reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2015-04-30 12:05 pm

« 013 ⇢ EVENT013.EXE »

Who: CERES & ... just you, actually (and some really weird things that go bump in the night.)
When: ooc: 04/29(30)-05/06(07); ic: 12/28 (4:00PM) - 12/29 (7:00AM).
Where: various Cerealia locations!
What: Event log
Rating/Warning: PG-13/R | auto-assumed nsfw due to potential for graphic violence. Just be respectful to your fellow players and let them know in the subject if anything it's particularly over the top in gorey details.

//event013.EXE

Sleigh Bells Are Ringing, Snow is Screaming… wait, what?


For once, CERES efforts in decorating and promoting holiday shopping opportunities to the public as well as chances to get into Christmas spirit has somehow yet to cause any of the usual trouble or headaches. They have not made any grand announcements or bold releases, not even attempted to sell you on on a ViViD Christmas special that you absolutely will regret not trying out. And considering how long its been since anything has gone wrong, some might be finding it a little too good to be true (or maybe even boring).

But, Christmas Eve has come and gone, and so has Christmas, and there wasn’t even so much as an attempt for some festivities. There is a light snowfall throughout the day hours, a dry snow that will cover the ground by 3:00PM, but lighter than dust. Luckily, there is little (if any) wind even in the form of a breeze.

Come the next hour, things start to creep in a different direction.
Is it coincidence
that when you
rearrange the letters
in Santa’s name, it
spells “Satan”?
That’s one big coincidence.

//SCENARIOS.EXE
PHASE I
[ 16:00 ] At 4:00 PM, the lightly falling snow will stop and no sounds will be heard.

What will be heard is faint sound of ‘hohoho’ and ‘sleigh bells’ faintly in the distance distinctly in one direction but when you turn that way it seems to disappear and you can’t pick up a trace of sound. It will keep occurring intermittently no matter where you are and each interval of 15 minutes, it will sound as if it’s gotten closer but the same things will occur.

by 6:00 pm, when it sounds really close (like right behind the character or next to them), when they turn they’ll hear the sound of laughter that comes from someone they greatly admire or care about to one side of them. However, unlike how everything else has disappeared, that person remains and even seems to recognize they are there. At first, it seems well enough as they will ask innocent questions such as “What are you looking around for?” and if told the truth, their important person will kindly brush them off as joking and tell them they are imagining it. If told ‘nothing’, the important person will prod them with curiosity (you can have it be annoying, whiny, friendly--however that character would most likely nag them to let them in, including things said such as “you can tell me”).

Regardless of choice from there, the person will eventually decide to assist in locating this sound, as your character will hear it once more and from the sudden surprise on the other person’s face it seems they may have heard it, too.

At 6:30pm, the person will give up, suggesting you guys go back (go home, go shop, go eat, whatever the character would suggest as something fun and interesting. if they are the type of character who would just simply part ways with the other and say they will meet them back somewhere else, that’s fine, too!) In the end, they will start to walk past the PC if they are in front of them, but as soon as they are behind him the PC will get a hand on the shoulder and pulled to be whispered to by that person in the ear (or any variant of it at the player’s discretion to sound more like said individual): “You always did have a habit of looking for the things you can never find. A trait of only the most worthless.” followed by a strong wind that drowns out laughter of the person when they came, but this time much crueler. The wind is gale force so the character will not in any way be able to turn around fast enough to see whether the person walks off or disappears.

Looking to the ground, there are footprints, though, that suggest that person was there. Unfortunately, the snow is light and not wet, so unless the character looks quickly they may miss the evidence. And with the wind starts the heavy wet snow, increasing until blizzard conditions are reached.

