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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] estoria2016-02-15 05:12 pm

//EVENT026_OVERFLOW.EXE

Who: All of the unlucky souls who are dragged along for the ride
When: IC: 5/22 to 5/26 ; OOC: 2/13 to 2/20
Where: The Dark Parts of Cerealia
What: File Not Found
Rating/Warning: PG-13 for violence and some scary situations; please let the mods know if the rating needs to go up or the log needs to be locked!




//event026_overflow.EXE



You're probably woken up by the explosion first. A loud, deafening boom comes from behind the walls of the residential district. When you look outside your window towards the darker, more secretive area of the city, you might see the structure around it... crumbling, the land falling in on itself slowly but surely. That might be what wakes you up first. If it doesn't, you may be awoken instead by the sudden jerking feeling behind your navel pulling you from where you are to somewhere... else.

It's dark. The first thing you notice is that it's dark -- and then come the scrabbling sounds of creatures in the dark, like metal being dragged across metal, a chilling, sharp sound. The first thing that becomes clear, as your vision adjusts, is that you're on a rickety pathway, metal and rusting and frail, above what appears to be yawning blackness. Far, far below, there's the faint sound of rushing water, a ways away.

The second thing that becomes clear is that you are very much not alone. Something is out there with you, and from the screeching metallic noises that come ever closer, it seems to be stalking you.

Thankfully, you're not alone -- right?

...

...........

................

:)


//SCENARIOS.EXE


PHASE I

[ ??? ] It’s drafty here. You’re below ground, that’s for certain from the echoes of the wind in the darkness. If you continue on forwards along the rickety, metal railing that serves as a walkway, the skittering noises of creatures in the dark follow -- but they don’t appear.

It seems everyone has been dumped along this pathway at random; you may be with friends, with enemies or with someone you’ve never met before, but either way, it soon becomes clear. There are only two ways to go along this path: up or down.

If you choose to take the path that follows a gradual slope down, the sounds of water lapping against a surface increase bit by bit, the air growing heavier and danker, until finally, the metallic platform gives way very suddenly (watch your step!) to a muddy bank. Down here, everything is darker, and not far away there’s the water. It’s cold and frigid and there are unfriendly creatures that await if you choose to delve into it. However, if you brave those creatures, and dive deeply enough, there is a mask. It rests half-buried by silt and rocks, but it’s there, and can be found by any intrepid explorers.

Somehow, it feels a little familiar.

And if you carry on in the cave system underground, eventually you will come across what appears to be an altar. There is blood on it -- not fresh, but not more than a month old -- and pieces of trinkets. Old bits of cloth, locks of hair, and some of them may even be familiar. Any dropped character who has a reasonably large amount of spiritual or magical power may have left scraps, such as pieces of clothing, trinkets, hair, or the sort behind at the altar.

Maybe that's why they weren't in the Nexus Code.

PHASE II

[ ??? ] If you go up, you will eventually make your way above ground. It takes some time, and some luck -- you’ll have to avoid rusty railing and pathways, the path crumbling under you and that creeping sensation that something is following and watching you -- and then you’ll suddenly be in fresh air.

Well. It’s not so fresh, really.

The landscape is broken down and crumbled. It may have once been part of the city of Cerealia, but now it is in utter disrepair and decay. Buildings have crumbled, and debris is everywhere. There are signs of the same level of technology that Cerealia has -- but it is all broken down and utterly inaccessible.

And you’re not alone.

It seems the technology and metal and broken down destruction has gained sentience over its time sitting alone, waiting. And it is not happy to be disturbed. The creatures are made of pieces of everything around them, and when cut down, they’ll just slowly rebuild themselves from the debris.

It might be time to run.

They aren't happy about being disturbed, and you're in their way.

PHASE III

[ ??? ] Above ground, there are a lot of broken down buildings.

Some can’t be accessed at all; some are too broken, too reduced to rubble. For those looking for shelter, they'll be able to find buildings where the doors can be forced open and they can camp out on the inside to various degrees of stability. Though the ceiling may cave in or the floor fall out from under you at a moment's notice, it's better than being out there. Be careful, because none of the architecture here can be trusted anymore.

And other buildings... are even less trustworthy than that.

There is a series of buildings in the midst of the wasteland, somehow still standing. They stand there silently, towering over the rest of the rubble in their two-story glory, and if the doors are forced open, it soon becomes clear that the building itself is full of mirrors.

Once, the mirrors had perhaps covered the walls and ceiling. Once, this building might have been akin to something of a ballet studio, somewhere to express yourself creatively. But now the mirrors are shattered and broken into pieces and the building lacks the joy it might have once held. Shards of mirror cover the floor, some big, some not so big, but they still hang from the walls as well and everywhere you look, you can see yourself.

