Entry tags:
« 002 ⇢ event001.exe »
Who: Everyone ever.
When: 09/14-09/30 (ooc)
Where: Within ViViD/Entertainment District
What: Hardcore gaming.
Rating/Warning: PG-13
When: 09/14-09/30 (ooc)
Where: Within ViViD/Entertainment District
What: Hardcore gaming.
Rating/Warning: PG-13
//event001.EXE
![]() ( Dates: 09/14 to 09/30 ) Or just messed that up too. Unfortunately for most people, with the release of the beta version of this new level of ViViD, the new arrivals will also be shoved right in (with all their received items in a special pouch they can transport out of the game with them) and have to be helped out until they can get to a logout portal, or risk being stuck in there for a while! Yes, friends, YOU will have to go into the game and help the newcomers get out, or risk certain dragony death. On the 14th of September, signs and advertisements will start flashing for those in-game already. Welcome to the world of Cadmus, a vaguely Greek-inspired fantasy-based land, covered in dragons, and we thank those who played in our beta stage. Players, you have done well- but the three guardian dragons (Ismen, Colchi and Nemeus) are still at large, and we need your assistance bringing them down! The adventure is within ViViD, and you'll bring their scales to the Queen, who needs them to survive.And the compulsion to participate will be strong. So, players, will you and your team be able to rescue the poor folk stuck in there , and defeat the dragons, and get the scales to rescue the queen? Well. Time will tell, of course! The situation is simple: For New Arrivals: ✩ New players will be part of the group of folk needing rescuing and escape. New players WON'T leave the game after their arrival briefing, and end up in this little glitch of a system. Those that weren't in the test drive will end up here post-arrival briefing! ✩ Once a character already in the game reaches a newcomer, an escape portal will open up instantly on a point on the map. Both parties can log out from there and enter the colony, or they can band together to keep playing. Note that once they find the portal (they may have to fight some enemies to get to it, but they'll have a map!) they can log in and log out normally. ✩ New Arrivals can escape/log out once they join a party with another newcomer as well if someone in-game hasn't found them, and find an escape portal which will appear in random, dangerous locations where they may have to fight enemies. They'll level up and their options to log out will appear when they find the portal (and they'll be led to it with a map!) But only if they join up with another newcomer! (this info will be revealed to them once they're in the vicinity of another new arrival) ✩ If your newly-arrived character goes solo, well... they'd better be ready to fight a dragon to escape, because that will be the only way they'll get out. If they reach GAME OVER through death, they'll wake up in CERES' Hospital and be inactive for a day. You can log in and log out as many times as needed, and once a group of players has defeated all three dragons, they won't have to fight them again nor will they be compelled to join the game once more (but they can log in and help others who haven't defeated them yet!) For Players Already In The Game: ✩ Compulsion to play will be high, and soon, you'll know why! ✩ Remember the details you have as well. There will be people who appear to look like people your characters know, and the virus will make them act erratically and attack your own. Be wary and be swift! ✩ Helping the new arrivals will allow them to log out easily, much more easily than they would going solo or with another newcomer. Your characters will get information on-screen telling them this, and it'll be nice to follow! ✩ Players already in-game can log in and out any time. During this period of time, the dragons will respawn to fight those who haven't defeated them yet. Getting those scales to the queen is important, so make sure you get through to them! ( Dates: 09/14 to 09/21 ) Remember those Knight Burgers? Yeah, hah hah ha... players who ate them during Cerealia Welcome Barbecue will be experiencing certain interesting side-effects that can only be fixed by either getting to the hospital- or performing a side quest in the Cadmus Event, to look for the Tree of Asclepius.. This will be pointed on the north of the map, guarded by the Priestess who was in the beta stage. She will however, be different and may attack those who try to steal- she will be more hesitant to let people delegated to fight for their friends take the fruit, but she'll give in once you fight her protector, The Talon. Don't worry, he's harmless... and will participate in a duel to defeat and kill him (he'll respawn after) to hand the fruit to the player from the tree. Players who don't delegate, and are feeling the ill effects and complete the mission while making it to the tree themselves will bypass the battle. This information will all appear on-screen! This side-quest can be played on this log, with newcomers and old players alike! Also feel free to make your own logs through the week for the non-game parts! |
//SCENARIOS.EXE
PHASE I [ xx PHASE II [ xx PHASE III [ xx PHASE IV [ xx BONUS [ why[ You can choose to set your threads in the game or before/after if you'd like. Remember to apply proper warnings on threads with trigger-y or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
//ETC.EXE