OOC NOTES:
  • If doing this prompt, people who tag into other people’s top levels can choose if they also have an important person that’s come to them in the same way or they can simply be alone.
  • Both characters can see each other’s important persons (assuming the individual tagging the top level has one), and they will treat the other PC polite enough but would do what they normally do with strangers while around their PC. Players might want to take the opportunity to do some simple ‘npcing’ of their character’s important person in relation to the tags their top levels receive or the tagged into, but it is by no means required. Just one more potential thing you can add to your threads if it helps or will be more fun/interesting ).
  • If any player-characters would happen to have the same important person, the player-character entering the thread will have their version start to slow down in their movements until they are behind them and no longer keeping up. When they turn around to look for them, they won’t be there any longer, but they will be fully acknowledged by the spectre and act as if the newly arrived isn’t remembering correctly (they ran ahead to find the player they are with now or etc.)
  • The spectre should at least be believable to be able to cause doubt on whether it is real or in their heads or some other type of trick. If directly asked, the NPC will never quite say one way or another, but sort of be sympathetic to their uncertainty or laugh it off or dismiss it… again, however that character’s NPC would react to being doubted.
  • It doesn’t have to be their “MOST IMPORTANT” person. Just someone that they are close enough to that their opinions matter/the player character really misses/they would be bothered by them not finding them worth anything/etc.
PHASE II
[ 17:00 ] Now that blizzard conditions have suddenly come into play, including white outs, all that lighting doesn’t seem to be much help (and that’s before any lighting finally ends up blowing out due to the conditions). You might want to look for that person that was with you, because you swore you saw footprints in the dry snow before it was all erased with the force of the wind.

Traveling outside may be more dangerous than you intend, however, not because of the cold, but because you can’t see who’s (or what) coming at you nor who’s (or what) coming behind you… or from any other direction, either.

Pretty convenient for an accidental murder in the form of a hit and run by a moving vehicle.

...Or a sleigh speeding forward by the work of nine reindeer and equipped with saw-blades used for ice cutting in place of the normal runners. You will want to get out of the streets as fast as you can because, while you will not be consistently chased, increased attempts at various times will be made on your life the longer you stay out.

While your character is welcome to run into the nearest place they can or continue to stay outside despite being an intended murder victim, the combination of the disorienting whiteout along with the sleigh attacks will strategically attempt to push characters towards the large mall that has been now shut down for the evening. They will find the doors unlocked and most likely others there that have be also driven here by the same situation. Somethings not right, though. Because the mall suddenly doesn’t look the way it once did, especially if you were just there earlier in the day. You are about to find out that the lot of you aren’t much safer, inside, either. Be prepared to run or fight your way out.
PHASE III
[ xx:xx ] Depending which side of the mall you enter from depends on the layout of the mall and what you’ll be finding. Please note Cerealia’s mall is incredibly large so it would be quite the effort to go from one end to the other. However, it is possible, and if you reach the middle of the mall, the two variations of the mall will collide with one another. Once you step over into the other version, whatever dangers you faced from the other side will cease. However, now you have the other sides dangers to face, as well.

3A: WARM
    The mall looks as if it’s been abandoned suddenly—there are no guards or any sign of movement initially. Despite the power being out, you will actually be able to search if your characters want to and get the power to turn back on. Be aware that turning the power back on in the mall will result in a change noted below for both prompt 3A and 3B.** Regardless of whether you turn the lights on first or stay in the dark, you will find the multi-levels of the mall scattered with various gifts, left for all of you as gratitude for complying with coming to the mall. These may or may not be your definition of a gift, however. Every package is addressed to someone who has shown up at the mall, yourself included. While wandering by a gift that doesn’t have your name on it will do nothing, doing the same for one that does… Merry Christmas to you! Santa’s elves will be busting out of the packages and will solely be focused on you and you alone. They’ll be sporting just about anything and everything you could think of they could use to harm you, but it’ll be in the form of a creepy toy or candy (to try and choke/suffocate you with if they manage to get close enough to you to do it)—basically anything that could be harmless but is now not, but they will avoid any direct death methods. Their intention is incapacitate you to the point they can eat you. Note they are not easy to kill, but they are killable. However, there will always be at least one elf out chasing you. You might want to team up to take these guys out. (think of them as the hardest normal enemy on a map for your level).

