Yuna (
testoffayth) wrote in
estoria2016-07-02 05:49 pm
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Entry tags:
[Open] Second Sending: On the Job
Who:
testoffayth & You
When: IC: 7/31-Various Dates
Where: ViViD
What: Yuna is a Boss Tester for CERES, and while on the clock things go wrong and other people get glitched into her levels.
Rating/Warning: Maybe violence and language, possible blood, and definitely ink. Lots of ink.
Maybe you're just getting into ViViD, hanging out and getting ready to load up some game. The plan is to make some credits, have some fun playing a strange alien dating sim, or get a little exercise in the virtual space. Only something goes wrong and when you log in you realize that you've definitely glitched into something that's not what you asked for. And standing next to you is a very serious looking young woman holding a staff and wearing what looks like a kimono missing a few bits...and combat boots. She turns to you, gives you an apologetic look, and says.
“Sorry about all this. It looks like ViViD isn't working right today. Ah...maybe we can work together to get out?”
Nodding towards the level, she waits for you. It could be one of several options, including:
Prompt #1:
The two of you find yourself in a gigantic roller skating ring, complete with skates left out for you to put on. The ring isn't an ordinary ring though, it seems like it's covered in a slimy purple substance that definitely looks pretty darn sticky. It's also littered with metal boxes and ramps, like it's something made for speed. The good news is that beside the roller skates, there's a sort of tube-gun apparatus full of a yellow goop labeled 'Universal Solvent.' But what's more important, or perhaps more noticeable, is the bad news: there's gigantic carrot riding over the track on a kind of hovering stage covered in electronic music equipment blaring some sort of dubstep remix of a song you can't quite make out yet.
The girl starts forward and begins putting on the skates, giving you a nod. “This one's not so bad. I tried it last week. We should be out of it in no time.”
Prompt #2:
This level is a little bit more foreboding. A quiet medieval city complete with thatched roof cottages on the outskirts and dominated by a massive citadel. The whole place appears to be relatively abandoned, with all the lights out and barely a sound save your breathing to break the silence. The girl lowers her voice and looks back to you, frowning.
“I...think we should head towards the center. I haven't seen this game before but that's the only building that sticks out, don't you think?”
Prompt #3:
Or perhaps you two find yourselves seated on a train heading out of the station. It's not a big cabin, but you get the sense that the actual train itself is extremely long. The haunting echo of the engine whistle seems oddly distorted, warbling as if coming from through a layer of water, and from quite far away at that. Shivering, the girl thumps her staff on the metal floor and reaches for the handle.
“I don't like the sounds of this place. Do you?”
Prompt #4:
Another possible world is perhaps the strangest yet. This one has the pair of you standing on what looks like a floating island just outside a city made entirely of white marble towers. None of them are terribly wide but they are tall, and terraced together in tight clusters, each one resting on it's own individual cloud. There are wide gaps in between the clouds, and what looks like wire cages surrounding each tower.. Perfect for grabbing hold of to climb, undoubtedly, and at the center of it all is a large domed building, the only bit of familiar architecture in the whole place.
The girl blinks and steps forward, almost tripping over a bundle of equipment laid at her feet. She recovers and shakes her head, kneeling to examine it.
“It looks like there's enough stuff here for one person to be a walking arsenal.” She picks up something in particular and sort of gawks at it.
“And what is this even for...?”
Wildcard!
Every prompt here is inspired by a different video game boss. If you've an idea for a prompt, start it up and I'll reply! Feel free to set a prompt after an encounter too, If you prefer! If you want to plot something with me, hit me on plurk at
AxiomaticGrue if you don't already have me.
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
When: IC: 7/31-Various Dates
Where: ViViD
What: Yuna is a Boss Tester for CERES, and while on the clock things go wrong and other people get glitched into her levels.
Rating/Warning: Maybe violence and language, possible blood, and definitely ink. Lots of ink.
Maybe you're just getting into ViViD, hanging out and getting ready to load up some game. The plan is to make some credits, have some fun playing a strange alien dating sim, or get a little exercise in the virtual space. Only something goes wrong and when you log in you realize that you've definitely glitched into something that's not what you asked for. And standing next to you is a very serious looking young woman holding a staff and wearing what looks like a kimono missing a few bits...and combat boots. She turns to you, gives you an apologetic look, and says.
“Sorry about all this. It looks like ViViD isn't working right today. Ah...maybe we can work together to get out?”
Nodding towards the level, she waits for you. It could be one of several options, including:
Prompt #1:
The two of you find yourself in a gigantic roller skating ring, complete with skates left out for you to put on. The ring isn't an ordinary ring though, it seems like it's covered in a slimy purple substance that definitely looks pretty darn sticky. It's also littered with metal boxes and ramps, like it's something made for speed. The good news is that beside the roller skates, there's a sort of tube-gun apparatus full of a yellow goop labeled 'Universal Solvent.' But what's more important, or perhaps more noticeable, is the bad news: there's gigantic carrot riding over the track on a kind of hovering stage covered in electronic music equipment blaring some sort of dubstep remix of a song you can't quite make out yet.
The girl starts forward and begins putting on the skates, giving you a nod. “This one's not so bad. I tried it last week. We should be out of it in no time.”
Prompt #2:
This level is a little bit more foreboding. A quiet medieval city complete with thatched roof cottages on the outskirts and dominated by a massive citadel. The whole place appears to be relatively abandoned, with all the lights out and barely a sound save your breathing to break the silence. The girl lowers her voice and looks back to you, frowning.
