
You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.
It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.
The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.
Thankfully, you're not alone -- right?  ...
...........
................
:)
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PHASE I [ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.
It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.
If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.
Somehow, it feels a little familiar.
And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.
Maybe that's why they weren't in the Nexus Code.
PHASE II [ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.
Well. It’s not so fresh, really.
The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.
And you’re not alone.
It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.
It might be time to run.
They aren't happy about being disturbed, and you're in their way.
PHASE III [ ??? ] Above ground, there are a lot of broken down buildings.
Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.
And other buildings... are even less trustworthy than that.
There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.
Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.
And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?
Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.
PHASE IV [ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.
And if you turn it on, there is a brief message.
Transmission Broadcasting.
Transmission Connected.
And then, there is a face.
BONUS [ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.
➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.
➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.
➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.
➝ :( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?
➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.
➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.
➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.
➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change. The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.
PENALTY [ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --
They’re back to being dead.
When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.
These effects will last an IC week, before slowly things go back to normal.
That was strange.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
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It was a rough couple of hours, but Lili was on guard the entire time. She's tired. She's exhausted. She's hungry. Yet she couldn't leave, she refused to move anywhere - only tensing and ready to move Merlin aside if she heard a monster come too close. Otherwise, she's still sitting next to him and when he stirs, she looks over to him.
Her heart jumps to her throat-]
Oh thank goodness. You're awake...!
[Tears sting at the edges of her eyes.
It was a long, long couple hours.]
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What had happened? ]
You're not...? [ Not injured? He can't see any traces, at least. ] Sorry, I don't know what came over me.
[ Exhaustion, that's what you dummy. ] ...Have you been like this the entire time?
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Of course I have been - what kind of person do you take me for? Don't misjudge me.... I won't leave you alone after you've collapsed!
[which is
what happened
you nerd]
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I didn't mean that, I meant... well you could have looked around here, tried to see if there was anything we can use.
[ All of this place is an abandoned ruin, after all. ]
Are you tired? We can trade shifts.
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Are you certain you're fine? You nearly slammed your head on the concrete...
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Instead, he says something else. ]
Hold out your hands. We don't have anything else to use, unless you can see a glass in all this junk.
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You're avoiding my questions.
[Lili might be socially incompetent, but she's careful about questions. It's too similar to politics. However she'll agree to turn to him, holding out her hands because at least something that's been confirmed is that Merlin won't hurt her.]
Why won't you tell me if you're alright or not? Or will you just lie?
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[ Her hands slowly fill with water as his eyes flash gold. Gently, he pulls his hands back to let her drink. If she needs more, he can always do it again. ]
A lot of people here can't do what I can, and I won't let someone else suffer because of something out of their control.
[ Awkward. ] Sorry for worrying you.
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She never wants to be so dehydrated again.
That... is what keeps her occupied before she rests her gaze on him and frowns faintly.]
.... I understand.
But you shouldn't suffer either, idiot... [A slight huff.] People need you to be healthy then.
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It's more so he can reply to her first than anything else. ]
I already made a promise to someone else that I'd make it out of this. Besides-- [ He laughs, giving her a bit of a cheeky grin for this. ] I'm used to suffering.
[ That isn't funny???????? ]
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Immediately, without thinking about it, she turns her hands and flicks her fingers at him once she's done drinking to allow the residual droplets to fly at him. A minor punishment out of all the things that Lili's capable of but her displeasure is clear in the next moment:]
No!
Absolutely not - you can't... you can't just accept that?!
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You know, it's because of things exactly like this that we can't have nice things.
[ But it's not entirely a joke considering Arthur has dumped water on him along with a number of other things before. If he shut up for once it probably wouldn't happen.
The punching and being pelted with fruit is just the icing on the top of the humiliation cake after being poisoned and having to fight a griffin, actually. ]
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[A firm shake of her head. Despite his offer for more water, she's too caught up on this and now that her throat no longer feels like it's on fire, it's suddenly even more important for her to get these words out.]
Being used to suffering.... how can you even say something like that about yourself? You don't deserve it! If you can do all this - [all this magic to help others] - why don't you try to help yourself?!
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Sorry. [ He isn't sure what else to say. ] It's just usually how it ends up, by one path or another. I accept it because of what it will create after. A small moment of suffering isn't much for an eternity of something better, is it?
Like being tired. If I can use magic to bring water, why not use it to make sure someone I care about doesn't die of thirst? If it comes to it I can rest after. Just like now.
[ His hand reaches out, gently resting on the top of her head. ]
Anyway. I had you looking out for me, didn't I?
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He's helping her. He's being gentle, even if he's being infuriating at the same time. She doesn't flinch away though she doesn't look any less upset on his behalf. "A small moment of suffering" he says and "I can rest after" he says and she hates it-]
Why don't you treasure yourself more...?
[Of course she'll look after him but.
The question remains. Can't he be more careful?]
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It wasn't because he didn't treasure his own life--but because he treasured Arthur's more.
Arthur is the one destined to be the greatest King the land has ever seen. Not him.
It's just difficult to explain all that. So he shrugs lightly. ]
I wouldn't expect you to understand. Our stations are entirely different, aren't they, My Lady?
[ He's referring to the way she first spoke to him back at the swamp, though even if he's smiling and it sounds like he's joking about it... there's something off about it. ]
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And it makes Lili stiffen up for a moment, surprised and caught off-guard. Even though she's used to people talking to her with that default respect, even though there's something about being called My Lady that brings up wisps of nostalgia, even though there are definitely a lot of positive emotions that are pulled from what are only her memories now.... she shakes her head even still.]
Yes.
Yes, they are - but not in the way that you're thinking. My rank means nothing here and I've let go of it.
If anything, you're more important here since you're able to aid people in ways that I cannot.
[Lili is clumsy and awkward, it's true - but she's always absolutely sincere.]
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Oh, I know I'm important for things like that. [ But sometimes that isn't the point. ] I already said I'm not going to let myself die here. What is it going to take for you to believe that?
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