizes can be found here and there’s even a sign too; it simply says:

Take one.

Well, that seems safe.

Unfortunately, you won’t be able to leave said shack until you do take one. And drink it. The door will lock shut and cover itself in more swamp until you do. Yay. Depending on your luck, the drink may do the following to you:

➟ Cause your ViViD experience to glitch. This may involve phasing through walls, seeing everything in 8-bit, or hearing really annoying old video game music everywhere you go.

➟ Cause status effects. This can include suddenly moving incredibly slowly, being turned to stone for a period of time, suddenly being on fire, suddenly being poisoned, etc etc.

➟ Be healthier. Mmm, kale and hummus smoothie. Taste those veggies.
If you try to take more than one, that’s fine too, nobody will stop you, but you probably won’t get lucky more than once.

PHASE III

[ 9:00 ] And back you go, out into the swampy wilderness. Don’t give up! Keep going! Eventually, you’ll find the end of this level. Probably.

Eventually, though, you may stumble across something in the mud and the muck. It’s... a little doll?

In fact, it’s a little doll of one of your most important people (or, alternatively, of someone you absolutely hate). It might be someone in Cerealia currently, or someone who isn’t, but either way, the doll is there and it’s clearly them (covered in mud and all). Be careful, though. If you toss it aside, you’ll suddenly see that important person being tossed aside. If you cut the doll, you'll suddenly see that person bleeding. Even if they aren’t present in Cerealia, whatever happens to that doll, you'll see it happening to them. Is it a hallucination or are they actually there? That's a little more up in the air.

And if they are present in Cerealia, well... doing things to that doll might very well hurt them too -- for real, this time, though.

Be careful! Or don't. You do you, as CERES would say.

PHASE IV

[ 12:00 ] And then, eventually you reach a quiet, swampy area. Not that the rest of the swamp isn't swampy, this area is just extra swampy.

There’s very little happening here in this swampy place; even the birds are no longer squawking. And for a long moment, everything will remain quiet and peaceful, a place of reprieve... until the swamp begins to bubble. Then suddenly, a new friend will burst out of the swamp, showering mud and gunk everywhere.

Without warning, that creature is going to try to grab for the nearest person (it might be you!) and let out a mighty roar when they have them. Then, they'll hold them up to... read the nutrition facts on their shirt? What?

Of course, it will try to gobble you or whoever else it grabs if it finds, say, the salt content to be acceptable (the monster is watching their carbs). If it's not, then they'll just fling you away and move onto the next snack. For those without a handy nutrition facts label on your shirt, well, it might just take a gamble and try to eat you anyway.

Great. A health-conscious monster. That's just what this level needed.

BONUS

[ xx:xx ] Finally, you’re free of the game. Without warning, you’re dumped into Cerealia properly and you’re able to scrub the mud and gunk from your clothing (wait why did that come back with you and where are your normal clothes?). You're able to then make your way to your new place of residence (or old) and...

There is a tiny tree there waiting for you. Isn’t it cute? And if you take care of this tiny tree, it will eventually bear fruit! Tiny fruit. Itty bitty fruit.

Depending on which tiny tree you get, it will be one of the following: a tiny dildo tree, a tiny bacon tree, a tiny kazoo tree, a tiny carolina reaper tree, or a (dumb) tiny hats tree.

Everything will, naturally, be tiny. Enjoy your new healthy CERES gift!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's January intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

swordplays: (177)

[personal profile] swordplays 2016-01-17 04:32 am (UTC)(link)
[As usual, the perfect counterpoint to anything he has to say is effortlessly given. It's always something that leaves him a little bit in awe-- how any problem can be broken down and rationalized. It can be downright irritating, too, but that's an annoyance that he's grown quite used to.

It seems that their discussion will have to be put on hold temporarily, as it seems that Fushimi has become part of the menu without really meaning to. He clicks his tongue at it-- tentacles and gnashing teeth aren't overly impressive at this point, but it's still not something he wants to deal with.

Which is truly unfortunate, because he's been so busy talking and judging disgusting plants that it's only now that he's noticing that all the careful sneaking around the plant was doing actually allowed to it to snake a tentacle around his ankle, which it will now be tightening.

He has just a split second to look at Munakata as if this is all his fault before he's being hauled up, feet flying out from under him and just barely managing to fling a hand at his face to keep his glasses from sliding off and getting lost in the muck.

This... this is fine. He can still throw knives even while upside down, at least, and there's no time like the present to be attacking this rude monster, with probably even more aggression than is strictly necessary even at a time like this.]
4th: (o15)

[personal profile] 4th 2016-01-17 05:59 am (UTC)(link)
[ Perhaps it is his fault - that last look Fushimi managed to shoot at him effectively makes him feel a pang of guilt before the younger man's whisked away by the ever-hungry monster. The monster has taken the two of them by surprise, and twice has taken Munakata aback with its quick maneuvering.

He's confident Fushimi can get himself out of the situation, though, which is why he hasn't drawn his sword. In fact, he takes a couple steps back, observing the grand feat between man and beast. It has been some months since Fushimi officially rejoined SCEPTER4's ranks - a King's got to wonder if his clansman has gotten rusty. ]


Oh, my. It seems that Fushimi-kun is among another's favorites.
swordplays: (082)

[personal profile] swordplays 2016-01-17 04:54 pm (UTC)(link)
[Fighting monsters in ViViD feels familiar by now, and Fushimi honestly would have been mortified if Munakata had moved to help when when he was snatched up. He's not so helpless that he can't deal with one aggressive enemy.

He could do without the commentary though. Still, even if he didn't have an audience to observe yet another embarrassing situation in a long line of embarrassing situations, he's in no mood to be shaken around like a toy and put up for consideration as a meal. Real or not, he wouldn't be able to stand anyone else knowing he was defeated so easily. In order to get this over with as quickly as possible, he's aiming for the softer, fleshier(?) spots on the monster-- the open, delicate spots just below its teeth and the join of its jaw while it gnashes.

Finally, the monster has either had enough pain or decided that Fushimi's just not worth it, because it seems to give up. But not before shaking him thoroughly and tossing him aside rather roughly, leaving him to land in a heap-- thankfully, not facedown, but in an inelegant tangle of limbs so that he's sitting in the mud and slime now, looking distinctly more disheveled than he was before.

Nailed it.]
4th: (Default)

[personal profile] 4th 2016-01-18 05:06 am (UTC)(link)