reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-09-14 05:59 pm

//EVENT033.EXE

//event033.EXE



What new and wonderful and exciting ViViD level awaits you today? What fun time will you have in ViViD this time? Surely it will be a work of art that CERES has been working on for months and months --

Actually, wait, CERES isn't even around, are they?

Uh oh.


Bzzzzzzzzzzzzzt.

Error: Files Not Found

//SCENARIOS.EXE


PHASE I

[ ??:?? ] This time, ViViD is a deathtrap.

There is random magma everywhere, monsters will spawn at random, and at some points, the game is entirely unplayable. It’s like the dev team totally disappeared mid-constructing the level.

Oh wait, that’s exactly what happened.

Monsters may spawn on top of you, you may suddenly be standing in a poisonous bog, you may suddenly lose your powers, or your senses, or so many different things --

It’s time to get out of here, ASAP.

Thankfully, the exit is obvious. Like. Blindingly obvious. It’s got a big sign over it that says EXIT

And just like that, you’ll be out of ViViD and --

PHASE II

[ 08:30 ] When you wake up (and it’s strange, because you were sure that you were logging out just a second ago), it’s in a pile of bodies.

They’re cold, but not in the same sense that a dead body would be cold. While they are lifeless and look incredibly real, they don’t feel real. They feel like dolls, mannequins, empty models and nothing more. Their code doesn’t seem to be functioning right.

And what some characters may realize upon looking at this pile of bodies is that they are all of the characters who were sacrifices before. Any character that was dropped who had a high magical or spiritual affinity is there in that pile of bodies, lifeless and eyes blank and vacant. Even you might be there, staring at your own dead body -- but it isn’t real It can be touched, but it’s really nothing more than a lifeless body.

You’ll have to crawl out of that pile of bodies to get anywhere, and then you’ll realize -- you’re in the Sanctuary, a building built by the characters as a safe place from CERES. And it’s looking pretty run-down at this point. The technology in it no longer functions, there is no security on it whatsoever…

Oh, and now there’s a pile of bodies. Great.

PHASE III

[ 10:00 ] There’s also a robot.

It’s wandering from place to place, though it’s impossible to follow. One second it’s there, the next it’s just gone.

Also, it’s wearing this. Weird.

But even with that on its face, the robot seems focused on one thing in particular. In fact, it has a sign, and it says:

Down with CERES. Up with Robots.

That’s a happy, cheerful message. If you try to go up to it to talk to it, it will look at you before...bonking you on the head with the sign and running off. That’s incredibly rude.

Alternatively, you may be safe and sound in your home, but then the doorbell rings, and there’s the robot again. The duck mask is gone, but now instead it has a pin on his fake lapel, and then he’s shoving a pamphlet at you.

He tips his hat, and then he’s gone. Weird.

(Also, if you hold onto the pamphlet, it will lead you directly to the person whose picture is on it, and you’ll feel like you’ve known them and have loved them for years.)

PHASE IV

[ 12:45 ] But not all is fun and games and shenanigans. There is something...well, strange happening, and the first real realization of that will be when it starts to rain. More than just the localized rain that a few unfortunates have dealt with -- no, it’s raining completely and totally, and that’s when it might hit you.

For the first time in Cerealia, there’s weather.

It’ll rain for a few hours, and then it’ll stop and become hot and sunny. It may get humid, considering it’s a jungle planet. At night, it’ll get rather cold.

Seems like whatever was keeping Cerealia’s atmosphere stable is now gone -- which also means that characters may start to occasionally experience headaches, nausea and dizziness if they go too close to the walls. It seems safer in the center of the city, and the Residential District is still okay, but… there’s no doubt that the planet’s atmosphere is starting to encroach on the city.

BONUS

[ why o'clock ] But who cares about all of that? More importantly, you are here in this… totally not shoddy city to have fun, and it’s still being advertised as a pleasure colony. Or, well, it would be if, you know, CERES was still around.

But close enough.

And as a pleasure colony, it would figure that the first robots to really get fixed are...well, the Pleasure District robots. Unfortunately, the Pleasure District is still a nice big mess, so now they’re wandering the entire colony, looking for people they can hug, massage or...try to drag into more explicit activities.

