reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-02-12 05:00 pm

//EVENT026.EXE

Who: All of the unlucky souls who are dragged along for the ride
When: IC: 5/22 to 5/26 ; OOC: 2/13 to 2/20
Where: The Dark Parts of Cerealia
What: File Not Found
Rating/Warning: PG-13 for violence and some scary situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event026.EXE



You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.

It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.

The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.

Thankfully, you're not alone -- right?

...

...........

................

:)


//SCENARIOS.EXE


PHASE I

[ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.

It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.

If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.

Somehow, it feels a little familiar.

And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.

Maybe that's why they weren't in the Nexus Code.

PHASE II

[ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.

Well. It’s not so fresh, really.

The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.

And you’re not alone.

It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.

It might be time to run.

They aren't happy about being disturbed, and you're in their way.

PHASE III

[ ??? ] Above ground, there are a lot of broken down buildings.

Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.

And other buildings... are even less trustworthy than that.

There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.

Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.

And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?

Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.

PHASE IV

[ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.

And if you turn it on, there is a brief message.


Transmission Broadcasting.

Transmission Connected.


And then, there is a face.

BONUS

[ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.

➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.

➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.

➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.

:( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?

➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.

➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.

➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.

➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change.

The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.


PENALTY

[ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --

They’re back to being dead.

When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.

These effects will last an IC week, before slowly things go back to normal.

That was strange.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's February event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 2/13 to 2/20, or IC 5/22 to 5/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

discard: (helloooo police lady person who is cute)

[personal profile] discard 2016-02-14 06:42 am (UTC)(link)
[Why is Fushimi still so troublesome, even when he's trying to be helpful? All he wanted was for him to go, to not see any of this, and he's not oblivious to the fact that it's impossible to avoid if they remain in here for too long.

So he doesn't really have the time to argue or be fussy right now, weirdly enough. Instead, he just shakes his head shortly.]


... Fine-- I'll follow you. Just go!

[And maybe...maybe it helps. To have someone to follow, someone real and alive to focus on, instead of thoughts of his death and the remembered feeling of giving up and inhaling cold water.]
swordplays: (033)

[personal profile] swordplays 2016-02-14 08:43 am (UTC)(link)
[It's too late for worrying about what's already been seen, and Fushimi is grinding his teeth together as he walks anyway; trying to ignore the things he sees, a man that strongly resembles him sneering and laughing, or suddenly not doing much at all.

He's making sure to keep his pace in check, not walking so quickly that it seems that he's trying to leave Leon behind, but obviously not slowing down and taking his time either.]


It's ridiculous... [He starts out muttering to himself, but raises his voice so that he can be heard more clearly.] The effort they go to just to mess with people. As if it's anybody's business what someone might have gone through before. Like it's a montage in a bad movie, unbelievable.

[Not that he's expecting a response, and he knows it's pointless to rail against their situation. But talking, refusing to directly acknowledge what's happening, for the moment at least, means having something to fill the space in between all of the visions.]
discard: (Is he loitering within tent?)

[personal profile] discard 2016-02-14 08:39 pm (UTC)(link)
[He won't hear any disagreement from Leon. Granted, he doesn't get any agreement either, because Leon's trying to avoid looking at the mirrors, but they're everywhere. It's the worst, really, how his mind puts together the pieces despite how he doesn't want it too. He's too intelligent to not be able to figure out why this memory of Fushimi's is on display. Even without context, it's not hard for him to figure out what's going on.

He doesn't want to, but some things just can't be entirely avoided. Which means that it must be the same for Fushimi too.

And it's something he knows will be on his mind later, when they're less focused on getting out of here.

...What right does this place have to put their private lives on display like this, almost as if in mockery of them? So he follows Fushimi with his head down and his eyes narrowed, expression grim.]


... The exit is that way. We're nearly there.
swordplays: (030)

[personal profile] swordplays 2016-02-15 12:12 am (UTC)(link)
[Knowing that every step is taking them closer to being out of this terrible building isn't doing much for the headache and irritation of trying to look everywhere and nowhere all at once.

He's actually a little glad when Leon speaks up, both because it's a relief to hear that they're almost out of the building, and because it's better than Leon being totally wrapped up in silence.]


Good. This place has wasted enough time already. [Which means that he is picking up the pace now, following Leon's directions in order to make sure that they don't have to spend a second longer dealing with this than they have to.]
discard: (and glances at me with his eyes closed)

[personal profile] discard 2016-02-15 03:11 am (UTC)(link)
[Again, Fushimi is basically saying what Leon would have said--the blustering reaction that is their attempt at pretending like they aren't affected by this entire thing, when it's obvious that the truth is anything but the case. But all he can do is follow Fushimi quickly, not losing him even as he increases his pace.

It's strange, really. He suspects that Fushimi wouldn't be able to see his memories if he wasn't around him in here.

But on the flip side... he doesn't want to be alone right now, either. So he follows quickly, focuses on breathing (he can feel his heart beating, he knows he's not dead with each thump of it in his chest) and eventually, they step out into dusty sunlight and what could almost pass for fresh air after that.

Despite himself, he drags in a sharp breath of relief.]
swordplays: (147)

[personal profile] swordplays 2016-02-15 11:52 pm (UTC)(link)
[Being outside of the building certainly feels less oppressive, if only in the sense that they don't have to actually see things they would rather keep to themselves.

While he would rather be alone himself, as much as he would rather just walk away and deal with his own thoughts, now isn't the time. Fushimi avoids looking at Leon, instead pulling his glasses off and fussing with wiping the lenses off. It's futile; they're filthy and he knows that the action isn't going to accomplish anything, but it gives him something to do with his hands and something else to look at besides Leon composing himself.]
discard: (I love that Voldemort had a gun)

[personal profile] discard 2016-02-16 01:07 am (UTC)(link)
[He's really not doing so hot, but he's going to try to pretend otherwise. He clears his throat vaguely, dragging in another slow breath, before he straightens and brushes himself off. So much dust..... they definitely didn't just pass through a traumatizing building full of some of their words memories!!!

(No, they totally did, which is why this silence is so awkward.)]
swordplays: (168)

[personal profile] swordplays 2016-02-16 06:00 am (UTC)(link)
[Replacing his glasses, still as gross as they were, he finally looks at Leon. Partially, at least, as he's not quite where he wants to directly look at him, so he settles for tilting his head in Leon's direction for now.

He would rather stand in silence forever than ask something inane like "Are you okay" or offer some meaningless platitude about what he's seen. Still, they can't just stand here, awkward and doing their best to pretend like nothing happened forever.

Well, they probably could, but it would be a terrible idea.]


It's not... some things just shouldn't be seen by others but... [He sighs, and sounds more resigned than anything.] It's too late to change it now.
discard: (practical segway)

[personal profile] discard 2016-02-16 06:57 pm (UTC)(link)
[... Another breath leaves Leon in what's a quiet sigh, and then he meets Fushimi's eyes head on, because he understands what's going on here. He can't even say that he particularly likes Fushimi--they never really get along over anything--but he thinks that he understands him well enough by now and what sort of person he is to not have to worry about him telling other people what he saw.

And if he's not looking at him with pity now... hopefully things will remain that way.

Which means Leon has to uphold his part of things as well.]


I do not intend to tell anyone about what I've seen. Though it can't be easily forgotten... I do not intend to allow this place to influence my opinions either.