    Whether you turned the lights on yourself or not, at some point the lights will come on and make your lives more festive: different elves will be appearing on the upper floors with just about and every possible projectile weapon. There is probably even a canon or two, as well, so watch out! But probably nothing bigger than a canon… and no rocket launchers because there would be no fun in that if everyone died too quickly during playtime. These types of elves are more numerous but they are easier to dispatch and do not have a specific target. They also don’t care if they kill you, but they are more likely to try and slow you down so they can watch you become dinner for one of the bigger ones.

3B: COLD
    The other side of the mall looks like quite a bit different and in heavy disrepair.

    It is also possible (although more difficult) from this side of the mall to turn on lights (even if the lights will be a lot less numerous than on the other side of the mall.) There are no christmas decorations here, just the snow littering the wrecked structure. Even though it is clear there is a hole in the roof, for some reason the blizzard outside is not through it. Instead it’s just a quiet and light snowfall.

    But this is side of the mall where there are LESS, but quite a bit more dangerous enemies. The elves that appear are identical to the ones in packages on the other side of the mall, however, they do not sport weapons other than their sharp teeth and claws (despite pictures, these features aren’t super noticeable on the ones on the other side of the mall like this side until they get at your throat). They are also faster and while they also want to eat you, they don’t care if they rip you apart in the process before getting to eat. All-in-all this would be a lot more of a visually gruesome death to experience as well as watch as the victim will end up in pieces. Since these are a little stronger than their counterparts hiding in the presents, there also aren’t as many (probably 1 for every two characters at all times). They would be the strength of a small mini-boss.

    But, it won’t be long because you hear some inhuman snorts and growls that don’t sound very animallike, either. looking up you’ll find that it looks like Santa’s let his 9 reindeer out for the hunt and they’re coming in after you.

    There’s only 9 of them (you know dasher, dancer…etc. etc..), but they are each the strength of a harder mini-boss. They withstand a lot of damage and the more injury they take, the more aggressive/frenzied they become. They will eat you/tear you apart/trample you/impale you with their antlers, whatever. While you’ll see them come in from the roof, they act like predators and use the shadows and disrepair of the mall to their advantage to try and corner you and otherwise surprise you. Your best chance with them is to stick together as one of you alone won’t be able to kill one of them), but they will make every effort they possibly can to separate all of you to take you each out one by one (and, why yes, the reindeer will gang up on you once they separate you like a little lamb from its heard…).

    This side of the mall is definitely a team-effort survival trip. Each reindeer is slightly different in its methods, but who can really tell the difference when things are at this stage? Rudolph IS THE BOSS OF THE PACK… taking him out first will help your characters greatly, although he’s also the most difficult (and your characters would have to icly figure out killing him will actually help them out, too).


***CONCERNING TURNING ON THE LIGHTS (PROMPTS 3A + 3B): If characters on either side end up turning the lights on manually, they will also end up releasing a creature that is unkillable and will stalk your characters until you are too far away from it and it gives chase to another (so you have to run away when it finds you). The trick to encountering it the least amount of times is to constantly keep moving, although this will make any strategic things difficult against other problems being faced. It is possible to stun it/slow it down temporarily to aid in characters escaping when it shows up if the character has the ability to do it (summons, magic weapons, superhuman strength characters, etc).

This monster is also the only one that will not cease its attacks and ignore you should you cross between the center of the mall. So, yes, if it’s chasing you and you run straight through… it’s gonna CHASE YOU STRAIGHT THROUGH into the other version/side of the mall, so don’t stop D: !!
PHASE IV
[ xx:xx ] And if you didn’t run to the mall, or didn’t get chased by santa’s killer sleigh, or heck, maybe you stayed inside your apartment all day? Don’t feel too safe for too long. If you aren’t celebrating christmas properly, aka in an area (a building, an office, a bathroom stall, your apartment, your bed etc etc) that is lacking either a Christmas Tree or the proper milk and cookies for Santa to assist him while he is so busy this night, he’s not going to be happy. Which means, he’s going to come punish you for your lack of respect for the hardworking. It doesn’t pay to be impolite to your elders, you know. This is why we can’t have nice things.

