PHASE I [ 9 00 ] The peace of the morning in the Residential District shatters just as the wall caves through. It’s a small segment of wall -- no more than five feet across at most. And yet the crash and groan of the metal being stretched is ominously accompanied by the distinct piercing screech of metal and another sound. A raucous noise, a combination of ungodly wailing and sharp, victorious laughter spills forth from the hole left in the wall as a myriad of ghosts and spirits erupt from the newly created exit. Characters with any type of spiritual sense will find themselves nearly overwhelmed by the amount of negative ghostly energy that suddenly floods Cerealia and characters with no sense of preservation will find any attempt to enter the hole blocked by the fiercest of ghosts, met with deadly force if they try to pass, as the ghosts won’t hesitate to do things such as reach straight into your body to try to stop your heart.
These ghosts are out for blood, and they don’t seem to stop no matter how you try to talk to them -- they just hiss out, over and over again, “Murderersmurderersmurderers.” From there, the ghosts move on. Their true target, after all, is CERES… but to them, there’s no difference between the character players and CERES. They’ll go for whoever gets in their way, phasing through walls and becoming tangible long enough to reach for characters before fading away again. Characters with special abilities will find themselves in a similar state. Their abilities may increase and decrease in power sporadically, or be completely gone. They may attempt to cast a spell only to find that the wrong spell is cast instead, or an attempt at healing may end up a more dangerous spell. Be careful with your own magical skills!
Those with items or powers specifically intended to ward off spirits will still fulfill their intended purposes when used – unless malicious spiritual energy gets to them first.
PHASE II [ 14 00 ] It seems the ghosts have more tricks up their sleeves. It seems that a not-so-friendly ghost has decided to play a game with you. It doesn't matter where you are, or what you're doing, because a moment later a voice calls out -- Hey. Can you see me? -- and once you turn your head, you’ll come face to face with a surprise.
Who is it in this world (or your world, or any world) that you have managed to disappoint the most? A family member? A friend? Yourself? They face you now, eyes full of sadness, and they say, “I need you to do something for me.” Without another word, they’ll turn away and begin to walk. Your vision grows foggy, focused solely on the need to do whatever this person wants – they need you, after all. Your legs move to follow them, unless you manage to somehow resist. But you apparently don’t seem to notice that you’re the only one who can see this person – or that they’re leading you stray toward that monorail track with the sound of the train coming closer, or that busy intersection, or right off the sky bridge.
PHASE III [ 6 00 ] Other ghosts don’t feel like borrowing faces in order to inflict damage. No, they’ll inflict their damage on a far more personal level. They manifest suddenly and without warning – then all it takes is a simple touch. A ghostly hand reaches out to you and it feels like the cold wraps around your heart, and your vision skews, and then... they leave just as suddenly as they came.
Those who have been around for awhile may very well recognize the ghosts, at that.
But the damage has already been done. Depending on a character’s assigned sense, they will feel one of the following changes: Sight: Hopefully you aren’t in the habit of bending the truth. Dead men tell no tales, they say. But what happens to a living person unable to tell lies? Any attempt at telling any lie or falsehood will cause the character to feel as though their throat has closed off, and they can do nothing more than choke.
Smell: The cold passes, but in some way that it never really leaves. And then everything seems perfectly normal. Nothing has changed, right? You're fine -- except that in a short period of time with how crazy things are, it becomes apparent that you're unable to feel pain. The damage to your body is the same as ever, but dangerously, you can't feel a thing.
Taste: It would appear as though the ghosts have a sense of humor. From those who rest in eternal slumber, try a few days of being unable to sleep. Everything seems fine at first... but slowly but surely, that lack of sleep will start to take its toll.
Hearing: Most others would feel relief once the ghosts left, finally a moment of peace. But you? You don’t feel anything – nothing kind, anyway. Rather, you have been left unable to feel joy. Everything seems either bleak or as though it simply has no emotional impact at all.
Touch: How many deaths have been caused in the name of heroics? Apparently in an attempt to keep future casualties down (or perhaps for their own laughter), the ghosts have left you unable to be brave. Suddenly, a situation you'd face fearlessly is one that has sent you running, panic sharp in your chest.
These effects will last throughout the event, if a character is caught by them.
PHASE IV [ 10 00 ] While chaos erupts throughout the city, some of the more misguided ghosts (but still bloodthirsty, so very bloodthirsty) just happened to run into the wrong part of town and don’t know how to give a proper scaring. One ghost seems to think that it was a great idea to possess a masseusebot from the Spa. You’re grabbed suddenly! You fight for your life but can’t seem to get yourself out of its metal grip! With expert precision that only a robot can mange, it finds your pressure points – and releases all that tension from this Incredibly Bad Day. The ghost inside the robot is confused, distressed -- why is this human suddenly so relaxed? It only wants to murder. But the only illegal thing happening here is how good this massage makes you feel. Maybe later you’ll walk down the street and get stopped by the ghost that possessed a balloon dispenser. Perhaps a ghost has possessed the friendly McCERES mascot, and is now handing out coupons with murderous intent. And of course, there are always the hug bots...
