« 003 ⇢ INTERLUDE003.EXE »
Who: Zura & Elizabeth, Celty, Hinata, Hiro & Baymax, Tadashi and Hiccup & Toothless
When: OOC: 11/17, IC: 4/8
Where: CERES Research Tower
What: It's a break-in! That seems like a fantastic idea that in no way could possibly go wrong.
Rating/Warning: PG-13: Some violence, injuries and possible death.
▶ ACTION.EXE | IC: 4/8
▶ RUN.EXE | MOD NOTES
When: OOC: 11/17, IC: 4/8
Where: CERES Research Tower
What: It's a break-in! That seems like a fantastic idea that in no way could possibly go wrong.
Rating/Warning: PG-13: Some violence, injuries and possible death.
▶ ACTION.EXE | IC: 4/8
[ Entering the CERES research tower will be somewhat easier than expected.
There are no armed guards that will stop anyone if they come in through the front doors (or the side doors, or any doors) and regardless of which doors they choose, there will be a desk, behind which sits a robot receptionist. If they come in through a window, there will be a robot receptionist. No matter how they break in, the receptionist is there.
Weird.
If you talk to the robot receptionist, he will give you a pamphet. It is titled CERES and You: How to Live a Fulfilling Life With CERES. Now doesn't that sound like fun reading.
After a rousing game of rock, paper, scissors (unless you really want to play Uno in the lobby), it's decided. One group will go left. One group will go right.
There are unassuming doors on each side. Time to go! ]
▶ RUN.EXE | MOD NOTES
This is the event log created in response to a player generated plot that was brought to the mods. Please feel free to bring plot ideas to the mods at any time!
Your groups have been listed below. There is no tagging order, so feel free to tag in whatever way works best for you as a group. There will be mod involvement in each of the threads, apart from the mingle thread.
If there are any questions, feel free to ask them here. Thank you!
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Let's just do what we can, and as quickly as possible so we can catch up to Hiccup.
[ two birds, one stone, etc. ]
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just kidding. hiccup's got his extra not-suspicious exit lit up in front of him, and... well, with no other way to go, that's one of the few options available to him. glancing back to the elevator, he weighs the others: wait for hiro and tadashi, try to move back up, or just move forward.
considering the fact he's moving with toothless to the exit, what he chose is obvious. split up like this, they can cover more ground. the fact they brought him down here is another thing, too--they can't not go through this area, but it's worth is questionable.
hiccup'll poke around the warehouse area just a little more but, if there's nothing of note, he'll be moving to that exit!! good ideas. ]
▶ CHECKPOINT TWO_A.SAV
. . . CONTINUING RAID.EXE. . .
[ Alright, so now Tadashi and Hiro have totally left Hiccup and Toothless behind. Hopefully they don't mind too much when the elevator leaves them stranded in this eerie place, because that's sure what's happening!
So Hiccup's going right on towards that exit.
And when he steps through the door, he'll see that the room is wide and large, and beneath his feet there is nothing but air and darkness through the holed flooring. And in the middle of the room, lighting it up, there are strange objects. If he had been sensitive to magic, energy or life forces of any sort, it would be clear that that is what those objects are filled with... but he's not. A great deal of the strange objects are charred or outright destroyed, as though something large happened in this room before to do so. Even so, there's a steady hum, as if the machinery is still working in some way.
And because the room has suffered such destruction, there are quite a few worker robots there, seemingly working hard to fix these. It might be the most actual working activity from CERES employees ever seen.
Naturally, they all turn as soon as they see Hiccup. One of them drops its tools. ]
▶ CHECKPOINT ONE_B.SAV
. . . CONTINUING RAID.EXE. . .
[ Up go Hiro and Tadashi, leaving Hiccup and Toothless down in the depths to fend for themselves. What good pals!
Either way, the elevator will only be able to go so far up -- perhaps forty floors -- before it comes to a grinding halt and the doors slide open. There isn't even a noise to announce that they've arrived; they just slide open, and the elevator won't move any more.
Outside of said elevator, there's a hallway. It's a little dark, though light will reveal that it's a bit more "behind the scenes", so to speak; there's none of the sleekness of CERES' outward front. Wiring is exposed, and the flooring is somewhat rusting in places (don't fall through!). But otherwise, there is only one way to go, and that's forward, into the dark.
It's completely and totally silent. ]
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He has a feeling it won't be that simple this time. Still, he squints through the dark and steps out of the elevator, waiting for Baymax and Tadashi to follow. The robot automatically scans the area for any sign of life or movement, eyes lighting up a bit and shedding a bit of light on their path.]
...last time this happened, we found the Bridge locked in a cage. But this seems a little more...[Foreboding? Ominous? All sorts of spooky words.] C'mon. Baymax, be on defense. [And so he begins to move forward right into the darkness.]