✩ Make your own top-level posts on any dates or a range of dates, and plunge into adventure! Open them up to newcomers or all, and post some starters to get going! You can post as many as you want, anywhere and all. ✩ Once dragons are defeated for a player and their party, they won't have to fight them again. They'll respawn for the duration of the event, but they'll be considered defeated by them unless they join a party where a group of players hasn't defeated them. ✩ Players already in the game can log in/log out at their leisure. Players newly arrived to the game will only be able to do so once they've found a portal, after which, they'll be able to log in and out as the others. ✩ At the end of the event, the Queen will be revived and she will destroy the dragon spawn core, freeing everyone from the compulsion of playing. ✩ Credits and Prizes will be rewarded at the end of the gaming period. We'll put up an OOC post then, and ask for whoever feels they accomplished the mission to reply. ✩ Defeat of the dragons if your character managed them all can be handwaved, however, if your character is physically incapable of doing so, please do not say that they did just to get the credits and prizes (15,000 credits per dragon for all players in the party!). ✩ All participants, whether they accomplished the missions or not, will get prizes, so go on and slay some dragons! Also, remember our NPCs? They'll show up at random to help and assist those that need it. If an NPC's help is urgently required, please put in a thread titled "Open to NPCs" and set it at the city center fountain within the game, and they will show up there to reply! ... and Ceres Inc would like to apologize for this glitch in gaming for the New Arrivals, and hope you will continue to help their research. |
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I asked it plainly! [Just let the topic die here or he'll continue to be a moron.] But that's a unique attribute, if that's the case. I don't think I've ever met anyone else capable of doing something like this...
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Have you never met any of the Fairy people before? It's a rather common trait for them.
[He says it like he's trying to put some distance between himself and Fairies in general.]
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Fairy people? [He shakes his head, but at least there seems to be no judgment present - only curiosity. This is what happens when you spend years and years living with dead weirdos and then a couple of weeks in a murdergame...] Nope. That's a handy trait, though! Is it something innate or can it be taught?
[He's guessing innate BUT BOY WOULD IT BE COOL OTHERWISE.]
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Opening the pathways is something only Fairykin can do, though anyone can traverse them, if they find themselves a doorway to an open path.
[He drums his fingers along his arm where they're crossed, shaking his head.]
It's a dangerous thing to do, however, so I wouldn't recommend you try!
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But he's looking pretty curious by now, hands set at his hips and head canted a little to the side.]
Makes sense. Most of the tales about fairies that I've heard are pretty adamant about a person not traveling into their territories. [Weird things about dopplegangers and baby-snatchers and living for hundreds of years dancing until being set free only to find eVERYONE YOU LOVE HAS DIED.]
...Does that only apply to the living? [Naoi is a very curious dead person...]
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But at the question, Cynbel's head jerks up in surprise.]
Why would the dead be concerned over such a thing? They can no longer move, so they have no need of pathways.
[Why would lifeless bodies be a problem?? He doesn't get it right away.]
...Unless you speak of the undead?
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No, I mean like me! [Which explains nothing...
But at least he's not so bad with conversation that he lets things die there, so he'll carry on with:] People from the afterlife! ...If they come from ones where they can actually leave, anyway. It wasn't like that for me, but I've heard it's different for some.
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You... came from the afterlife? You're dead?
[He shakes his head, deeply confused. That alone probably answers Naoi's question (Cynbel has no idea if it'd work for the dead), but he continues anyway.]
I don't understand! How can you possibly be dead, when you speak to be right now? I've never heard of such a thing before.
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But this is both kind of neat and very surprising, all things considered. Not even fairies know about ghosty dead people?? Does that make him a supposed mythological creature's mythological creature? But considering he is about as casual about being dead as a person can get, he just answers that with a nod, patting his chest.]
That's right! I don't really understand how I'm here myself, since usually we're separate from the living. ...In fact, I guess you could think of it like this ability of yours! Except instead of existing in the same place as the living, we're somewhere else entirely that only the dead can reach. That's what the afterlife is, you know? Just because we can't normally communicate with people doesn't mean we aren't there.