Welcome to Cerealia!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's September intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

adornmental: (cereal box crossword puzzles)

[personal profile] adornmental 2016-09-22 09:49 pm (UTC)(link)
Um... A creepy, bloody bed, some kinda spirit orb, and a picture of a rubber duck. Oh, and a super, super fancy version of the robots we all got earlier.
unionjackoff: (there is a place)

[personal profile] unionjackoff 2016-09-22 10:30 pm (UTC)(link)
[a picture of a rubber duck............ one of these things is not like the other]

I see. Quite a mysterious puzzle. [sigh!] Every time it seems like we're learning something new, it just brings up more questions.
adornmental: (thou shalt not cut in the burger line)

[personal profile] adornmental 2016-09-23 04:15 am (UTC)(link)
[It stands out in his memory so much, too... Why the duck?? Why the duck.]

Right? It drives me nuts! I'd kill for a straightforward answer about something.
unionjackoff: (if you don't take her out tonight)

[personal profile] unionjackoff 2016-09-23 07:16 pm (UTC)(link)
As would I. [England crosses his arms, thinking] Did anything else unusual happen, that you can remember?
adornmental: (glances poignantly away)

[personal profile] adornmental 2016-09-24 07:12 am (UTC)(link)
Mm... Not really. [He raises his hands, counting off on his fingers.] All the technology failing, CERES bailing, that robot guy, picking sides - I think that's all the big stuff.
unionjackoff: (why why why why)

[personal profile] unionjackoff 2016-09-24 07:14 pm (UTC)(link)
[a curt nod] Well, I've certainly got enough to mull over. Hopefully I won't disappear again before we get anymore answers.
adornmental: (fattydingdongs brigade)

[personal profile] adornmental 2016-09-25 06:25 am (UTC)(link)
We'll just have to fish you back out if that happens.

[As if it's ever been that simple, but sure, why not.]
unionjackoff: (then you can start to make it better)

[personal profile] unionjackoff 2016-09-25 06:29 am (UTC)(link)
[ah, that brings a small smirk to the nation's face]

I'll be counting on you, then. Thank you for the information.
adornmental: (nope!)

[personal profile] adornmental 2016-09-25 09:48 am (UTC)(link)
Mm, no problem! And I'm super reliable, so you can count on me.

[Puffing his chest out a little!!]

...But we should probably get dried off first.
unionjackoff: (mother mary comes to me)

[personal profile] unionjackoff 2016-09-25 08:02 pm (UTC)(link)
Oh, yes. Of course. I trust the residential district is still around? Or did that go to hell, too?
adornmental: (overturned leaves)

[personal profile] adornmental 2016-09-26 02:06 am (UTC)(link)
That's still there! Y'know, for now.
unionjackoff: (and you won't see me)

[personal profile] unionjackoff 2016-09-26 03:20 am (UTC)(link)
For now. [that pulls an amused scoff from him] Who knows what will happen within these next coming weeks. In any case, I am going to see if my old place is still around.
adornmental: (restless)

[personal profile] adornmental 2016-09-26 05:27 am (UTC)(link)
Okay. Hey, call me if you need any help or anything, alright? I mean... I heard it's kinda hard to resettle here.
unionjackoff: (when i'm home)

[personal profile] unionjackoff 2016-09-26 05:47 am (UTC)(link)
Really? Hard how?
adornmental: (call in the crew)

[personal profile] adornmental 2016-09-26 06:30 am (UTC)(link)
Just... going home and coming back throws some people off, I think. Sometimes.
unionjackoff: (by making his world)

[personal profile] unionjackoff 2016-09-26 06:41 am (UTC)(link)
Ah, that does make sense. [at least he doesn't seem disoriented] Well, I will be in touch if I need anything. Thank you for all your help.
adornmental: (yo!)

[personal profile] adornmental 2016-09-26 07:32 am (UTC)(link)
[ALWAYS A PLUS. Kashuu's just overly-concerned for no particular reason.]

Mm, no problem! Stop by sometime for dinner too, okay? So you don't have to worry about cooking while you're getting settled in again. [Raising his hand a little in a parting gesture!]
unionjackoff: (limitless undying love which)

[personal profile] unionjackoff 2016-09-26 07:35 am (UTC)(link)
[what a kind offer! England nods, pleased. he... is so bad at cooking... he should always let someone else cook for him]

Yes, I would like that! [he gives Kashuu a small wave] I will be in touch, then.