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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2015-12-15 05:00 pm

//EVENT023.EXE

Who: Everyone + the ghosts of Christmas past the ghosts who aren't the ghosts of Christmas past
When: OOC: 12/16 to 12/23 ; IC: 4/22 to 4/26
Where: All around Cerealia
What: We have some new friends visiting.
Rating/Warning: PG-13 for violent and dangerous situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event023.EXE



The metaphorical sun is shining today -- until it isn't. All of a sudden, there's a creeping sensation up your spine, and the sense that something bad is coming. The day seems a little darker. And those closer to the source who are in their homes in the residential district will understand that sensation better than anyone.

The pure of heart throughout the city who have been feeling under the weather lately will suddenly feel a terrible sense of all-encompassing dread overcome them. A loud metal groan will echo throughout the city as once again, the city undergoes surprise renovations. But today it is not what has been keeping the residents in – but rather some surprise visitors who have wanted out.

And there's a message on the wind, one that might be heard for anyone who listens hard enough...


Murderers.

Murderers.

Murderersmurderersmurderers.

//SCENARIOS.EXE


PHASE I

[ 9:00 ] The peace of the morning in the Residential District shatters just as the wall caves through. It’s a small segment of wall -- no more than five feet across at most. And yet the crash and groan of the metal being stretched is ominously accompanied by the distinct piercing screech of metal and another sound. A raucous noise, a combination of ungodly wailing and sharp, victorious laughter spills forth from the hole left in the wall as a myriad of ghosts and spirits erupt from the newly created exit. Characters with any type of spiritual sense will find themselves nearly overwhelmed by the amount of negative ghostly energy that suddenly floods Cerealia and characters with no sense of preservation will find any attempt to enter the hole blocked by the fiercest of ghosts, met with deadly force if they try to pass, as the ghosts won’t hesitate to do things such as reach straight into your body to try to stop your heart.

These ghosts are out for blood, and they don’t seem to stop no matter how you try to talk to them -- they just hiss out, over and over again, “Murderersmurderersmurderers.

From there, the ghosts move on. Their true target, after all, is CERES… but to them, there’s no difference between the character players and CERES. They’ll go for whoever gets in their way, phasing through walls and becoming tangible long enough to reach for characters before fading away again. Characters with special abilities will find themselves in a similar state. Their abilities may increase and decrease in power sporadically, or be completely gone. They may attempt to cast a spell only to find that the wrong spell is cast instead, or an attempt at healing may end up a more dangerous spell. Be careful with your own magical skills!

Those with items or powers specifically intended to ward off spirits will still fulfill their intended purposes when used – unless malicious spiritual energy gets to them first.

PHASE II

[ 14:00 ] It seems the ghosts have more tricks up their sleeves. It seems that a not-so-friendly ghost has decided to play a game with you. It doesn't matter where you are, or what you're doing, because a moment later a voice calls out -- Hey. Can you see me? -- and once you turn your head, you’ll come face to face with a surprise.

Who is it in this world (or your world, or any world) that you have managed to disappoint the most? A family member? A friend? Yourself? They face you now, eyes full of sadness, and they say, “I need you to do something for me.” Without another word, they’ll turn away and begin to walk. Your vision grows foggy, focused solely on the need to do whatever this person wants – they need you, after all. Your legs move to follow them, unless you manage to somehow resist.

But you apparently don’t seem to notice that you’re the only one who can see this person – or that they’re leading you stray toward that monorail track with the sound of the train coming closer, or that busy intersection, or right off the sky bridge.

PHASE III

[ 6:00 ] Other ghosts don’t feel like borrowing faces in order to inflict damage. No, they’ll inflict their damage on a far more personal level. They manifest suddenly and without warning – then all it takes is a simple touch. A ghostly hand reaches out to you and it feels like the cold wraps around your heart, and your vision skews, and then... they leave just as suddenly as they came.

Those who have been around for awhile may very well recognize the ghosts, at that.

