PHASE I [ 10 00 ] The “cleansing" doesn't begin too strangely. No, instead it starts with some minor inconveniences. After Mosley's broadcast, anything running on electricity seems to be… mildly on the fritz. Characters will find their home appliances suddenly rebelling just enough to be troublesome. Anything that uses electricity within the bounds of the colony will start suffering from some small malfunctions. (Do we have any cyborgs in the crowd tonight?) Toasters burning your breakfast and shooting the crispy things at you. Televisions suddenly exploding in a haze of smoke before working perfectly fine a moment later. Hair dryers suddenly running a little too hot and whoops, your hair's on fire… Well, this is all still just a small issue. Probably. Here's hoping the fire extinguisher doesn't run on electricity too?
PHASE II [ 12 00 ] It's only glitches for a day or so, but by noon the next day, things get a little weird. We interrupt your regularly scheduled routine to bring you this important message: Welcome to ViViD. … Wait, what? Yeah, sorry about that. Whether you wanted to or not, you've found yourself in the virtual simulator… except it doesn't seem very… virtual anymore, no. The monsters look a bit meaner, and they seem to be after you in particular. You might suddenly be glitched into a dead end, or a level that actually doesn't seem to be beatable at all, with people you've never seen before as your party members. Endless mazes! Boss battles with a wooden sword! Dungeons with no walkthroughs! When you finally make it to the end, you might even find a giant wall blocking your way, or a moat where there was once a path. Now that's troublesome.
And make sure you don't get hurt by any of those monsters. Not like it matters, it's just HP, right? Wrong. Rather, it'll actually hurt quite a bit, just as if you were injured in real life.
If you're lucky, you'll find yourself glitched back out maybe half an hour later -- your wounds still fresh from the experience and still bleeding. Just don't die. You don't want to see what will happen if you die.
PHASE III [ 18 00 ] It's the day after, and you've survived your unfortunate ViViD runs (though there's no promise that you won't end up there yet again). But for now, you've finished your work day without too many electrical object malfunctions, and you're on your way home. Normally the transit system is so very reliable. From district to district, the metro is your only way of travel and today? Today it's stopping with an ugly screech. Hopefully you don't need to be anywhere because it's safe to say that you're not getting off this ride any time soon. The lights aren't only flickering anymore, they're completely out. The darkness settles in uncomfortably as you're only left with the other people who were making the same trip. A second later, things start to get weird. Cold breath down your neck. The scratch of something sharp and angry against the outside of the cabin. Seconds pass in silence, the presence of something outside growing more and more frightening. If you hold your breath and stay very still, you might make it out just fine. That is until a forceful SLAM sounds behind you and there's something against your window. At least you know what's been making all that noise.
Of course, should you pry open the doors, there's nobody there, but… you couldn't have been imagining that, right?
Looks like the entire city's blacked out… and without the hum of technology and warmth of the advanced lighting system, some ghosts have come out to play. But they can only be seen from the corner of your eye, a glimpse, a breath, a nondescript whisper on the air and then they're gone. Who knows what they want from you…? Either way, they're not saying, staying just out of reach and mostly out of sight… but always there, watching and waiting.
PHASE IV [ 00 00 ] Here you are, finally: day 4. You made your way through the dark, avoided the things that go bump in the night and found your apartment. Your pants are gone, your door is locked, and you've managed to stumble right into your bed/nest/cocoon/what-have-you. Your unbearably long day is finally, finally about to come to a close but then something glitches, worse than before. Suddenly you're not all cozy in your bed, but rather suspended in an unidentifiable space. In this darkness, there is screaming and only screaming. You try to move your limbs, use your voice -- and there is nothing. Rather, you can only look on as the space shifts and you see two figures appearing in the darkness, glowing in the same digital blue that lights up the rest of the colony. As you get closer, the screaming grows louder -- a woman's screams, you can hear now. It sounds garbled, like broken pieces of sound bytes. She's being strangled, you can see now. The other figure strangling her is a robot, metallic and ruthless. He turns to see you and his eyes glow with the same blue shine. As the woman -- LILITH, for those who have seen her or heard her voice may recognize -- finally begins to lose her strength to scream, the robot's mouth slowly spreads into a smile as he maintains eye contact, cold and yet somehow pleased.
In the next second, you have been returned to your body, echoes of screaming your only lullaby. Sleep doesn't seem as likely anymore, does it?
