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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-01-14 05:00 pm
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//EVENT024.EXE

Who: Everyoneeeeee!
When: OOC: 1/15 ; IC: 5/7
Where: ViViD's new level: Your Health and You (And Giant Monsters)
What: Intro log, welcome to Cerealia!
Rating/Warning: PG-13 for violence, etc! Please let the mods know if the rating needs to be changed or if the log needs to be locked!




//event024.EXE



The thing about Cerealia is, there really isn't any nature to be found here. Sure, you can go outside the walls of the city and explore the land beyond but who wants to risk a terrible, horrible death just to sniff the flowers? Not you, that's who! CERES understands that, CERES sympathizes, and sometimes CERES decides to take action when such problems arise. As part of the company's current "Healthier and Happier YOU" initiative, they've decided to let everyone get back in touch with nature a little.

Via ViViD.

Of course, this being CERES, the nature they've sent everyone to is more of a swamp. The place is disgusting, a real marvel of ViViD ingenuity and it smells like the dead. There's strange rustling among the leaves from creatures that may or may not want to eat you, and random pits that open up right under your feet with the goal of sending you straight into the marsh. It's not really that fun. There's no welcome sign either, no nothing except for swamplands as far as the eye can see.

Welcome to ViViD!

This is Mosley. One of our programmers forgot to include a welcome greeting for the level this time. How incompetent can you get? He's been fired now, it's fine. Instead, I will greet you today. Lucky you! You've been invited today to participate in CERES's "Healthier and Happier YOU" level where we've combined both physical exercise and relaxing meditation into the ultimate ViViD experience. Isn't that fun? You can... go camping and stuff. Or whatever. I don't... know...



Honestly, I don't even care. Have fun.

//SCENARIOS.EXE


PHASE I

[ 6:00 ] Welcome to your new healthy living training ground! What does a swamp have to do with healthy living, you may ask? Absolutely nothing! To make up for it, CERES has outfitted all players with the proper equipment for their new healthy living lifestyle. They also may or may not have let you keep your shoes based on how benevolent the ViViD gods were being at the time. (Not very.)

Oh, and all newcomers will have something additional on their fancy new yoga shirt. It will be displayed loudly and proudly all over the front and back of it. And if you're one of the few not wearing a shirt, it will be on the back of your pants. As in, your butt. It will be on your butt.

What’s ViViD trying to say, anyway?

Regardless, it probably doesn’t matter as much as finding your way through the swamp. Some sort of dry land would be really nice right now, wouldn't it? You'll have to watch out for the mud that will suck you right down under the marsh, and the creatures with lots of teeth that will never surface from the mud but won't hesitate to snap up an unwary foot or two.

CERES is sure you'll be fine. Totally and completely fine.

PHASE II

[ 8:00 ] Eventually, if you try really, really hard, you’ll make it to a house. Actually, it’s more of a shack, really. If you clamber your way out of the mud and the gunk and the marsh into said shack, you will find it to be empty aside from a table. A table hosting a huge pile of... well, health drinks. See, there's totally a health theme in this level. CERES would never make a ViViD level that wasn't thematically appropriate. Never! Health drinks of all sorts and types and sizes can be found here and there’s even a sign too; it simply says:

Take one.

Well, that seems safe.

Unfortunately, you won’t be able to leave said shack until you do take one. And drink it. The door will lock shut and cover itself in more swamp until you do. Yay. Depending on your luck, the drink may do the following to you:

➟ Cause your ViViD experience to glitch. This may involve phasing through walls, seeing everything in 8-bit, or hearing really annoying old video game music everywhere you go.

➟ Cause status effects. This can include suddenly moving incredibly slowly, being turned to stone for a period of time, suddenly being on fire, suddenly being poisoned, etc etc.

➟ Be healthier. Mmm, kale and hummus smoothie. Taste those veggies.
If you try to take more than one, that’s fine too, nobody will stop you, but you probably won’t get lucky more than once.

PHASE III

[ 9:00 ] And back you go, out into the swampy wilderness. Don’t give up! Keep going! Eventually, you’ll find the end of this level. Probably.

Eventually, though, you may stumble across something in the mud and the muck. It’s... a little doll?

In fact, it’s a little doll of one of your most important people (or, alternatively, of someone you absolutely hate). It might be someone in Cerealia currently, or someone who isn’t, but either way, the doll is there and it’s clearly them (covered in mud and all). Be careful, though. If you toss it aside, you’ll suddenly see that important person being tossed aside. If you cut the doll, you'll suddenly see that person bleeding. Even if they aren’t present in Cerealia, whatever happens to that doll, you'll see it happening to them. Is it a hallucination or are they actually there? That's a little more up in the air.

And if they are present in Cerealia, well... doing things to that doll might very well hurt them too -- for real, this time, though.