But the damage has already been done. Depending on a character’s assigned sense, they will feel one of the following changes:

Sight: Hopefully you aren’t in the habit of bending the truth. Dead men tell no tales, they say. But what happens to a living person unable to tell lies? Any attempt at telling any lie or falsehood will cause the character to feel as though their throat has closed off, and they can do nothing more than choke.

Smell: The cold passes, but in some way that it never really leaves. And then everything seems perfectly normal. Nothing has changed, right? You're fine -- except that in a short period of time with how crazy things are, it becomes apparent that you're unable to feel pain. The damage to your body is the same as ever, but dangerously, you can't feel a thing.

Taste: It would appear as though the ghosts have a sense of humor. From those who rest in eternal slumber, try a few days of being unable to sleep. Everything seems fine at first... but slowly but surely, that lack of sleep will start to take its toll.

Hearing: Most others would feel relief once the ghosts left, finally a moment of peace. But you? You don’t feel anything – nothing kind, anyway. Rather, you have been left unable to feel joy. Everything seems either bleak or as though it simply has no emotional impact at all.

Touch: How many deaths have been caused in the name of heroics? Apparently in an attempt to keep future casualties down (or perhaps for their own laughter), the ghosts have left you unable to be brave. Suddenly, a situation you'd face fearlessly is one that has sent you running, panic sharp in your chest.

These effects will last throughout the event, if a character is caught by them.

PHASE IV

[ 10:00 ] While chaos erupts throughout the city, some of the more misguided ghosts (but still bloodthirsty, so very bloodthirsty) just happened to run into the wrong part of town and don’t know how to give a proper scaring. One ghost seems to think that it was a great idea to possess a masseusebot from the Spa. You’re grabbed suddenly! You fight for your life but can’t seem to get yourself out of its metal grip! With expert precision that only a robot can mange, it finds your pressure points – and releases all that tension from this Incredibly Bad Day. The ghost inside the robot is confused, distressed -- why is this human suddenly so relaxed? It only wants to murder. But the only illegal thing happening here is how good this massage makes you feel.

Maybe later you’ll walk down the street and get stopped by the ghost that possessed a balloon dispenser. Perhaps a ghost has possessed the friendly McCERES mascot, and is now handing out coupons with murderous intent. And of course, there are always the hug bots...

Look, they tried really hard, okay.

Of course... they might end up possessing technology a little closer to home as well, at which point it's not so funny.

BONUS

[ xx:xx ] Hopefully you have friends who have ghost-fighting skills. Or ghost-taming skills. Or ghost-bellydancing skills, who knows, we won't judge them if you don't. But what of those poor people who come from worlds where the supernatural is some weird television show?

Worry not, poor souls, for CERES is here to provide! Some time after the ruckus begins, characters will find what looks to be a hand-held vacuum cleaner situated innocuously in their rooms (only one per person, you greedy gus). The logo on the side will helpfully inform you that this is of CERES make, because the paper pamphlet beside your new device? Well, it's more like a picture book. Observe Stick-Man Sully as he uses his vacuum cleaner to capture ghosts! Learn from his stellar example! Do not stick the hose in your mouth or attempt to give the vacuum CPR, there's a big X over that picture. Also of the one where Stick-Man Sully sets his captive ghosts free once more, we don't want that, do we?

Your new ghost vacuum should prove effective against any ghastly ghoul that shoots your way, but beware! Should you capture a ghost and not turn in your vacuum to CERES for weekly ghost disposal, your ghost will serenade you in the wee hours of the morning with its song of choice. If you capture a whole horde of ghosts, well, congratulations. You have a boy band living in your vacuum.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's DECEMBER event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 12/16 to 12/23, or IC 4/22 to 4/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

cryptologic: (▲ come little children)

[personal profile] cryptologic 2015-12-22 06:48 am (UTC)(link)
[ Yes, Okabe, nobody expects ghosts, much like the Spanish Inquisition.

Dipper pops another handful of chips into his mouth, brow creasing. ]
That's what's so baffling. It makes me wonder if there's something else back there, buuuut considering what came out of that hole? I don't think it'd be such a great idea to just walk in there.

