reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-02-12 05:00 pm

//EVENT026.EXE

Who: All of the unlucky souls who are dragged along for the ride
When: IC: 5/22 to 5/26 ; OOC: 2/13 to 2/20
Where: The Dark Parts of Cerealia
What: File Not Found
Rating/Warning: PG-13 for violence and some scary situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event026.EXE



You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.

It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.

The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.

Thankfully, you're not alone -- right?

...

...........

................

:)


//SCENARIOS.EXE


PHASE I

[ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.

It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.

If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.

Somehow, it feels a little familiar.

And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.

Maybe that's why they weren't in the Nexus Code.

PHASE II

[ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.

Well. It’s not so fresh, really.

The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.

And you’re not alone.

It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.

It might be time to run.

They aren't happy about being disturbed, and you're in their way.

PHASE III

[ ??? ] Above ground, there are a lot of broken down buildings.

Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.

And other buildings... are even less trustworthy than that.

There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.

Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.

And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?

Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.

PHASE IV

[ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.

And if you turn it on, there is a brief message.


Transmission Broadcasting.

Transmission Connected.


And then, there is a face.

BONUS

[ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.

➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.

➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.

➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.

:( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?

➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.

➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.

➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.

➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change.

The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.


PENALTY

[ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --

They’re back to being dead.

When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.

These effects will last an IC week, before slowly things go back to normal.

That was strange.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's February event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 2/13 to 2/20, or IC 5/22 to 5/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

bloodbiter: (what a glorious fart sound)

[personal profile] bloodbiter 2016-02-13 01:12 am (UTC)(link)
phase i

[she's been on alert ever since the explosions started, but it's after everyone is pulled away below ground and she hears strange animal noises that she unsheathes her sword, looking around warily. her first course of action, of course, is to be certain that whoever she's near is unharmed.

as such, there's a young woman with weapon in hand approaching you with a concerned expression.]


Are you hurt?

[alternatively, after she's made sure everyone is accounted for, she's going to head up the slope carefully.]

phase iii

[she isn't looking for shelter, but she's certainly curious about what she might find inside any of these buildings. she's careful not to enter any that look too unsafe - her curiosity isn't great enough to risk injury or death, particularly since she isn't sure what the near future might bring. if things become more dangerous, she would much rather be uninjured and able to deal with it.

as she enters one of the buildings, she stares with wonder at the mirror - until it begins to change. anyone who happens to enter will see a series of images flash over the shards of glass - she's is on a battlefield, kneeling next to blonde young woman laying on the ground. the view shifts to another mirror; the girl's eyes close and she goes limp, lying on the grass of the valley. one final shift, and there's a view of adelina standing up and backing away from the girl, panicked and horrified and sobbing as her hands fly to her face. then it ends.

even after it's over, adelina stands rooted in place, staring at the mirrors. she brings a hand up to her mouth as tears start to form in her eyes.]
coastal: (✧ did you just hit me)

i

[personal profile] coastal 2016-02-13 02:32 am (UTC)(link)
[Strangers always put Lili on edge.

In truth, she's not in the best shape already. The darkness has her scared, the sound of screeching metal has her paranoid, and the lack of answers to be found anywhere has her immobile for a few moments. Then there's something approaching her and she immediately shrinks back like a scared animal.]


Who are you?

[Lili, don't answer a question with a question.]
bloodbiter: (that's disgusting. fucking memes!)

[personal profile] bloodbiter 2016-02-13 05:47 am (UTC)(link)
[upon noticing her discomfort, adelina sheathes her sword once more, trying to adopt a gentler pose to help lili feel more at ease. she even opts for a smile.]

My name is Adelina. Have you been injured?
coastal: (✧ sudden plot twist)

[personal profile] coastal 2016-02-13 07:20 am (UTC)(link)
[Ah....

Lili possesses one thought: How is she able to smile right now?]


No.... I'm fine - are you a nurse?

[Or... a knight? How odd, to see another woman wield a sword. She hasn't seen anything like it since Yona or Ayura.]
bloodbiter: (on a scale of one to stupid)

[personal profile] bloodbiter 2016-02-14 03:12 am (UTC)(link)
A nurse?

[she shakes her head.]

No, I have precious little knowledge of medicine. I'd like to help you all the same, however. I don't believe it's safe to stay here.

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sayonaradumbass: (the horror)

1

[personal profile] sayonaradumbass 2016-02-13 03:52 am (UTC)(link)
[at least he didn't land on his face this time...just his ass. leaning up on his elbows, he squints at her]

Aw shit. We've gotta stop meeting like this....it's not romantic. Are you alright?
bloodbiter: (are you spaghettifying on me)

[personal profile] bloodbiter 2016-02-13 05:49 am (UTC)(link)
[she blinks, then narrows her eyes in confusion. as she reaches down to help him up:]

Of course it isn't. Why would it be romantic?

Yes, I'm fine. And yourself?
sayonaradumbass: (Default)

[personal profile] sayonaradumbass 2016-02-13 06:19 am (UTC)(link)
[taking her hand, he hauls himself up with a huff]

The atmosphere. It's supposed to be mysterious...but we just get screwed with. And I'm fine. Guess it's this shit again, huh.
bloodbiter: (that's about the millionth baby head)

[personal profile] bloodbiter 2016-02-13 06:21 am (UTC)(link)
Even if the atmosphere was mysterious, I don't see how that makes this romantic in the least.

I suppose so. [she looks around with a frown.] We shouldn't remain here long. Do you hear those noises?

