reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-02-15 05:12 pm

//EVENT026_OVERFLOW.EXE

Who: All of the unlucky souls who are dragged along for the ride
When: IC: 5/22 to 5/26 ; OOC: 2/13 to 2/20
Where: The Dark Parts of Cerealia
What: File Not Found
Rating/Warning: PG-13 for violence and some scary situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event026_overflow.EXE



You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.

It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.

The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.

Thankfully, you're not alone -- right?

...

...........

................

:)


//SCENARIOS.EXE


PHASE I

[ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.

It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.

If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.

Somehow, it feels a little familiar.

And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.

Maybe that's why they weren't in the Nexus Code.

PHASE II

[ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.

Well. It’s not so fresh, really.

The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.

And you’re not alone.

It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.

It might be time to run.

They aren't happy about being disturbed, and you're in their way.

PHASE III

[ ??? ] Above ground, there are a lot of broken down buildings.

Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.

And other buildings... are even less trustworthy than that.

There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.

Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.

And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?

Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.

PHASE IV

[ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.

And if you turn it on, there is a brief message.


Transmission Broadcasting.

Transmission Connected.


And then, there is a face.

BONUS

[ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.

➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.

➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.

➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.

:( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?

➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.

➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.

➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.

➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change.

The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.


PENALTY

[ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --

They’re back to being dead.

When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.

These effects will last an IC week, before slowly things go back to normal.

That was strange.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's February event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 2/13 to 2/20, or IC 5/22 to 5/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

cockiest: (pic#9859135)

mika

[personal profile] cockiest 2016-02-17 09:51 pm (UTC)(link)
[from here]

[He's not really sure what to say now that he's caught up with Mika, so he just kind of. Rubs the back of his head now.]

Don't ignore me like that...it's annoying.

[Productive conversation starters with Yuu.]
canteatcurry: (aren't I hilarious?)

[personal profile] canteatcurry 2016-02-17 11:26 pm (UTC)(link)
Ah, sorry Yu-chan, I must not have heard you.

*is that a lie? or was he really that preoccupied...?*
cockiest: (pic#9669215)

[personal profile] cockiest 2016-02-23 12:53 am (UTC)(link)
[Right...]

Is something bothering you? You're not usually this out of it.
canteatcurry: (a smile to hide behind)

[personal profile] canteatcurry 2016-02-23 01:07 am (UTC)(link)
I'm fine, Yu-chan.

*...remember that smile he gave when he told you about his past on the day you met? yeah, it's pretty much an exact match for it now*
cockiest: (pic#9859135)

[personal profile] cockiest 2016-02-24 11:09 pm (UTC)(link)
I don't really believe you...

[But he's not going to push it, probably. For now.]

Just don't get distracted like that right now. It's probably not a good idea.

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cockiest: (pic#9730832)

yang

[personal profile] cockiest 2016-02-17 09:53 pm (UTC)(link)
[from here]

You...napped on a sword?

[???? That doesn't make sense.]

That doesn't really sound comfortable...
flaredo: (Kanyeshrug.jpg)

[personal profile] flaredo 2016-02-17 10:38 pm (UTC)(link)
Well, he's human-shaped, most of the time. Still not the comfiest, though.
cockiest: (pic#9716940)

[personal profile] cockiest 2016-02-23 12:48 am (UTC)(link)
Most of the time...?

[???? He sees Asuramaru, but. That's not quite the same, he thinks.]

So then why didn't you just say you slept on someone?
flaredo: (They'll be at this for hours)

[personal profile] flaredo 2016-02-23 02:09 am (UTC)(link)
Because he's still technically a sword, and it's funny to watch reactions.
cockiest: (pic#9730832)

[personal profile] cockiest 2016-02-25 12:05 am (UTC)(link)
Reactions aren't that funny...

[He's just pouting, don't mind him.]

You could be making it all up anyway.

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cockiest: (pic#9859136)

yuri

[personal profile] cockiest 2016-02-17 10:03 pm (UTC)(link)
[from here]

I don't really know either. Either way, they need to stop, whether it's by accident or not. You can't just move people in their pajamas!

[...Is that all you're mad about, Yuu.]

There's not even anything to see around here.
fatalstriker: (pic#7632310)

[personal profile] fatalstriker 2016-02-18 07:01 am (UTC)(link)
[those priorities, yuu... yuri can't help but to arch a brow at that.]

