
You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.
It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.
The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.
Thankfully, you're not alone -- right?  ...
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PHASE I [ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.
It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.
If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.
Somehow, it feels a little familiar.
And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.
Maybe that's why they weren't in the Nexus Code.
PHASE II [ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.
Well. It’s not so fresh, really.
The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.
And you’re not alone.
It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.
It might be time to run.
They aren't happy about being disturbed, and you're in their way.
PHASE III [ ??? ] Above ground, there are a lot of broken down buildings.
Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.
And other buildings... are even less trustworthy than that.
There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.
Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.
And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?
Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.
PHASE IV [ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.
And if you turn it on, there is a brief message.
Transmission Broadcasting.
Transmission Connected.
And then, there is a face.
BONUS [ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.
➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.
➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.
➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.
➝ :( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?
➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.
➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.
➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.
➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change. The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.
PENALTY [ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --
They’re back to being dead.
When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.
These effects will last an IC week, before slowly things go back to normal.
That was strange.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
open!
[It's dark.
It's dark, and Ruby's tense, even if also a little sleepy; she was fast asleep (so alas, she's in her pajamas, though she was lucky enough to have her boots brought as well, which she tugs on immediately). But... even so, she's sluggish, yawning as she stumbles down the pathway, because it's the middle of the night and she's 15 and:]
I didn't want to be woken up this early...
[It's kind of chilly with that breeze down here...she shivers, rubbing her arms, still just wandering forward with half-open eyes.
Hopefully she doesn't bump into anyone, it's kind of fragile and rickety here.]
phase i-b
[She didn't really intend to go down. It just sort of happened, because one moment she was tramping along curiously, everything dark and pretty much unable to be seen through, and the next the pathway is crumbling underneath her.
That's unfortunate.
She manages to grab onto the edge with a startled yelp, but in the process of swinging herself back up onto the path, she...just ends up breaking more of the rusted metal with the force of her swing.
Oops.
So now a good portion of said path is falling, possibly with you on it. SORRY. For her part, Ruby just swings her weapon downward and fires a sniper shot at the ground below, slowing her own descent to the point that she won't get hurt when she lands in the mud. Cheater.]
phase ii
[Are you being harassed by one of those monsters? Are you in danger? Were you handling it just fine on your own? Either way, there's now a Ruby Rose flinging herself at the monster, unnecessarily giant scythe out and ready to slice off limbs.
Farewell, monster limbs.
She lands neatly, looking up quickly.]
You okay?
[Except there may not be time to answer, because there's the screech of metal on rock Ruby frowns when she glances over her shoulder to see the monster putting itself back together.]
Hey, wait! I just cut that off!
[It doesn't seem to care.]
phase ii
Weiss rushes from behind the hulking monster, scraping its shoulder with the edge of Myrtenaster and covering it with ice. It hardly looked like it hurt the thing, but at least now it might have some trouble putting itself back together.]
You ready?
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[This feels like old times, so no matter the fact that this is a dangerous situation, and they're stuck somewhere that should really be concerning, Ruby's still...having fun. She's fighting monsters with Weiss again.
It's great.]
I'm ready--let's do this thing.
[She figures if Weiss freezes it first, and then Ruby smashes it with her scythe, maybe it won't be able to put itself back together--which is why that's the plan she's sharing.]
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phase ii
When Ruby jumps in, it's at the exact wrong moment — right into the path of Yona's arrow. She doesn't have time to do anything except scream —]
RUBY! LOOK OUT!
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[Thankfully, the warning comes in time; somehow, Ruby twists mid-air, narrowly avoiding the arrow. It slices along her arm, but her aura heals up that gash immediately, and by the time she's hit the ground feet first, it's as though it never happened.
Though she's glancing over her shoulder to see where the arrow went, wide-eyed.]
Whoa, bow and arrows. Vintage. I was definitely not expecting that.
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phase i-a
case in point: ]
-- Ruby? [ he calls out softly, trying not to scare her. that's her, right? his footsteps clonk against the metal underfoot as he approaches. ] Are you alright?