The room/area has to have both the Christmas Tree and the milk & cookies in order to be safe. This is literally the only way to keep Santa from coming at you with a machete like a jolly serial-killer. He starts with a machete, but he can pull just about anything out of his toy sac (semi-automatic machine gun, you got it…). Because Santa is magical, he is unkillable and you can’t injure him, either. The best you can do is break his weapons to stall him and hide, but he’ll stalk around looking for you, telling you what a naughty boy/girl you’ve been and now you’re hiding from the consequences! You can hide from him under beds, in lockers, closets, etc, and while he won’t open any of those things unless you make noise to alert him, he will leave. Don’t stay in the hiding spot for too long, though, because he will come back and that time he will find you.

The trick to getting off of Santa’s murder list? While he disappears once he’s lost sight of you (maybe 15-20 minutes is the grace period that he’ll leave you alone), get a christmas tree and get those milk and cookies out. OR run to a place that has both of these things.

While Santa is chasing/stalking you, he will talk to you and give hints on what the characters need to do to be spared (things along the lines of “good little girls and boys always leave Santa milk and cookies for his long journey” and “where is your christmas spirit? not even a christmas tree for old santa to put his gifts under.” etc etc.).

Once you complete this, he will return and be planning to be murderous once more, but once he sees the tree and cookies he will immediately stop and be extremely jolly and forget you in favor of the cookies in milk as well as putting a couple presents under the tree like he didn’t just terrorize the living snot out of you with sharp objects. And then he’ll be heard with his trademark commentary for those familiar with the Santa Claus lore: “MERRY CHRISTMAS TO ALL AND TO ALL GOOD NIGHT…” and disappear without (anymore, or at least, yours) bloodshed.
BONUS
[ why:o'clock ] { there isn't a bonus this event, apologies! but we will do our best to remedy this for you guys on the upcoming test drive by connecting it to something appropriately traumatizing for mental processing. Please stay with us :D! }
[ Remember to apply proper warnings on threads with trigger-y or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE
Welcome to CEREALIA's April/May event, we have a plotting post plus some condensed information here and feel free to consult the QUESTIONS (and ask any concerning the event further) there or check-up on the FAQ if needed. Please leave any lingering questions in the OOC post, and we'll answer them as soon as we can.

Also, if there are any errors such as conflicting information, it's most likely because it was final proof-read by the same person who wrote it so it is absolutely possible. Please let us know so we can fix it promptly for you guys!

Since the event is posted April 30th, to compensate, it will last until May 7th before it's technically backtagging, but IC dates will remain the same! (basically, just do what you guys do always and tag each other awesomely.)

Anndd... in case you would like more pictures/information: Mall Side A visual reference is from Dead Rising, while Mall Side B visual refrence is from The Last of Us: Left Behind.

Pointy teethed Elves are from FFXV Demo, Unkillable monster is a Wompa art redesign from Star Wars, the rest of the images are courtesy of Google Images simply loving us all tenderly.

rebelia: (24)

[personal profile] rebelia 2015-05-10 12:41 am (UTC)(link)
[He focuses on Leia then, a small smile tugging at his lips. She's taking this seriously, perhaps even more than him.]

. . . As personal as friends can be.

[It's getting a little too heavy in here for his taste. He takes on a lighter, flightier tone in hopes of pushing her mood into a similar zone.]

All I'm going to do is check in on her. She can handle herself just fine.

[To be brutally honest, she's stronger than him.]
journaler: (✿ ^_^ #2)

[personal profile] journaler 2015-05-10 03:39 am (UTC)(link)
[Well, that's a welcome change. When he smiles, it's easy to smile back. Her expression lightens, though she still takes her friends, and her friends' friends very seriously.]

Then I won't get in your way.

[She is reaching into her pocket though, and pulls out a small bag of what looks like little gummies.]

... but just in case, I want you to hold onto these.

[She takes his hand and places about three of them in his palm.]
rebelia: (83)

[personal profile] rebelia 2015-05-10 03:47 am (UTC)(link)
[That worked like a charm. Confusion settles in next, though, as he stares down at the gummies on his palm. He looks up at Leia.]

What are they?

[Well, he's pretty sure he knows what they are. He wants to know what they're for in the context of all this.]
journaler: (✿ >:))

[personal profile] journaler 2015-05-10 04:18 am (UTC)(link)
Where I'm from, they're called apple gels.

