reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-09-14 05:59 pm

//EVENT033.EXE

//event033.EXE



What new and wonderful and exciting ViViD level awaits you today? What fun time will you have in ViViD this time? Surely it will be a work of art that CERES has been working on for months and months --

Actually, wait, CERES isn't even around, are they?

Uh oh.


Bzzzzzzzzzzzzzt.

Error: Files Not Found

//SCENARIOS.EXE


PHASE I

[ ??:?? ] This time, ViViD is a deathtrap.

There is random magma everywhere, monsters will spawn at random, and at some points, the game is entirely unplayable. It’s like the dev team totally disappeared mid-constructing the level.

Oh wait, that’s exactly what happened.

Monsters may spawn on top of you, you may suddenly be standing in a poisonous bog, you may suddenly lose your powers, or your senses, or so many different things --

It’s time to get out of here, ASAP.

Thankfully, the exit is obvious. Like. Blindingly obvious. It’s got a big sign over it that says EXIT

And just like that, you’ll be out of ViViD and --

PHASE II

[ 08:30 ] When you wake up (and it’s strange, because you were sure that you were logging out just a second ago), it’s in a pile of bodies.

They’re cold, but not in the same sense that a dead body would be cold. While they are lifeless and look incredibly real, they don’t feel real. They feel like dolls, mannequins, empty models and nothing more. Their code doesn’t seem to be functioning right.

And what some characters may realize upon looking at this pile of bodies is that they are all of the characters who were sacrifices before. Any character that was dropped who had a high magical or spiritual affinity is there in that pile of bodies, lifeless and eyes blank and vacant. Even you might be there, staring at your own dead body -- but it isn’t real It can be touched, but it’s really nothing more than a lifeless body.

You’ll have to crawl out of that pile of bodies to get anywhere, and then you’ll realize -- you’re in the Sanctuary, a building built by the characters as a safe place from CERES. And it’s looking pretty run-down at this point. The technology in it no longer functions, there is no security on it whatsoever…

Oh, and now there’s a pile of bodies. Great.

PHASE III

[ 10:00 ] There’s also a robot.

It’s wandering from place to place, though it’s impossible to follow. One second it’s there, the next it’s just gone.

Also, it’s wearing this. Weird.

But even with that on its face, the robot seems focused on one thing in particular. In fact, it has a sign, and it says:

Down with CERES. Up with Robots.

That’s a happy, cheerful message. If you try to go up to it to talk to it, it will look at you before...bonking you on the head with the sign and running off. That’s incredibly rude.

Alternatively, you may be safe and sound in your home, but then the doorbell rings, and there’s the robot again. The duck mask is gone, but now instead it has a pin on his fake lapel, and then he’s shoving a pamphlet at you.

He tips his hat, and then he’s gone. Weird.

(Also, if you hold onto the pamphlet, it will lead you directly to the person whose picture is on it, and you’ll feel like you’ve known them and have loved them for years.)

PHASE IV

[ 12:45 ] But not all is fun and games and shenanigans. There is something...well, strange happening, and the first real realization of that will be when it starts to rain. More than just the localized rain that a few unfortunates have dealt with -- no, it’s raining completely and totally, and that’s when it might hit you.

For the first time in Cerealia, there’s weather.

It’ll rain for a few hours, and then it’ll stop and become hot and sunny. It may get humid, considering it’s a jungle planet. At night, it’ll get rather cold.

Seems like whatever was keeping Cerealia’s atmosphere stable is now gone -- which also means that characters may start to occasionally experience headaches, nausea and dizziness if they go too close to the walls. It seems safer in the center of the city, and the Residential District is still okay, but… there’s no doubt that the planet’s atmosphere is starting to encroach on the city.

BONUS

[ why o'clock ] But who cares about all of that? More importantly, you are here in this… totally not shoddy city to have fun, and it’s still being advertised as a pleasure colony. Or, well, it would be if, you know, CERES was still around.

But close enough.

And as a pleasure colony, it would figure that the first robots to really get fixed are...well, the Pleasure District robots. Unfortunately, the Pleasure District is still a nice big mess, so now they’re wandering the entire colony, looking for people they can hug, massage or...try to drag into more explicit activities.

Welcome to Cerealia!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's September intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

mermaiding: (They're all so happy and smiling)

[personal profile] mermaiding 2016-09-15 03:49 am (UTC)(link)
[Oona bursts into giggle, pleased that her splash attack worked take that magikarp]

Came back-- Feels as though never left. Strange... Such short time for me, but things have changed so much. Aahh, have missed all the fun, yes? [She grins, though it's not with her usual energy. She's been trying not to think too much about how much time might have passed]
manolia: (4)

[personal profile] manolia 2016-09-15 04:49 am (UTC)(link)
It goes to show you how things change-- [he snaps his fingers, swirls his toes in the now-muddy puddle] --Just in a flash.

[He does offer a chuckle, though, at the mention of 'fun.' Well... Yes, dead robots and corporate sabotage might be 'fun' to some people.] 'Fun,' one might be able to say. You may be pleased to know that CERES has disappeared.
mermaiding: (My name it is Maria)

[personal profile] mermaiding 2016-09-17 08:11 pm (UTC)(link)
[Oona is quiet for a moment, swirling her foot through the puddle in thought.]

I do not like that I was away... [She trails off, then perks up a little] Disappeared? Run off, or have they run away like cowards? Am little happy, suppose, but would be happier to fight them myself!
manolia: (6)

[personal profile] manolia 2016-09-19 02:48 am (UTC)(link)
For what they have taken from us all, I do not exactly blame you. [Chibi shrugs, as if to say 'but it's a moot point now.'] But yes, they have run away like cowards. Apparently one of their own stabbed them in the back.
mermaiding: (parting waves in this heat)

[personal profile] mermaiding 2016-09-19 07:42 am (UTC)(link)
One of their own? [She echoes him, baffled]

Who? Who? One person, and they scatter? And what are we suppsoed to be doing? [A pause and she adds, perking up a little] The, ehh... The elements! Maris and the others! They can help, yes?
manolia: (6)

[personal profile] manolia 2016-09-21 03:05 am (UTC)(link)
It was Mosley; apparently they took advantage of him, as CERES does. Whatever he did was pretty disruptive, though - everything was in disarray for awhile. [What a mess.]

[But the mention of the elements makes Chibi a little happier, if a guilty sort of happy; he has been talking about visiting Maris for months, but it hasn't yet happened.]


That is what I thought, that Maris and the others would be helpful. At the least, I hope they are doing better in CERES' absence.
mermaiding: (And firmly pray arrive the day)

[personal profile] mermaiding 2016-09-22 10:34 pm (UTC)(link)
Ha! If it was to be anyone, suppose it would have been Mosley! Good, good, that he caused so much trouble for them.

Ehh, no as good if he cased trouble for us, too. How annoying. Typical CERES fashion. [She pauses at his words though, considering.]

Has no one heard from them?