reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2015-12-15 05:00 pm

//EVENT023.EXE

Who: Everyone + the ghosts of Christmas past the ghosts who aren't the ghosts of Christmas past
When: OOC: 12/16 to 12/23 ; IC: 4/22 to 4/26
Where: All around Cerealia
What: We have some new friends visiting.
Rating/Warning: PG-13 for violent and dangerous situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event023.EXE



The metaphorical sun is shining today -- until it isn't. All of a sudden, there's a creeping sensation up your spine, and the sense that something bad is coming. The day seems a little darker. And those closer to the source who are in their homes in the residential district will understand that sensation better than anyone.

The pure of heart throughout the city who have been feeling under the weather lately will suddenly feel a terrible sense of all-encompassing dread overcome them. A loud metal groan will echo throughout the city as once again, the city undergoes surprise renovations. But today it is not what has been keeping the residents in – but rather some surprise visitors who have wanted out.

And there's a message on the wind, one that might be heard for anyone who listens hard enough...


Murderers.

Murderers.

Murderersmurderersmurderers.

//SCENARIOS.EXE


PHASE I

[ 9:00 ] The peace of the morning in the Residential District shatters just as the wall caves through. It’s a small segment of wall -- no more than five feet across at most. And yet the crash and groan of the metal being stretched is ominously accompanied by the distinct piercing screech of metal and another sound. A raucous noise, a combination of ungodly wailing and sharp, victorious laughter spills forth from the hole left in the wall as a myriad of ghosts and spirits erupt from the newly created exit. Characters with any type of spiritual sense will find themselves nearly overwhelmed by the amount of negative ghostly energy that suddenly floods Cerealia and characters with no sense of preservation will find any attempt to enter the hole blocked by the fiercest of ghosts, met with deadly force if they try to pass, as the ghosts won’t hesitate to do things such as reach straight into your body to try to stop your heart.

These ghosts are out for blood, and they don’t seem to stop no matter how you try to talk to them -- they just hiss out, over and over again, “Murderersmurderersmurderers.

From there, the ghosts move on. Their true target, after all, is CERES… but to them, there’s no difference between the character players and CERES. They’ll go for whoever gets in their way, phasing through walls and becoming tangible long enough to reach for characters before fading away again. Characters with special abilities will find themselves in a similar state. Their abilities may increase and decrease in power sporadically, or be completely gone. They may attempt to cast a spell only to find that the wrong spell is cast instead, or an attempt at healing may end up a more dangerous spell. Be careful with your own magical skills!

Those with items or powers specifically intended to ward off spirits will still fulfill their intended purposes when used – unless malicious spiritual energy gets to them first.

PHASE II

[ 14:00 ] It seems the ghosts have more tricks up their sleeves. It seems that a not-so-friendly ghost has decided to play a game with you. It doesn't matter where you are, or what you're doing, because a moment later a voice calls out -- Hey. Can you see me? -- and once you turn your head, you’ll come face to face with a surprise.

Who is it in this world (or your world, or any world) that you have managed to disappoint the most? A family member? A friend? Yourself? They face you now, eyes full of sadness, and they say, “I need you to do something for me.” Without another word, they’ll turn away and begin to walk. Your vision grows foggy, focused solely on the need to do whatever this person wants – they need you, after all. Your legs move to follow them, unless you manage to somehow resist.

But you apparently don’t seem to notice that you’re the only one who can see this person – or that they’re leading you stray toward that monorail track with the sound of the train coming closer, or that busy intersection, or right off the sky bridge.

PHASE III

[ 6:00 ] Other ghosts don’t feel like borrowing faces in order to inflict damage. No, they’ll inflict their damage on a far more personal level. They manifest suddenly and without warning – then all it takes is a simple touch. A ghostly hand reaches out to you and it feels like the cold wraps around your heart, and your vision skews, and then... they leave just as suddenly as they came.

Those who have been around for awhile may very well recognize the ghosts, at that.

But the damage has already been done. Depending on a character’s assigned sense, they will feel one of the following changes:

Sight: Hopefully you aren’t in the habit of bending the truth. Dead men tell no tales, they say. But what happens to a living person unable to tell lies? Any attempt at telling any lie or falsehood will cause the character to feel as though their throat has closed off, and they can do nothing more than choke.

Smell: The cold passes, but in some way that it never really leaves. And then everything seems perfectly normal. Nothing has changed, right? You're fine -- except that in a short period of time with how crazy things are, it becomes apparent that you're unable to feel pain. The damage to your body is the same as ever, but dangerously, you can't feel a thing.