“I...think we should head towards the center. I haven't seen this game before but that's the only building that sticks out, don't you think?”
Prompt #3:
Or perhaps you two find yourselves seated on a train heading out of the station. It's not a big cabin, but you get the sense that the actual train itself is extremely long. The haunting echo of the engine whistle seems oddly distorted, warbling as if coming from through a layer of water, and from quite far away at that. Shivering, the girl thumps her staff on the metal floor and reaches for the handle.
“I don't like the sounds of this place. Do you?”
Prompt #4:
Another possible world is perhaps the strangest yet. This one has the pair of you standing on what looks like a floating island just outside a city made entirely of white marble towers. None of them are terribly wide but they are tall, and terraced together in tight clusters, each one resting on it's own individual cloud. There are wide gaps in between the clouds, and what looks like wire cages surrounding each tower.. Perfect for grabbing hold of to climb, undoubtedly, and at the center of it all is a large domed building, the only bit of familiar architecture in the whole place.
The girl blinks and steps forward, almost tripping over a bundle of equipment laid at her feet. She recovers and shakes her head, kneeling to examine it.
“It looks like there's enough stuff here for one person to be a walking arsenal.” She picks up something in particular and sort of gawks at it.
“And what is this even for...?”
Wildcard!
Every prompt here is inspired by a different video game boss. If you've an idea for a prompt, start it up and I'll reply! Feel free to set a prompt after an encounter too, If you prefer! If you want to plot something with me, hit me on plurk at
no subject
He starts lacing up his own skates, testing his balance. So far, so good.
"My name's Eiji. Sorry if I seem a little shaky on this--I've only ended up in ViViD a couple of times, and it was kind of, well..."
Kind of explains itself, doesn't it?
no subject
Yuna finishes the sentence with a laugh, getting up and starting to roll a bit.
"My name's Yuna. And I...guess I'm in ViViD a lot. CERES pays me to test these...bosses? I don't really know why, but it's never dull."
no subject
no subject
"You ready to get this going?"
no subject
"Let's go."
no subject
Yuna starts by skating out onto the track, spraying a circle around her to clean away some of what's presumably glue. The music gets much louder as the big monster man in his DJ chair belts out a few notes.
"OHOHOHO COME TA CLEAN UP MY MESS HAVE YA?!!"
no subject
He wobbles a bit when he finally does stop, looking up at the monster.
"Does he have any attacks we have to worry about?"
no subject
For now the alien DJ keeps his distance, spraying more glue on the track as he darts away. Yuna takes off after him, spraying out bursts of the solvent to clear swatches and jumping from spot to spot, cleaning more in midair.
"Mostly we have to conserve what we have, and jump from spot to spot I think. We don't have a lot but we can grab more solvent on the path!"
no subject
But then, maybe he doesn't need the skill, not with skating, at least. He only needs the skates to speed up. If he can manage to get close enough to the platform, he can try dropping the skates and jumping...
"Do you think a distraction might help us?"
no subject
no subject
He keeps clearing the space in front of him, aiming for one of the ramps he knows he can't handle--because he doesn't have to. He just has to build up enough speed, loosen up his skates, and...
And crash directly into the platform, clinging for dear life. Hope that's enough of a distraction.
no subject
"Oh my goodness!" Yuna laughs, spraying clear the majority of the gunk that's built up and getting ready to line up a shot. She's got to ask first, though...
"Are you okay?"
no subject
Very stuck, and any wiggling to try to get himself only makes it worse. But that's okay, he's got his own solvent, right? Spraying the gunk on his shirt only...
Yeah, it works, and he falls hard, completely slipping and landing on his back. But at least the floor's okay?
"I'm okay."
He's cringing as he says it, but he'll be fine.
no subject
Okay. she was going to tell him to be careful, and then he went and flopped down on the ground. Yuna skates on by, shooting more solvent at the gunk-spewer, hitting one of the power-stations keeping it up. The whole thing wobbles...
"Am I gunna hafta bump up da volume?"
A blaring wave of sounds ripples from the apparatus, throwing Yuna backwards. She recovers at least, stopping right next to him.
"You think we can manage that again? Or should I just shoot him down right here?"
no subject
"We'd probably do better if one of us can actually land on the platform. But I don't think I can skate well enough to do it."
He doesn't want to ask Yuna to make that kind of reckless leap, so if she's got any better ideas, he's open to them.
no subject
As soon as the words leave her mouth, Yuna starts to dance. Moving her arms in delicate motions, it's a quick dance...and since it's not really part of the game's programming the monster man doesn't interrupt her. he does, however, spray more goop at Eiji. It's slow moving at least...and assuming he manages not to get stuck he'll see a rather large being appear out of thin air. The fiery beast scoops Yuna up and holds out a claw to Eiji.
"It's okay. Ifrit will get us there."
no subject
And then Ifrit--that's not something you see every day, and he just numbly nods before letting the beast pick him up.
"That...that should do it, yeah."
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"You ready to end this?"
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"Definitely, but I'm running low."
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A mental command to the Aeon got it's hands up in the air, and it hammered them down onto the platform, bringing with it Hellfire and all the strength it had. Metal shrieked and the DJ station basically exploded.
And...logged the two of them out!
"AH, yes. That was just a test level."
no subject
But then that was it, and they were done, and with a couple of bonus scores, and he tentatively smiled.
"That was actually better than I thought it would be."
no subject
"It was, wasn't it? Definitely not a bad game. Unlike...a lot of them."
no subject