Be careful! Or don't. You do you, as CERES would say.

PHASE IV

[ 12:00 ] And then, eventually you reach a quiet, swampy area. Not that the rest of the swamp isn't swampy, this area is just extra swampy.

There’s very little happening here in this swampy place; even the birds are no longer squawking. And for a long moment, everything will remain quiet and peaceful, a place of reprieve... until the swamp begins to bubble. Then suddenly, a new friend will burst out of the swamp, showering mud and gunk everywhere.

Without warning, that creature is going to try to grab for the nearest person (it might be you!) and let out a mighty roar when they have them. Then, they'll hold them up to... read the nutrition facts on their shirt? What?

Of course, it will try to gobble you or whoever else it grabs if it finds, say, the salt content to be acceptable (the monster is watching their carbs). If it's not, then they'll just fling you away and move onto the next snack. For those without a handy nutrition facts label on your shirt, well, it might just take a gamble and try to eat you anyway.

Great. A health-conscious monster. That's just what this level needed.

BONUS

[ xx:xx ] Finally, you’re free of the game. Without warning, you’re dumped into Cerealia properly and you’re able to scrub the mud and gunk from your clothing (wait why did that come back with you and where are your normal clothes?). You're able to then make your way to your new place of residence (or old) and...

There is a tiny tree there waiting for you. Isn’t it cute? And if you take care of this tiny tree, it will eventually bear fruit! Tiny fruit. Itty bitty fruit.

Depending on which tiny tree you get, it will be one of the following: a tiny dildo tree, a tiny bacon tree, a tiny kazoo tree, a tiny carolina reaper tree, or a (dumb) tiny hats tree.

Everything will, naturally, be tiny. Enjoy your new healthy CERES gift!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's January intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

froshwolf: (my blood is singing with your voice)

[personal profile] froshwolf 2016-02-17 09:07 am (UTC)(link)
Well, I'm not a normal dog either. [He smirks.]

Um, never met anyone named Lycaon, but I've heard of a Deucalion? Not a lot, though. [He shrugs.] All the werewolves I know have pretty normal names. [There's a beat where he doesn't say anything, and he shifts his weight from one leg to the other.]

So, how should I...? [He gestures sort of vaguely. He doesn't want to just walk up and smell the guy, not when they barely know each other.]
Edited 2016-02-17 09:10 (UTC)

[personal profile] zombiedude 2016-02-21 04:29 am (UTC)(link)
This Deucalion a werewolf? [He's assuming it's probably not the same guy as the Greek equivalent to Noah, and that's the only Deucalion he knows of.

Nico holds an arm out to him since he's wearing a jacket.
] Will this work?
froshwolf: (I'm barely there)

[personal profile] froshwolf 2016-02-26 01:06 am (UTC)(link)
Yeah, an alpha. I don't know a lot about it, but he's sort of my pack's origin story. He was the leader of a pack of alphas, and they went up against Scott, and Scott became a true alpha while he was fighting them. And then he saved me from falling off a roof with his teeth, and here I am.

[He didn't ask for your entire life's history. Liam runs a hand through his hair nervously--then Nico is sticking out his arm; he can see in enough detail to know that much, and he nods in answer. This will work.

He leans forward until his nose touches black fabric and inhales, deeply. Under the smells of tanned leather, there's something earthy and musky that can he can only think to describe as the smell of darkness--weird--and the bright tang of adrenaline. Under that, soft and faded with distance, wrapped up in that same dark smell, he finds it. Canine.]


Got it.

[He straightens up and lifts his nose to the air, letting his eyes fall shut. The crappy 8-bit is just distracting at this point.]

That way. [He points, his eyes still shut, in the direction of of the scent.] I think he's okay. I don't smell fear or anything.

[personal profile] zombiedude 2016-02-29 02:12 am (UTC)(link)
I'm not sure what a true alpha is. I think werewolves were I'm from might be a bit different. They're definitely not very nice.

[He's not exactly sure how someone saves someone with their teeth, but he won't ask him to elaborate.]

I wouldn't think he'd be afraid here. Did I mention he's twice the size of an elephant?
froshwolf: (hide out from the ones)

[personal profile] froshwolf 2016-03-07 03:44 am (UTC)(link)
Scott is nice. Really nice. [He smiles a little.] That's sort of what it means. He became an alpha on his own, because he earned it, not because he took it from another alpha. Maybe that's why my whole pack is nice, although a lot of others aren't so much.

[His eyes pop at the second thing Nico says.]

That...is a big dog, yeah. How did you lose him, anyway?

[personal profile] zombiedude 2016-03-13 10:53 pm (UTC)(link)
He ran off. I didn't expect him to be his full size here since he showed up in the city the size of a regular dog. A leash doesn't work very well when your dog can take you for a walk instead.