BONUS [ why o'clock ] If at all possible, the darkness just got darker. How, you might ask? Well, it seems like someone just put a bag over your head! That's a little inconvenient, but it looks like you're suffering from an old school kidnapping at some point through these couple of days, complete with your assailants pushing you around asking, “Where the hell is the money?!" As they shove you into their shady kidnapper van, you can hear a certain song playing which is… a bit too on the nose for this situation. As the wheels of the vehicle stop and you're pushed out, the bag comes off and you're facing down your friendly neighborhood debt collector. He's slow to get his words out but they are very menacing indeed, something about threatening your family and sleeping with the alien fishes in the park. When you protest, insisting that you don't owe them any money, they pull out a CereVice and show your bank account, which does indeed seem to be approximately 50 million credits in debt.
They'll do this even if you're not in debt at all, and, in fact, it is impossible for you to be in debt, as CERES doesn't loan money to you people. Looks like the glitching did a number on your bank account though, and the numbers don't lie.
Looks like you're out of luck, friend. Why not have a friendly chat with the other half a dozen people who have been bagged and kidnapped as well? There's even a small table with snacks as you wait. Wait for what, they haven't exactly said yet. Maybe you should just leave through the window.
PENALTY [ xx xx ] Should you be unlucky enough to die in ViViD while it is glitching and injuries are being sustained, you will find yourself in a penalty game. Even more than usual penalty games, this one is increasingly unnerving. There is nothing but a dark room, a single light hovering over two masks on a table. One might recognize them as the masks of comedy and tragedy. In front of the player, red words slowly illuminate the room. Pick one. Well, that's an easy penalty game, isn't it?
Yet as you reach for one, the masks will suddenly turn into the faces of the two most important people to you. Their voices whisper, growing distressed as time goes on, “Pick me, pick me, pick me." The red words turn into a countdown if you take too long -- your hand forcibly moved to pick one mask or the other if the timer runs out. Yet once you put on the mask, you will see the person who was not picked, suddenly and brutally murdered right before your eyes by a shadowy figure, wearing the mask you chose.
With that, you will return to the colony, good as new. Though on occasion, you may see the person whose mask was not picked in the corner of your eye, dressed in black and wearing the very same mask of tragedy.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
Open!
[The only downside to having a state-of-the-art prosthetic hand that is basically indistinguishable from your real hand is that when something goes wrong -- which in fairness has never happened before now -- it may take some explaining. Unfortunately, this is where Komaeda finds himself now. He's walking home from the grocery market, already considering the odd little twitches and glitches he's encountered or witnessed when it happens.
His hand develops a mind of its own. If someone happens to be close enough, they'll find themselves abruptly grabbed around the wrist or by the back of their shirt, or if there's a particularly attractive ponytail that's fair game too.
Komaeda gasps and tries to release, but only winds up pulling. Hard.] Ah... sorry! I'm sorry about this. It won't let go. [He's not crazy. Really. Well, not in this particular instance anyway.]
[Phase II]
[Somehow Komaeda isn't all that surprised to be stuck somewhere he doesn't intend to be. Call it the story of his life. Not the first time he's been thrown into a virtual reality against his will. So he's quick on his feet to react and so far has managed to stay alive.
Of course, the fact that there seems to be monsters around every turn means that may not last. And if he sees anyone familiar -- or anyone at all for that matter -- he's likely to call out from the hiding place he's found. Call it regrouping, maybe. But he's ducked under a large staircase, tucked into the shadows, so hopefully he doesn't wind up starting someone into attacking him when he hisses out.] Over here! You should be careful. There's something moving around the corner.
[It sounds big. He's not looking forward to it, and by now the gash bleeding on his forehead and staining white hair a reddish pink is all the evidence he needs that the safeties are off. Fantastic.]
[Bonus]
[Kidnapped again. Put in a bag again. Komaeda could not be more unimpressed if he tried. So all the threatening in the world is just going to earn his captors a flat and unimpressed face while they try to shake him down in this alley.] You do know everything is a glitching mess right? Aaah... this is really getting ridiculous.
If it's all the same, I think I'm ready to go home and sleep. [Please intervene before he gets himself killed by loan sharks?]
I
However, just as she as about to scream for help...?]
What...what do you mean it won't let go? Just let go of my wrist and you'll be fine! [No really, let go!!]
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[Not even a little. Damn hand. It's never done this before, and Komaeda realizes something has to be wrong. Because Hinata's workmanship is not prone to just malfunctioning. In fact it's always been perfect, to the point where he tends to forget one of his hands isn't his hand.
Until now. He's got his real hand wrapped around his other hand, trying to pry his fingers back.] I'm really so sorry. Just hold on. Maybe if I...
[And this is where he fiddles for a moment and just detaches that hand from his arm. ...unfortunately it's still got a good grip on Anna's wrist.]
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Right....?
Of course not. That's why Anna will be screaming as she sees his arm off his body! Even if the arm was still on her wrist]
Ew, ew, ew!! Get it off of me! Get it off! I don't want it! Do something, I don't want it on me!!
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ii
Oi, Komaeda-kun...!!