Taste: It would appear as though the ghosts have a sense of humor. From those who rest in eternal slumber, try a few days of being unable to sleep. Everything seems fine at first... but slowly but surely, that lack of sleep will start to take its toll.

Hearing: Most others would feel relief once the ghosts left, finally a moment of peace. But you? You don’t feel anything – nothing kind, anyway. Rather, you have been left unable to feel joy. Everything seems either bleak or as though it simply has no emotional impact at all.

Touch: How many deaths have been caused in the name of heroics? Apparently in an attempt to keep future casualties down (or perhaps for their own laughter), the ghosts have left you unable to be brave. Suddenly, a situation you'd face fearlessly is one that has sent you running, panic sharp in your chest.

These effects will last throughout the event, if a character is caught by them.

PHASE IV

[ 10:00 ] While chaos erupts throughout the city, some of the more misguided ghosts (but still bloodthirsty, so very bloodthirsty) just happened to run into the wrong part of town and don’t know how to give a proper scaring. One ghost seems to think that it was a great idea to possess a masseusebot from the Spa. You’re grabbed suddenly! You fight for your life but can’t seem to get yourself out of its metal grip! With expert precision that only a robot can mange, it finds your pressure points – and releases all that tension from this Incredibly Bad Day. The ghost inside the robot is confused, distressed -- why is this human suddenly so relaxed? It only wants to murder. But the only illegal thing happening here is how good this massage makes you feel.

Maybe later you’ll walk down the street and get stopped by the ghost that possessed a balloon dispenser. Perhaps a ghost has possessed the friendly McCERES mascot, and is now handing out coupons with murderous intent. And of course, there are always the hug bots...

Look, they tried really hard, okay.

Of course... they might end up possessing technology a little closer to home as well, at which point it's not so funny.

BONUS

[ xx:xx ] Hopefully you have friends who have ghost-fighting skills. Or ghost-taming skills. Or ghost-bellydancing skills, who knows, we won't judge them if you don't. But what of those poor people who come from worlds where the supernatural is some weird television show?

Worry not, poor souls, for CERES is here to provide! Some time after the ruckus begins, characters will find what looks to be a hand-held vacuum cleaner situated innocuously in their rooms (only one per person, you greedy gus). The logo on the side will helpfully inform you that this is of CERES make, because the paper pamphlet beside your new device? Well, it's more like a picture book. Observe Stick-Man Sully as he uses his vacuum cleaner to capture ghosts! Learn from his stellar example! Do not stick the hose in your mouth or attempt to give the vacuum CPR, there's a big X over that picture. Also of the one where Stick-Man Sully sets his captive ghosts free once more, we don't want that, do we?

Your new ghost vacuum should prove effective against any ghastly ghoul that shoots your way, but beware! Should you capture a ghost and not turn in your vacuum to CERES for weekly ghost disposal, your ghost will serenade you in the wee hours of the morning with its song of choice. If you capture a whole horde of ghosts, well, congratulations. You have a boy band living in your vacuum.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's DECEMBER event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 12/16 to 12/23, or IC 4/22 to 4/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

a_meebo: (The dream that you wish (4))

[personal profile] a_meebo 2015-12-29 09:50 pm (UTC)(link)
[He nods.]

Yeah, to both questions. Someone else I know ran into a different ghost, but since then she's been abnormally terrified by everything. You seem capable of handling yourself, but it might be best to avoid them if you see them.

[Mikleo tilts his head at Nico.]

You haven't been injured at all during all of this, have you? I have healing spells and medicine if you need them.

[personal profile] zombiedude 2015-12-29 10:15 pm (UTC)(link)
By different, do you mean it looked different? There might be different ghosts that cause different effects, if that's the case... [Terrified by everything? Yeah, he'll make extra sure to do his best to not let anything touch him until this is over with. He won't be doing anyone any good if he's terrified by everything.]

If the ghost touching you hasn't cause any problems besides being forced to be honest, were you feeling ill before that?

[In response to Mikleo's own question, he shakes his head.] I'm fine. Like you said, I have a way with ghosts. I know how to deal with them. Keep the medicine for someone who needs it more.