[ not the most specific or helpful question in the world, but he honestly can't think of what else to say in this situation. ]
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She yawns.]
Huuuh?
[...]
Oh, Lop!
[It takes a few more sleepy blinks, but at least she's smiling.]
Is that you?
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i-b
Give him a second to spit some mud out of his mouth before he speaks. ]
Pff... o-okay, this is definitely not a dream anymore... or, or nightmare.... why am I arguing semantics with myself?
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Ew, ew, ewwwwww!
Ew!
[UGHHH]
... Jaune? Is that you?
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phase ii
The monster doesn't stop. Now mostly repaired, it seems to be launching itself in their direction.
She turns to look at the girl beside her, wondering if this is not the worst possible start to her second day down here imaginable and... not exactly concerned whether it is or not. In fact, she is calm as a cucumber. ]
I have an idea, but it might get us killed. Are you all right with that?
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[Give Ruby a moment, she'll catch on to the RIDICULOUS HAIR plus Weiss' picture. For now, well, there are some distracting things, like how the monster is slowly piecing itself back together again. Ruby watches in fascination, answering somewhat absently.]
... Uh huh. Sure.
[...]
Whatcha got in mind?
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phase i-a
RUBYYYYYYYYYYYYYYYYYYYYYYY--
[ That. Someone's clearly on a sister hunt. ]
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But hey.
She's over here.]
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one-a!
[His eyes stop glowing, but the light moves to his hand; the light makes it easier to look around. Still, he just raises both eyebrows.]
We are not in the Nexus Code, at the least... Do you have any idea?
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She has enough tact (somehow?) to not comment on it (yet), but she does perk up a little at that, a bit more awake.]
Nope!
[Don't say such things so cheerfully, Ruby.]
But I'll have some in a bit when I wake up a bit more. How are you doing, Chibi? It's good to see you!
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phase i-b;
yuri's tumbling pretty quickly as the path falls—and while he does make a pretty valiant attempt to somersault and make a decent landing, the debris makes for a really awkward landing.
awkward enough that his arm slams hard into a jutted piece of metal, causing a bit of an unceremonious snap! and a subsequent hiss of pain.]
Dammit—!
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Ruby manages to catch herself, even if she lands in debris and ends up feeling disgusting, covered in grime as she is--but she hears the familiar voice and that curse, and bolts upright immediately to try to find him.]
Yuri? Yuri!
[That didn't sound good at all.]
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II
Ah, I think he needs that...
[Apparently, as he starts putting it back on...]
I don't think they're much for listening at all!
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[Hajime is certainly not wrong; Ruby's just left standing there watching in fascination as the monster starts to put itself back together. Even though she should...really.... do something about that.
Thankfully, as it starts to approach them again, Ruby shakes herself.]
Oh, right. I guess we should...start backing up? Yeah, maybe do that.
[For her part, Ruby flips her scythe around, digging the blade into the ground behind her, and starts to fire off sniper rifle rounds at the monster, trying to knock off its more delicate-looking pieces. It doesn't seem to be doing enough though... yeah, retreat might be good.]
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phase ii!
She startles when she lands, hiding her eyes as they return back to normal. When she looks back up, it's to bad news.]
Fuck. [Her stamina is running low. This is bad.] I don't think it cares.
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i-a.
He hears her voice before she bumps into him, and thank goodness he recognizes it because otherwise he probably would have jumped right off the railway in surprise. ]
Ruby? They got you, too?
[ For all he knows, everyone in the city is down here, but he hasn't seen enough people to make any sort of conclusion about that. ]
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phase ii
...Or not. He winces when the monster starts reassembling itself. ]
You might have to try harder than that.
[ Not even a "thanks" from this guy. ]
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ia
He gives her a wry smile, even though it's probably hard to see it in the darkness. ]
Neither did I. Talk about a rude awakening, huh...
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i-a
He comes across Ruby though, who almost runs into him, and he tilts his head.]
Hey, are you okay?
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phase i-b
Are you alright?
[ It didn't look as if she got hurt when she swung down but it also didn't look as if she had intended to come down here either... ]
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