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trueend: ( fanart: <user name="torijingles" site="tumblr.com"> ) (010)

phase i!

[personal profile] trueend 2016-02-13 07:15 am (UTC)(link)
[Ah... It's that lady again. They're still a little overwhelmed by this new location, but they're managing. Kind of. Mostly. They don't seem visibly shaken up, at least. Nor are they injured.

So they shake their head, clutching what seems to be a stick in their hand.]


No, not hurt... What about you?
bloodbiter: (they're in cahoots with each other)

[personal profile] bloodbiter 2016-02-14 03:15 am (UTC)(link)
I'm uninjured as well. I don't think staying here is particularly safe, though... Would you follow me?

[she'd hate to see anyone hurt, much less a child.]

Oh, but - I don't believe I ever heard your name when we last spoke. My apologies. Mine is Adelina.
trueend: ( fanart: <user name="gayrapunzel" site="tumblr"> ) (075)

[personal profile] trueend 2016-02-14 08:38 pm (UTC)(link)
S'okay. [They forget to introduce themselves unless asked, anyway. It's a really huge bad habit.] I'm Frisk.

[Not as impressing sounding as name as "Adelina", but it's still their name.]

Are you going down?
bloodbiter: (never forget to bring a towel)

[personal profile] bloodbiter 2016-02-14 08:41 pm (UTC)(link)
Frisk? I see. I'll take care to remember that.

[she considers their question for a moment.]

I'm not certain which way would be safer; if you like, we could start down and then turn back if it becomes too perilous.

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swordboning: (pic#8713738)

III

[personal profile] swordboning 2016-02-13 07:35 pm (UTC)(link)
Huh.

[Archer crosses his arms and kind of steps in front of her, his back completely blocking her view. It was one of those backhanded nice things he did, and was amazing at emphasizing the backhand part.]

I suppose that would be something of import. Not that it's any of my business.
Edited 2016-02-13 19:35 (UTC)
bloodbiter: (pardon me gentlemen)

[personal profile] bloodbiter 2016-02-14 03:31 am (UTC)(link)
[she freezes for a moment as she notices his presence, but quickly looks away to wipe at her eyes as discreetly as possible.]

It's not something I wish to speak of.
swordboning: (pic#8713748)

[personal profile] swordboning 2016-02-14 08:35 pm (UTC)(link)
Then don't. I would prefer that you leave this room. At this point, there's no sense in hanging around.

[And he's not a perfect view blocker. Especially since mirrors are all around.]
zerotohiro: ([armor] You just keep on trying)

Phase I

[personal profile] zerotohiro 2016-02-13 08:26 pm (UTC)(link)
Adelina? [He hears her more than he sees her, though there's a click of something in his hand that also goes unseen.] I think I'm okay. Where do you think we are anyway?
bloodbiter: (you will not hit me with shit)

[personal profile] bloodbiter 2016-02-14 03:33 am (UTC)(link)
Hiro!

[slowly and cautiously, she takes a step towards him.]

I have no idea. This is extremely strange. You've been here longer than I - would you happen to have any guesses?
zerotohiro: ([armor] Not what was expected)

[personal profile] zerotohiro 2016-02-14 10:40 am (UTC)(link)
I've got a couple. None of them are really good though...we're actually not that far from the colony I bet. [He doesn't move so she can reach him, eyes adjusting to the dark so he can make out her outline.] There's a space just behind the residential district...a friend of mine spoke with the ghosts that were in the colony recently. They sort of gave her a heads up of what was back behind it.

I'm not saying this is that, but...we're still inside the walls mostly, at least.

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bropane: (no one wants to kiss a girl in black)

iii.

[personal profile] bropane 2016-02-14 03:05 am (UTC)(link)
[ he saw those visions, even though he didn't want to. he didn't mean to, really... and now he feels an incredible amount of guilt from prying into adelina's personal life, even if it was unintentional.

he was behind her when she had stopped in her tracks and the memories started playing. and he puts a hand on her shoulder to call her attention. ]


Adelina.
bloodbiter: (what do you mean i can't pay for my)

[personal profile] bloodbiter 2016-02-14 03:39 am (UTC)(link)
[already tense, she flinches when she feels his hand on her shoulder; she wheels around, but relaxes slightly when she hears his voice and sees who it is. she turns away for a moment, trying to be as discreet as possible as she rubs at her eyes (it's not very effective).]

Forgive me. I will be fine.
bropane: ((unsure))

[personal profile] bropane 2016-02-14 06:40 am (UTC)(link)
[ he has an urge to pull her close and embrace her, but he knows that it's unwise to do so. he just wants to help her feel better. ]

Come on. We need to go.

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prosecutory: (♔ in books' written pages)

iii

[personal profile] prosecutory 2016-02-19 06:06 am (UTC)(link)
[Edgeworth is in this building too, his own memories still taunting him from the glass as he walks down a hallway of mirrors. He encounters Adelina, and he closes his eyes briefly. When he opens them again, the blonde woman greets him instead of his own memory. Adelina appears as well, panicked and crying...

Tearing his eyes away, he strides toward the real Adelina, most certainly horrified at what she saw.]


Adelina...
bloodbiter: (you acorn masturbating fuck)

Re: iii

[personal profile] bloodbiter 2016-02-19 06:18 am (UTC)(link)
[she's wrapped up enough in what she's seeing that she hears his voice before she notices him approaching her, taking a breath and quickly wiping at her eyes (as discreetly as she can).]

—Miles. You surprised me.