[She explains fairly easily, like she's done it before (she has). She can practically see all the assumptions he's making already.]

They have healing properties, so if you or your friend get into a pinch, just eat one. I always have some on me in case of emergencies, but since I can heal myself, I don't need them as much.
Edited 2015-05-10 04:19 (UTC)
rebelia: (51)

[personal profile] rebelia 2015-05-10 04:30 am (UTC)(link)
[Healing properties, huh. At least it looks appetizing enough that, even if that claim were false, somebody can enjoy a sweet. With a nod, he closes his hand against the gummies.]

By "heal yourself," you must have some kind of power that lets you do that.
journaler: (✿ dat sass)

[personal profile] journaler 2015-05-10 04:38 am (UTC)(link)
Yup!

[That never really came up, huh? Leia answers rather cheerfully before continuing on:]

Well, not just myself--others, too. I used to be a nurse. [She sounds proud about it, too.] I'm not anymore, but it still comes in handy. You never really forget how to use artes.
rebelia: (09)

[personal profile] rebelia 2015-05-10 04:53 am (UTC)(link)
[Nurse makes sense. What doesn't make sense is where "arts" falls under the same topic.]

Is that what your power's called?
journaler: (✿ hands on my hips)

[personal profile] journaler 2015-05-10 05:12 am (UTC)(link)
That's right. Spirit artes.

[Maybe adding the qualifier would help, since she gets that so much. She files this away for future reference.]

It's exactly how it sounds. I offer up some mana, chant a spell, and the spirits help me by casting it.
rebelia: (20)

[personal profile] rebelia 2015-05-10 05:30 am (UTC)(link)
[A chunk of that flies over his head, but Leia's simplified it enough that he gets the gist of her explanation. In other words: spirits.]

Heh. Sounds interesting. We don't have anything like that in my world.
journaler: (✿ shoulder glance)

[personal profile] journaler 2015-05-10 05:40 am (UTC)(link)
[Spirits, indeed. It's pretty simple, Leia thinks--if only she wasn't trying to conserve her mana for the apparent danger to come, she could just demonstrate.

As it is, the killer sleigh haunts the back of her mind.]


I'm sure you guys have spirits. Maybe somebody just needs to talk to them.

[She is ever the optimist.]
rebelia: (10)

[personal profile] rebelia 2015-05-10 05:47 am (UTC)(link)
[IV shrugs. They might. Before he can entertain the thought any further, he needs to know from what angle she's approaching spirits. They're not exactly easy to define.]

Who knows. What's a spirit to you?
journaler: (✿ why yes i have a cat)

[personal profile] journaler 2015-05-10 06:24 am (UTC)(link)
What's... a spirit? To me?

[It doesn't sound like she's ever been asked that before. It's kind of strange to consider... how would you explain what a human is? How do you explain color to someone who can't see?

...Okay. Maybe it's not that abstract, but surely no explanation of hers would do it justice. She'll try anyway.]


Well, they're kind of like peacekeepers, I guess. We can't see them, so we never even knew they existed until about five hundred years ago... but they share our world and they help keep nature in balance.

There are spirits for every element, and they're all important.
rebelia: (20)

[personal profile] rebelia 2015-05-10 07:03 am (UTC)(link)
[It almost sounds like a religion.]

It took your world that long to figure out they existed, huh? So that's why you said that.

[Then again, how long had it been before humans learned the existence of the Astral and Barian Worlds? Real aliens. Anything seems possible. IV raises his head to watch the dull ceiling, cogitating.]

I wouldn't be surprised if we did have them.
journaler: (✿ ^_^)

[personal profile] journaler 2015-05-10 07:15 am (UTC)(link)
[Leia nods, brightening again. He's not wrong about it being like a religion, since some people totally worship spirits like they're a part of one... but she doesn't think that's necessary.

An appreciation for spirits, and respect for them, is all they should need.]


Where are you from, anyway? You should tell me a bit about your world, too.