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As Naoi explains, Cynbel's eyes widen out of their normally half-lidded look, showing interest and how freakishly huge his eyes actually are. But he seems to be understanding the explanation, at least!]
A separate world for the dead... I had heard of such a thing, but I had no idea if it was true or not.
[It sounds perfectly logical to him, but that might just be because he wants to believe it.]
Does that mean your afterlife was destroyed before you were brought here, as well?
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He is also very lucky that Naoi is not the sort of person who would make a "grandma what big eyes you have" joke at that, since good lord, it's like he can probably see Alaska from his house. Instead, he just earns himself a thumbs up.]
It's definitely true! On more than one count, even. The afterlife that I was from was just one of them. [The one where sad dead kids end up...]
Anyway, it is, if you believe what CERES says. I'm not so sure about it. Those guys may be a bunch of blockheads, but they're stubborn and strong. After all, they even managed to best their god! [Which is him. He is the god.
Insane theatrics aside, though, he really does believe in their capabilities. ...Even if he might also be a little concerned - just a little.]
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But Cynbel's expression only gets more shocked, somehow, because this is just starting to sound insane.]
They beat a god!? Truly!? But why would they even start a fight with on in the first place?
[Guess who hasn't made the connection about Naoi = some weird afterlife god yet... Besides, fighting gods just sounds like a bad idea, even for Cynbel.]
If they're so strong, and CERES is telling the truth, then they'll be sure to arrive here soon enough. People like that would fight to survive, after all, even if they are dead people.
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But Naoi doesn't seem inclined to point out that he is the weird afterlife god in question, since that will undoubtedly pop up again in conversation at some point in the future. It's just inevitable...]
Exactly! They're the kind of group that doesn't take no for an answer even when there is no other answer. I mean, it's also pretty stupid. You have to be a little empty-headed to look at impossible odds and decide to take a crack at it anyway, right? [SO KIND.] But it works for them most of the time, so I guess it's fine.
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A stubborn, fool-hardy group, it sounds like... But if they manage such great feats, perhaps they can't be faulted for doing it that way!
[He nods, a small smile appearing again on his face.]
Are you part of their company, then?
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I guess you could say so. [Cynbel's smile is met with one of his own, and he tips his hat upward a little.] If they're going to go and prove themselves like that, I can't just walk away, right?
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Strong and determined friends are hardly ever a bad thing to have, especially in a land for the dead!
[His grin stays in place, but he gives a shrug.]
Unless they're determined to get in your way. That's much harder to tolerate.
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Exactly! [Especially in their land for the dead in particular, considering everyone's a dang maniac with high grade weaponry. The added statement has him lapsing into silence for a second, though. This is a Serious Topic™ that he has a lot of new shonen feelings for and he's not sure how to handle it!!]
—It's a hindrance, without a doubt. [...] But in the end, you might find that it's better they did.
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Oh? How so? Usually, a hindrance is considered to be a bad thing.
[He crosses his arms, waiting for an answer he can either accept or pick apart.]
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Usually! But sometimes, the things they get in the way of are things that even a god shouldn't be pursuing.
[Like erasing everyone from existence...]
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Truly? Well, I suppose if a god can be defeated, he can be wrong, as well.
[But that doesn't apply at all to himself, of course. No way, no how.]
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...Maybe! But it's not like it's a regular occurrence or anything, you know. A god being wrong is the exception rather than the rule. Those idiots were lucky.
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On would hope a god is not often wrong, considering how may lives are in his care. Or is it "afterlives"?
[He shrugs, trying not to laugh. Somehow, Naoi seems really invested in not badmouthing a god that isn't even here, most likely.]
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Both! I mean, it's not like a dead person can die more than once. After death, the only thing you have to worry about is obliteration. [HOW... ALARMING.]
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That sounds rather similar to death, actually. Is there really much of a difference?
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Of course there is! We're still the same after dying, you know. We keep our memories and our feelings and our appearances... Well— most of us. [Some people get to be special snowflake amnesiac protagonists, gosh.] But if you disappear from that world, no one knows where you go. You might disappear forever, or maybe be reincarnated as a water flea.
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