[But now he's curious about what Mikleo can do.] You can do healing spells. Does that mean you have some sort of magic? [There's an outside table with chairs he sees in the distance, so he motions for Mikleo to follow him. He wants to get this guy sitting down and resting before he might possibly pass out. Nico doesn't want to have to drag him to the chair if he can avoid it.]
a_meebo: (We're walking in the air)

[personal profile] a_meebo 2015-12-29 10:28 pm (UTC)(link)
[Mikleo follows him and takes a seat, a hint of relief at sitting down showing in his expression.]

Yes, they look vastly different from the majority of the ghosts we've been fighting off. I didn't see which one did that to her, unfortunately.

[At least those ghosts in particular are recognizable.]

I fell ill at the same time as others did. No fever, though, and all of our dreams have been plagued with nightmares we don't remember. It's clear that the cause has been the spiritual corruption where the ghosts have been coming from. A very similar thing happens when people like me sense strong corruption.

[Mikleo notes that he doesn't seem terribly doubtful of magic. That's good, since it means he doesn't have to prove anything.]

Water elemental magic, specifically, and my healing only works on one person at a time. Ice and steam are other things I can manipulate, though I don't have as much finesse with the latter.

[personal profile] zombiedude 2015-12-29 11:15 pm (UTC)(link)
[Hmmm... The 'spiritual corruption' and people getting sick from it is worrying, and Nico makes a mental note to go check out the wall more closely later on. He's been more focused on helping people since the chaos started, but it might help to get a closer look.

Water magic, huh. Nico can't hold back the mental snort in his head. Why is it that out of the various people he's met here with abilities, the majority of the ones who have had anything similar to something someone back home has have Percy's abilities. Maybe water abilities are just more common across the universes. That, or all the universes just like to keep messing with him.

His mouth curls up into a light smirk.
] I bet manipulating steam looks pretty cool, and healing is always a useful thing to have. [Healing makes him think about someone else from home but he quickly veers away from that thought. Nope, not going to think about that right now.] Do other people have abilities like yours where you come from?
a_meebo: (Be the overflow (3))

[personal profile] a_meebo 2016-01-01 01:44 am (UTC)(link)
[He huffs out a laugh.]

It can be a little flashy, especially when I use it in a Seraphic Arte. Or spell, I suppose most would call it.

[Mikleo hums as he chooses his words for his answer.]

It's rare for humans to be able to use magic, but my race, the seraphim, all have elemental magic. Every seraph channels one of the four elements more strongly than the others. Sometimes, we can learn to use other elements in combination with our natural element. Ice, for example, is a combination of water and earth. Steam would be a combination of water and fire.

[personal profile] zombiedude 2016-01-04 01:12 am (UTC)(link)
[Seraphim? That's interesting. Not a race he's ever heard of before, but he nods his head in understanding as he follows along.]

My world is sort of like that. Humans can't use magic, although some have the gift of clear sight and can... see it. [Bit of a simplification, but it works for now.] There are half humans called demigods and other mythical beings that have different abilities, and some of them are elemental. I know different people who can control wind, water, fire, and earth. I can control the earth myself a little bit, but not as good as my sister.
a_meebo: (Or wanted to see?)

[personal profile] a_meebo 2016-01-07 06:27 pm (UTC)(link)
[Mikleo tilts his head. That's...interesting.]

That explains a lot about why you can perceive me. We're not normally seen by humans, unless they have resonance strong enough to do so. Your world's 'clear sight' is a good comparison to what resonance is, but it deals more with a human's natural spirituality.

[He shrugs a little.]

Otherwise, humans don't know we're there, other than by seeing the supernatural phenomenon we can cause. It's the same with our world's monsters, which we call hellions. Although, with hellions, they can at least see them as animals or normal people instead of what they really are.

[personal profile] zombiedude 2016-01-08 01:11 am (UTC)(link)
We have a thing called the Mist that covers up all the mythological stuff. It sounds similar. People who have clear sight can see through the Mist, and people who don't might, for example, see a hellhound as a poodle instead.

What's this supernatural phenomenon you cause?
a_meebo: (To where the water was)

[personal profile] a_meebo 2016-01-12 10:48 pm (UTC)(link)
Well...it depends. For a regular seraph, that would be things like making water unable to boil, sudden rock formations, lightning on a clear day, and other elemental things like that. When a seraph decides to grant a land their blessing and become a Lord of the Land, that can be as different as one seraph to another. It can be beneficial, like good health or academic achievement, but...not all blessings are good, and a seraph won't know if their blessing is bad until they become a Lord of the Land.

[Mikleo looks a little sad at that. He's met two seraphim like that already.]