Look, they tried really hard, okay.
Of course... they might end up possessing technology a little closer to home as well, at which point it's not so funny.
BONUS [ xx xx ] Hopefully you have friends who have ghost-fighting skills. Or ghost-taming skills. Or ghost-bellydancing skills, who knows, we won't judge them if you don't. But what of those poor people who come from worlds where the supernatural is some weird television show? Worry not, poor souls, for CERES is here to provide! Some time after the ruckus begins, characters will find what looks to be a hand-held vacuum cleaner situated innocuously in their rooms (only one per person, you greedy gus). The logo on the side will helpfully inform you that this is of CERES make, because the paper pamphlet beside your new device? Well, it's more like a picture book. Observe Stick-Man Sully as he uses his vacuum cleaner to capture ghosts! Learn from his stellar example! Do not stick the hose in your mouth or attempt to give the vacuum CPR, there's a big X over that picture. Also of the one where Stick-Man Sully sets his captive ghosts free once more, we don't want that, do we? Your new ghost vacuum should prove effective against any ghastly ghoul that shoots your way, but beware! Should you capture a ghost and not turn in your vacuum to CERES for weekly ghost disposal, your ghost will serenade you in the wee hours of the morning with its song of choice. If you capture a whole horde of ghosts, well, congratulations. You have a boy band living in your vacuum.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
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Oh, uh, nothing, really.
[It was a poor attempt at evasiveness, and Kazuya himself knew it. He pursed his lips, briefly looking like he swallowed a lemon, and tugged at the hem of his sleeve that stopped just past his elbow, as if trying to coax it to become longer. After about five seconds of this, he finally relented, heaving a great sigh;]
Just- well, y'know how these ghosts are rolling, right? They put you in a trance, and even if you're fighting them, they're stubbornly hard to shake off. I just found that a bit of pain helps to jolt you back to your senses, so, yeeeeeah. I just... do this.
[He lifted his arm up, waving it about as an example, before letting it drop to hang limply at his side]
It's nothing to worry about. I, erm, just, misjudge how much force to put behind it when I'm zombie shuffling to my death.
[And wasn't that a strange thought? Yu-Yu worrying about him. Kazuya knew he hadn't left a very good impression on him, after bursting into his hospital room and threatening him so openly like that, so for him to worry... Kaz didn't know whether to be suspicious, or feel guilty for threatening such a stand up guy. Ah, maybe they somehow patched things up at the hot tub party? He... vaguely remembered meeting Yu there, ish... his memories were kind of foggy around that point]
no subject
Why don't we go together?
[ Offered mildly. Even if Kaz says it's nothing to worry about, there's strength in numbers right now. ]
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If you want. [His tone was equally mild, even if the wariness didn't fade from his gaze] It's probably best to move in numbers, in case one of us gets hypnotised, I guess. [He paused, obviously hesitating in what he was going to say next] Though, uhm, I'm wondering... why would you want to? I haven't been all that pleasant to you, so, um...
no subject
[ He spends a moment giving that question the consideration it deserves, but in the end, he smiles.
Soz about that. ]
If we're going to be friends, why wouldn't I want to?
[ Kazuya's a mystery, sure. Whoever, or whatever, Bel is, Kazuya seems to care a lot - about Minato, and about other people. Yu's just trusting his instincts here, but ... he doesn't think he's wrong. ]
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[Kazuya blinked very slowly in obvious surprise. How... bold. Kazuya toyed with the idea of feigning offence at Yu's shameless presumptuousness, but after a moment's pause, decided he didn't really have a leg to stand on. He broke into passing acquaintances houses to raid their fridges after all, soooo...]
You're one weird duck, y'know that? Most people would stay away from the lunatic who threatened them in their hospital bed, rather than befriending them. [He let out a huff] Plus, I have a feelin' you're gonna be high maintenance like Hyou-Kyou, or Minny... do I really need more of that in my life?
[But then, that's what made his life interesting, he supposed; having stupid, idiot, fragile humans with no sense of self-preservation as friends. The stress of it kept him on his toes... and Yu seemed decent enough.
...
Minny was also fond of him too.
...
Sigh]
But sure, okay. We'll make friends. You seem like a stand up guy, so...
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I'll do my best to be as low maintenance as possible. Besides, I don't think you're a lunatic. I can't say I enjoyed being threatened, but... [ A beat, and his smile fades into something more thoughtful. ] You were concerned for Minato-san. Like I've said before, I don't blame you for that.
[ His smile returns, and he props one hand on his hip. ] Friends it is. Come on, we should get out of this area.
no subject
[Kazuya cast one last suspicious look about him, as if expecting his words to summon them again. But the street remained unhaunted (for now). Good, let's hope it stayed that way for the rest of the day]
Let's get something to eat, actually. Need to top up the ol' fuel tank. [Badly. Regeneration, even something as small as claw marks on his wrists, took a lot of energy. He was starving, and he only ate less than an hour ago!] I'm thinking... dango! Sounds great? Of course it does. Let's go!