Wouldn't be the first time they've done something like that. Pretty sure they couldn't give less of a crap what we're up to when they go dragging us around.

[but more importantly...]

That we know of. We didn't find it yet, but there's probably somethin' useful around here somewhere.
cockiest: (pic#9718049)

[personal profile] cockiest 2016-02-24 10:42 pm (UTC)(link)
[Yeah, well...he's gotta be huffy about something.]

Probably not, but that doesn't mean that it's not irritating anyway.

[Hm...]

Like what?
fatalstriker: (pic#7598021)

[personal profile] fatalstriker 2016-03-01 07:28 pm (UTC)(link)
Don't know.

[yuri, that doesn't help at all.]

That's why we gotta look. But I don't think we're here for no reason. There's usually something to be found when you wind up in a situation like this one.
cockiest: (pic#9730833)

[personal profile] cockiest 2016-03-01 11:00 pm (UTC)(link)
Hm...

[They're both so helpful to each other.]

What happened in the other situations? It might help figure out what's happening now.

[Maybe???]

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cockiest: (pic#9686513)

hajime

[personal profile] cockiest 2016-02-18 12:44 am (UTC)(link)
[from here]

[And he'll just try to keep going, because his goal is to at least get her to safety.]

It attacked me first!

[That sounds really mature, but it's true.]
heartsandcrafts: (Now listen here)

[personal profile] heartsandcrafts 2016-02-18 01:18 am (UTC)(link)
They're probably really surprised when all of us started showing up from underground.

[At least it doesn't seem to be gaining on them... but they aren't losing it either yet]
cockiest: (pic#9685866)

[personal profile] cockiest 2016-02-23 12:56 am (UTC)(link)
Yeah, but that doesn't mean there should be an "attack me" sign on our backs!

[He's got a point...]

If they're not that bad, then they can be not that bad with you out of here!
heartsandcrafts: (pic#9921785)

[personal profile] heartsandcrafts 2016-02-24 03:35 am (UTC)(link)
Well, maybe if we leave it alone, it'll calm down...

[She does frown though as she glances back... it doesn't seem to want to let them go]

He does seem pretty persistent though!
cockiest: (pic#9730849)

[personal profile] cockiest 2016-02-25 12:29 am (UTC)(link)
That's what we're trying to do!

[And he'll tug her out of the way of an attack, looking back behind them to make sure that it won't gain any more ground.]

We're almost out! Hopefully it won't follow us out of here!

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cockiest: (pic#9678357)

merlin

[personal profile] cockiest 2016-02-18 12:59 am (UTC)(link)
[from here]

[Yuu considers, taking a deep breath and then tightening a grip on his sword. He lets it out with a huff, and then gets into an attack stance.]

It's our turn, Asuramaru!

[Since it's slowed, he's hoping that this'll work -- his sword shines with extra power as he runs towards it again, this time trying to cut off its feet, at least temporarily.]
sortileges: (147)

[personal profile] sortileges 2016-02-18 02:52 am (UTC)(link)
[ Merlin has no idea what kind of power this sword (Asuramaru?) uses, but he tries to strengthen the attack with his own magic at the same time. Yuu should be none the wiser, but it'll aid the cut, sweeping the creature off its feet in one blast.

There isn't anyone else in the area.

It's strange, but in this moment he lets time slow around him, even if it's technically real time for anyone else. It helps him visualise the moment, see the way the pieces crumble. He tries to force the return to its body at odd angles so it struggles to walk, heaving for breath once that's done because it took way too much effort. ]


We need to go!
cockiest: (pic#9669214)

[personal profile] cockiest 2016-02-23 01:25 am (UTC)(link)
[Yuu'll nod when he hears Merlin again, and he'll run away from the monster again and grab Merlin's arm while he starts to pass him to try to drag him along. It's one way to do it, but that way he can make sure both of them actually get out of there.]

Then let's go!
sortileges: (73)

[personal profile] sortileges 2016-02-24 03:18 am (UTC)(link)
[ He doesn't waste any time in following, catching up then half dragging Yuu as well so neither of them get left behind. He keeps glancing over his shoulder to ensure they make a clean getaway.

So far, it's all okay. ]


How many of those things are there?!

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