[ Korra had attempted to fly over and ended up in her apartment a full day later. That sort of thing gives Dipper the heeby-jeebies.

He glances at Okabe's vacuum. ]
I've been pretty curious how it works myself. How can you vacuum up something incorporeal?
dmails: (sleepy)

[personal profile] dmails 2015-12-28 02:30 am (UTC)(link)
Let's not investigate until all this mess is over. I mean, there has to be an end to them, they have to be finite, but... [He grimaces and rolls his eyes, as if to say 'but I don't really like the idea of being dead.' Besides, the one touched him, and now he's terrified of everything that skitters around the corners, afraid it'll reach into his body and tear his heart out from the inside.]

[Gee, it'd be great if that would end.]

[He slides a hand over the vacuum, the other reaching for a pretzel; he puts his fingers through one of the holes and twirls it.]
If I had to guess, an energy differential. They're incorporeal, so they must be made up of some sort of energy - probably something heretofore undiscovered. Find its opposite, and they'll be attracted. [Like the way this pretzel is attracted to his mouth; he pops the whole thing in his face when he stops talking.]
cryptologic: (▲ have a midnight jamboree)

[personal profile] cryptologic 2015-12-28 06:39 am (UTC)(link)
[ Sure, sure, they have to be finite. But one trillion is still a finite number, and who knows how many ghosts CERES pissed off... ]

Right. Something we've probably never encountered before. Like a looooot of the things that make up Cerealia. [ Like code that can be rendered physically, life after death, a whole lot of other things that Dipper finds endlessly frustrating. ]

I'd say let's try taking it apart, buuuut considering that that would probably set them free, I'm not too eager to do that.
dmails: (stop calling calling me)

[personal profile] dmails 2015-12-31 05:11 am (UTC)(link)
[A small scowl. And here, Okabe was thinking he could have a breakthrough on his hands! And maybe some cash.] Yeah - I'd say we could take apart the parts that aren't the holding tank, but... I don't know where the holding tank is. But I really want to take it apart... I mean, this is my thing! This is the thing I do, is take stuff apart and build it better.

You think any of your friends [you have those, right, dipper] have one they haven't used? If not, I'll ask my assistant [read: pester his girlfriend], but who knows with her...
cryptologic: (▲ come out to socialize)

[personal profile] cryptologic 2015-12-31 11:29 pm (UTC)(link)
[ The mention of an assistant gets a little eyebrow-raise from Dipper. He had an assistant here? That's...unusual.

But, he doesn't comment on it. ]


I can't think of any off the top of my head, but I could check with my roommates, too. That'd definitely be your best bet, though. If we could trap a ghost in a larger space, we could maybe even attempt a few experiments.

[ He glances around at the base. ] ...I wonder what would happen if we freed one inside here.
dmails: (twoooo salutes)

[personal profile] dmails 2016-01-02 03:14 am (UTC)(link)
[Hey, what's a mad scientist without an assistant? An assistant he's living with? An assistant with occasional smooch benefits? Come on, dude, that's the dream.]

[He taps a finger to his chin over and over in thought.]
Yeah, if you could check with your roommates, that'd be ideal. And maybe we can do a few...

[Wait, experiments??]

I hadn't thought about trapping one! I mean, it'd be best to do it while we're outside, but if we can trap one with these spiritual barriers... [And Okabe does the EVIL LAUGH without realizing it.] We can observe its behavior, and possibly figure out what they're made of!
cryptologic: (▲ don't be afraid)

[personal profile] cryptologic 2016-01-02 09:19 pm (UTC)(link)
[ Wow, dude, that laugh was kind of evil. Dipper's eyebrows raise just a bit at it, but he doesn't comment on it. ]

That's what I was thinking. I mean, I'll need to check with Rei on the spiritual properties of the ropes to make sure the ghost wouldn't just go poof by being unleashed inside here. But even if that happens it might tell us a few things about the nature of the ghosts.