Are you okay?
[full aniki mode here]
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Hmm? I'm fine! As fine as anyone can be right now at least.
[Oh. Right. He lifts a hand to his head.] But I'm sure you've noticed by now, but please make sure to be careful. Injuries actually hurt quite a bit even in ViViD right now, so I think it would be a bad idea to get badly injured. Or killed.
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[though admittedly tenka is much of the same??? despite the danger, he actually doesn't seem that badly ruffled]
So. Any idea where the exit is? Even though I didn't even intend to find the entrance....
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phase ii.
Sousei doesn't bother to join him under said staircase, though his sword is out and covered in blood, and there's a small gash in his upper arm as well. This is all very real, he's well-aware.
... But oh, that's familiar white floofy hair.]
Komaeda. What are you doing? [besides hiding.]
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Trying to get my bearings. I can't seem to figure which way is out. Instead every way seems to be "the way to another monster."
[The worst ways. And he's here without his usual weaponry because he was not expecting to be ported into ViViD]
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i!
Unfortunately, these cute and warm sweaters definitely have a lot of extra fabric around the neck that is easy to grab hold of. Which is exactly what happens, OOPS... Kaoru nearly stumbles backwards when he tugs, but is surprisingly hard to really knock off balance.]
Ah-- Komaeda-san—?! You scared me...
[But he doesn't seem to be ready to throw a murder party or anything, despite apparently losing control of his hand. Good enough reason to be less scared!]
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How embarrassing.] Nagumo-san... I really... I apologize. I'm having a little trouble, and I'm not sure how to stop it.
[Just. Umm. Tug tug tug. No stop tugging you'll choke Kaoru. Bad hand.] It's not working correctly.
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bonus
Oi, c'mon!
[VROOM VROOM gonna get the hell out of here! (Ie he's been looking for Komaeda and here he is so gonna get the heck home.)]
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Coming!
[Cheerfully enough as Komaeda manages to shove off one of his other captors before making his way at a run to Hinata.] Hajime-kun. Did I just get rescued? [He totally did right? He's going to just hop himself onto the bike behind Hinata, wrapping his arms around him before announcing, in all his exasperation,] I got kidnapped. Again.
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i!
fuumu... ]
Excuse me, that's mine.
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Right! I know... I'm trying to let go. It's just difficult right now. Something's going wrong.
[TUG.] Sorry! I'm sorry.
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phase i
So the whole situation is just Weird. Not that this day hasn't already been weird enough so far, but suddenly being grabbed at the wrist like that? Even if he's spoken to Komaeda in the past, it's not like they're close in any way or even friends, so Heung Soo gives him a sceptical look. ]
It won't let go. [ Repeating it in the dryest tone possible.. that "are you for real" sort of tone. ]
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He tries to wrap his hand around his wrist and pll, but that just succeeds in pulling Heung Soo's arm towards him.]
That's right. I'm sorry I'm sure it's inconvenient. [He'll figure it out. Maybe if he has a better angle. So his free hand slides up his forearm until he can find the release, slipping his arm away and... leaving his prosthetic still clinging tightly to the other's wrist. Is this more or less awkward he's not even sure.]
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i
then, after a moment, she just takes off her shirt and stands there in only her bra, shorts, and boots. sorry, komaeda. she looks up at him after. ]
Give it back when you're done.
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He holds up both hands -- including the one that still has a death grip on her shirt.] I'm already done! I don't have any use for your shirt at all. It's just... something's wrong with my hand.
It's not cooperating.
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I
Well, this is kind of new, being grabbed like this. He looks back at where the other person had grabbed the back of his vest, and instead just gets jerked backwards.]
Hey, I don't have money for a new vest or anything!
[What...do you have money for, man...but he doesn't really comprehend what's going on here either yet, so there's that too.]
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[If he can just make his hand let go that would be pretty excellent.] This has never happened before. I don't know why it's malfunctioning like this. It's really inconvenient.
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i
Ow ow ow--!
[She's reaching up behind her to figure out what has her hair and--what?]
Wh-what do you mean it won't let go? What is it even?
[It kind of feels like a hand but honestly if it was this guy's hand he could just let go right??]
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It's my hand! Though right now it's not really behaving like it's supposed to. [A pause for a polite, apologetic bow,] Sorry. I'm sure I can get it to give it back.
[Maybe. Hopefully. But really this has his luck written all over it.]
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i
It doesn't help at all that Komaeda's hand shoots out to grab Edgeworth's cravat just as he passes by.]
What th - Komaeda! [Wait, why is he...what is going on?!]
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[He's just tugging harder in the process. Hopefully not strangling him too badly anyway. Except he might be.] It's never malfunctioned before!
[At least it hasn't tried to strangle or strike anyone for real yet.]
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