[The distraction is... nice.]
rebelia: (42)

[personal profile] rebelia 2015-05-10 07:27 am (UTC)(link)
[The mention of his world brings back some fresh, even raw memories for IV, although this only surfaces in the form of a drawn out pause before he responds. His expression remains neutral, his tone calm and thoughtful.]

It wasn't in the best shape when I left. But where I last was . . . Heartland City is a bright place.

[Was? According to Rio, it should be "is."]
journaler: (✿ shoulder glance)

[personal profile] journaler 2015-05-10 08:44 pm (UTC)(link)
[It's not the easiest topic, she knows. But it's not an easy topic to avoid, either. Myriam had talked about getting to know others and their lives before Cerealia... and now Leia's just following through.

She could get an idea of just how many different cultures are clashing here.]


Heartland City... that's pretty cute.

[She'd probably visit for its name alone. Even though he says it's bright place, however... that doesn't mean everything is well there, right?]

Did something happen?
rebelia: (82)

[personal profile] rebelia 2015-05-10 09:10 pm (UTC)(link)
[He nods in agreement. Indeed, the name is quite cute. It certainly appeals to the child in everyone, and he can't deny that Heartland, given its history, has the amusement park vibe.]

It's as CERES likes to say. There was an invasion.

[With all that's happened in Tellus, that invasion almost feels like a distant memory.]
journaler: (✿ what is that?)

[personal profile] journaler 2015-05-10 09:21 pm (UTC)(link)
[Her eyes widen a bit, and her mouth hangs open. That distant smile of hers fades. She hadn't expected to hear that.]

You mean you actually remember it? The invasion, the Flamines...?
rebelia: (21)

[personal profile] rebelia 2015-05-10 09:23 pm (UTC)(link)
[He purses his lips.]

No. I don't remember anything like that.

[Even if CERES is telling the truth, he wouldn't have any memories of it.]

The ones who invaded . . . they were from another world, but they weren't the Flamines.
journaler: (✿ i'm pouting)

[personal profile] journaler 2015-05-10 09:38 pm (UTC)(link)
Oh. [For a moment, she really thought that maybe she'd gotten some kind of lead. If he doesn't remember though... it's just like her and everyone else. That's probably for the best.

Of course, this means his world was somehow invaded twice.]


That's terrible. Was there something they were looking for, or... maybe they were just power-hungry?
rebelia: (52)

[personal profile] rebelia 2015-05-10 09:45 pm (UTC)(link)
[A part of him is reluctant to part with more information than is necessary, considering that Leia has nothing to do any of their affairs back home. He's never been good at keeping his mouth shut. But so long as he keeps things vague without naming names, he tells himself that it's fine.

He's from the past. There's no harm in reciting history.]


They were looking. We just happened to be caught in the middle.
journaler: (✿ why yes i have a cat)

[personal profile] journaler 2015-05-10 11:34 pm (UTC)(link)
[The past...

As quickly Leia moves on, she still realizes how important it is to learn from past mistakes, in order to make the future bright. Maybe that's why it's so difficult, being in the middle: between the past and the future, between Rieze Maxia and Elympios.]


I think I know how that feels.

[The boss always told her not to get so personally invested, to stay objective--but sometimes...]
rebelia: (10)

[personal profile] rebelia 2015-05-10 11:51 pm (UTC)(link)
[What, being caught in the middle? It must be a pretty universal feeling to experience. After all, there are numerous circumstances under which it can be felt. Not that it leaves a good taste in his mouth.

IV leans back, rolling his shoulders.]


Well, that's where I come from. There's always something happening there.
journaler: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=35587693 (✿ hmmm)

[personal profile] journaler 2015-05-11 12:47 am (UTC)(link)
[Leia nods quietly. It's not so different from back home, where there are plenty of stories to chase and keep her busy--even without any otherworldly visitors.]

Did they find what they wanted?

I mean... the "invaders."
rebelia: (11)

[personal profile] rebelia 2015-05-11 12:59 am (UTC)(link)
[After a thoughtful pause, IV nods.]

It seems like they did.

[All he knows is that "what" was located during the war. He'll lump that under the same category as "yes."]

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