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Better check our backs, too, [ tadashi says quietly. paranoid? who's paranoid. clearly not tadashi. he hasn't been in this part of the ceres tower - nor has he ever gone inside before - but he's seen way too many movies to know that people should be watching their backs just as much as they do with their front. ]
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Where do you think we are anyway? [With the extra light from Tadashi's flashlight though, maybe the answer will be obvious soon enough.]
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Hopefully somewhere useful. [ tadashi's optimistic, at the very least. he'd really like to learn what ceres is hiding, even if they might have arrived at one of the stranger floors. ]
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...what if we find someone else?
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[ i mean, he totally doubts that they'll meet another entity here similar to the bridge, but who knows... ]
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Hiro, you need to slow down so we can answer these things one at a time.
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Tadashi is correct. We will find answers one at a time. We are good at problem-solving. [It's a reminder mostly because even the robot thinks Hiro's getting too ahead of himself. But he's nervous. He's lost a few things just from how timing's played out. He's not really interested in letting it happen again.] There are still people stuck in there. [But that's all he says as he takes up his position in the rear and keeps watch while they move ahead. They have to be smart about this.] See anything yet?
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On the other hand, the ground they're walking on has gotten much, much more unstable and rusty, and trembles with every step they take.
Proceed with caution; it appears to be the worst right before they would make it out of the hallway. ]
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There is a doorway. [Yknow. In case they didn't see it. ] Tadashi, Hiro, I have some concerns. This floor is unstable. I suggest we leave it. [Whether Baymax means the floor of the building or the actual floor Hiro doesn't take time to figure out. Instead, he brainstorms.]
If the floor gives out, we're done. If we get on Baymax now we can fly into the room before the floor collapses. We just don't know what's in there. [Judging by the fact he's already moving to be behind Baymax, it's clear what he thinks.] We gotta make a decision though.
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We'll go forward.
[ looks like they both agree on what to do. ]
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If it's a large space, there's more room for error and more chances of an attack. He's on guard and he's sure Tadashi is, too. But at least he thinks he's ready for whatever they stumble upon.]
▶ CHECKPOINT TWO_B.SAV
. . . CONTINUING RAID.EXE. . .
[ They're all in the air, which means that they won't be running into any (literal) pitfalls. Instead, they carry right on into that larger space, though calling it a room would be pushing it. Rather, it's as though they're in the back parts of the tower, places that nobody is supposed to go. There are objects that are clearly energy generators of sorts, as well as control panels for things that must control other parts of the tower. They are labeled, but not in a language that Hiro or Tadashi can read.
Naturally, though, they're not supposed to be here. So as soon as they step into the room (or hover into the room), it sets off the alarm. A robotic voice says, rather flatly: ]
Disparity in Energy Levels Detected. Sending alert.
[ Otherwise, the room seems to be empty though. For now. ]
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A disparity in energy levels. It was talking about them. They were giving off energy readings somehow that were affecting the tower. But how? And why?]
They know we're here. [It's more an unnecessary statement than anything else but he allows his eyes to roam the walls.] We gotta move. [The question is...move where?]
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There's gotta be something here that'll switch the alarm off. Or open a new door. [ and this is tadashi already walking to the control panels. sure, he can't read what's written on them, but pressing stuff should at least help (them get into more trouble), right? though before he starts pressing buttons that look like it's the alarm switch, he takes a quick picture of the panel to study the characters later on. ]
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With that in mind, it's up to the robot now to do a scan for any doors or ways to turn off the alarms.]
Check the walls, too, before we push too many buttons. [With his scanners activated Baymax is searching and Hiro stays up on his back. Come on, come on, come on. One of these things has to work, right?]
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he nods when hiro mentions the walls, and he looks around after pressing some buttons (who knows what they'll do), to check if there are any levers that he can pull, or another button that he can press! ]
▶ CHECKPOINT THREE_B.SAV
. . . CONTINUING RAID.EXE. . .
[ So many buttons pressed.
And, lo and behold, it does open a door. A few of them, in fact. It opens a door off on the right wall, a glorious beacon of safety. It opens a door not far from them on the opposite wall.
And one of the buttons opens up a panel in the ceiling. They're not going to get much of a chance to decide, though, because said ceiling panel, once opened, has a suction like effect--they're both going to be sucked right up through it and into a strange tube. This must be some sort of method of transportation, and it's definitely not a comfortable one, but ultimately they'll be dumped in the room above.
They should still be able to hear the alarms below, and the sound of shouting below, but who cares about that? What really matters is that they're in a room that seems very promising.
Because what they'll find, if they follow the dim glow to the only light, is an old, abandoned terminal, computer screens still on full display. ]
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He motions for them to stay quiet as he gets up, approaching the terminal and gazing at the screens. This is definitely not where they're supposed to be...but what does it all mean? He's still too startled to say anything and instead looks at the screens with a bunch of unspoken questions in mind. What is this?]
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▶ FINAL CHECKPOINT.SAV
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