reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-11-03 12:00 am

Error: File Not Found

Who: ? ? ?
When: OOC: 11/03, IC: 11/18
Where: Cerealia
What: Well, that sure went wrong quickly.
Rating/Warning: PG-13 for dangerous/scary situations


//event???.EXE



The quiet of Cerealia is interrupted almost all too suddenly.

Things were broken and not working before, sure, but that was before the sky opened up -- and the clouds part. And then, above the planet, hovering almost innocently...there’s a ship.

The peace only hovers there for a moment.

Because then...then the Flamines come.

There’s a debt they have to settle.

And the time has come to pay up.


We're here.

:)

//SCENARIOS.EXE


PHASE I

[ ❓❓❓ ] And then the Flamines are there.

They just appear, suddenly, as if from nowhere. They’re a race of mercenary aliens, and fighting is all they know -- they’re definitely not going to be easy to kill by any means. They seem to have a natural resistance to magic: aside from very specific types of magic (in particular, light magic and anything highly spiritual), they absorb it. Light magic and spiritual magic can harm them, but it will take a lot to take one down.

They can be stabbed, if you can get that close.

But good luck.

Of course, they look like nondescript black shapes with masks until you knock the mask off...and then you can see the true shape of the Flamines.

They’re here to kill you all. :)

PHASE II

[ ❓❓❓ ] As if that isn’t enough… it seems the Flamines’ arrival was the last straw for Cerealia and the Nexus Code. There’s a tear in the sky, and from it… the Nexus Code, where all of the lost friends from before, can be seen. It can be entered, even, though remaining there too long can be detrimental to your health.

But people are there.

Old friends, strung up and lifeless, can be seen there, unmoving.

And…

Then some of them move. They open their eyes. They remember how to breathe. And they’re able to return, able to stagger their way back into Cerealia and take their first breath of air in a long, long time.

Welcome back to the chaos of Cerealia, friends.

Unfortunately, you’ve got nothing but the clothes on your back while murderous aliens are rampaging, so hopefully you’re able to think fast. It’d be unfortunate to die so soon after coming back.

As for spiritual and magical characters who were not in the Nexus Code...well, when they return, they’ll find that they’re covered in old, dried blood, and their clothing might have tears in it, as if from a knife.

There are no scars, though, and they’re otherwise fine. Strange.

PHASE III

[ ❓❓❓ ] As if this chaos isn’t enough… there are also the masks. Regardless of whether or not characters were around to receive them the first time, regardless what they did with them before, the masks will suddenly reappear in your characters’ hands. They can be tossed aside, but they’ll reappear again eventually, unable to be truly shaken.

Characters who received them before will receive the same mask they had before.

Characters who didn’t receive them before will receive a mask according to the trait that’s more prominent for them.

Either way...it’ll have a profound effect on the Flamines.

They will go after any character with a broken mask in a bloodthirsty rage, intent on murdering them. Characters with a barcode mask or bloody mask will be the next likely to be chased down intently by the Flamines.

Characters with a :( mask will be killed if they get in the Flamines’ way, though they will not go out of their way to chase them down.

Characters with a vine mask or feather mask will be treated with wariness, though they may still be attacked if they get in a Flamines’ way.

Characters with a grey mask will not be killed unless they are first the aggressor, as will characters with a bloody fingerprint mask.

Naturally there will be exceptions to every rule, but the masks will change how the Flamines’ generally act towards characters!

PHASE IV

[ ❓❓❓ ] But something’s not quite right.

Regardless of the battles against the Flamines, it seems Cerealia’s just been under too much pressure lately. Something had to give --

And it’s the code building up the characters that really suffers.

Their code has been hanging on by a thread without CERES to maintain it, and now… it’s finally giving out. The glitches that afflicted characters before will be even more prominent now; they might glitch from place to place, or have their powers go totally awry in odd ways. There may be a lack of powers suddenly, or a sudden difficulty staying on the ground as gravity stops working on the character.

They might suddenly be unable to breathe, or go cold, or very nearly die --

But it can be controlled, too, with effort. Characters can learn to control the glitches, gaining an ability to almost teleport, or ways to tweak their powers in exciting new ways.

With a lot of effort, they could even possibly reverse a death -- but only their own, and only once.

BONUS

[ ❓❓❓ ] There are also… birds?

Flamingos, to be exact. Who knows where they came from, but either way, there are plastic flamingos chilling all over the place. They’re just normal plastic; they don’t move, they can very easily be destroyed --

But if you touch one with your bare hands… it’ll have an interesting effect.

Characters will suddenly find that they have the abilities or the last person they touched -- but without any of the practice or ability to control it, of course.

Still, it might help with that pesky Flamines problem, right?


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to the beginning of Cerealia's endgame event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will begin 11/03, or IC 11/18. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

heiroglyphs: (oh no)

IV.

[personal profile] heiroglyphs 2016-11-03 01:11 am (UTC)(link)
[There are many different ways to deal with a flying dumpster. The most intelligent one would be to get out of its way. The most interesting one would be to freeze it in place with a flourish of Ice Dust. So Weiss will just adjust her stance, select her Dust, summon her Glyph...

And get completely screwed up by her Semblance going nuts. Instead of freezing the metal bin in its place, the Glyph explodes with great force, reducing it to smoking shrapnel. This might be just a little bit worse, so now instead of standing there with a confident smile, the heiress is now diving for cover behind the nearest sturdy object.]


Ack! Take cover!
metalist: (21)

[personal profile] metalist 2016-11-03 09:42 am (UTC)(link)
[ Fortunately, Pyrrha's Semblance isn't going nuts so much, which - after weeks of barely being able to dredge up the smallest fragment of her ability, seems about freaking right.

Ironically, Weiss's failed glyph made Pyrrha's job a little easier. The pieced apart bits of shrapnel raining down are far easier to stop than one solid, cavernous dumpster, and that's what she does. No longer choosing to be subtle about it, the show of ability is clear and unmistakable and, once all the charred bits of metal rain ineffectually down on the ground, tiresome.

Banishing any weariness from her voice, she looks over at Weiss. ]


It's okay. You can come out.
heiroglyphs: (happy talking)

[personal profile] heiroglyphs 2016-11-06 08:19 pm (UTC)(link)
[And popping right back onto her feet.]

What? I'm fine. Totally wasn't worried at all. Ahaha...
metalist: (61)

[personal profile] metalist 2016-11-11 12:27 am (UTC)(link)
Oh...

[ Pyrrha's willing to feign taking that at face value if it helps Weiss keep calm. ]

- of course, you weren't.
heiroglyphs: (let me ponder how much you suck)

[personal profile] heiroglyphs 2016-11-14 12:42 am (UTC)(link)
[Calm, who's calm? You're calm.

Wait no.]


How are you holding up, Pyrrha? I've seen this place go crazy before, but this is a whole new level.
metalist: (10)

[personal profile] metalist 2016-11-17 07:52 pm (UTC)(link)
Well, I certainly couldn't anticipate this.

[ Of course, Weiss has seen a lot that she hasn't. Pyrrha's well aware of this. ]

You're not hurt, are you? I threw that dumpster kind of hard...