And then, the reflection changes. From one blink to the next, you see a memory playing in the mirrors. Your memory. You’ll see a glimpse of one of your most traumatic or life-changing moments, broken up but clear in the shards. Blink and look away, and it’s gone, only to show up again in the next mirror a few moments later. Surely it’s just a trick of the light, right?

Except if someone else is with you, they’ll see it too -- and you might end up seeing a bit of their own past as well. Hope you're fond of sharing.

PHASE IV

[ ??? ] If you survive the monsters, the crumbling landscape and the untrustworthy buildings, you may eventually find a terminal. It is buried deep among the rubble. One turn around a corner, one stumble into a hole, and you will find it. It sits there, out in the middle of nowhere; the building in which it used to be housed is apparently long gone, reduced to nothing but rubble.

And if you turn it on, there is a brief message.


Transmission Broadcasting.

Transmission Connected.


And then, there is a face.

BONUS

[ ??? ] For those who have been wearing their masks a little too much, they might also start to notice that there are some strange effects attached, which worsen the more they’ve been wearing said masks. How badly they worsen is up to your discretion.

➝ Broken Mask: An intense feeling of paranoia, focused on whoever your character is with. They might also begin to remember fabricated memories of being betrayed by those people.

➝ Barcode Mask: Everything will begin to have value to them. There will be whispers in the back of their mind of the worth of their friends, the worth of a monster, the worth of everything around them. An intense need to own and consume as much as possible and as quickly as possible.

➝ Dripping Blood Mask: An intense lack of self-worth, a hollow feeling and thoughts of being weak and empty. Feeling as disposable as possible and an intense listless along with it.

:( Mask: A need to prove yourself, to show everyone how strong you are as quickly as possible. You can do things, you can be of worth to everyone around you. Why won't they see that? Why?

➝ Ivy Mask: A choking sort of terror from all things metal and technology based, and a need to lash out against it. An intense distrust for anything that they feel is against the laws of nature.

➝ Grey Mask: More personable than normal, more emotional, more empathetic. An intense feeling of kindness and gratitude to those around you and a renewed love of life.

➝ Feather Mask: A dulled, lack of emotion. A detached feeling to everything around you. A sort of bland curiosity towards things without any empathetic reaction.

➝ Bloody Fingerprints Mask: They'll feel absolutely fine. No change.

The effects of the broken mask can stack on top of the others, if they chose to break their mask after the other effects began to appear. No other effects can be stacked, as no other changes can be stacked.


PENALTY

[ ??? ] For characters who die while in the dark parts of the city, things will get... a little strange. They will die as normal, but they will wake up almost immediately after their death -- in the Nexus Code. They will have a few surreal moments to be there, to see their friends who have left Cerealia hanging lifelessly from odd, glimmering strands (though there are some faces, of course, that are missing, anyone who was spiritual, or magical, seems strangely absent) and then --

They’re back to being dead.

When characters revive in Cerealia, anywhere from one IC day to three or four IC days later, they will find that things are… not quite right with their code. They’re glitching, for a lack of a better word. Sometimes, their fingers will phase right through an object, their own limbs registering as cold and lifeless. Sometimes, they will see a face watching them -- but when they turn around to try to see who it is, the face will be gone.

These effects will last an IC week, before slowly things go back to normal.

That was strange.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's February event! Please visit the OOC information here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. This event will last from 2/13 to 2/20, or IC 5/22 to 5/26. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you!

undaunts: kia keyworded some of these, don't expect coherency (IT'S CLOBBERING TIME)

[personal profile] undaunts 2016-02-22 06:03 pm (UTC)(link)
[Honestly, by the time "go" has left Hiro's mouth, Ruby's... well. Gone. In a flurry of rose petals, as if teleporting from one place to the next, she's there in front of the monster, slamming into it with her scythe. She will definitely keep the thing distracted even as she starts to slice off large chunks of metal junk from the monster, so IT'S ALL YOURS, GUYS.]
immobileyes: (I hear Disney music coming)

[personal profile] immobileyes 2016-02-23 01:55 am (UTC)(link)
[ And Mary will grab what she can, starting to dash off with chunks of junk. She's keeping one eye on the monster, though... just in case.

She'll have to be ready. ]
zerotohiro: (Run Hiro Run)

[personal profile] zerotohiro 2016-02-23 07:10 pm (UTC)(link)
[Well this is going surprisingly smooth. He almost wishes he had three eyes to track each of his friends so he rotates instead, watching Mary to make sure she's moving fast enough, shaking rose petals out of his hair as Ruby warps away basically and severs off part of the monster, and narrowing his eyes at Roxas to see what other tricks he has. And meanwhile he moves, brandishing his gunblade and pulling the trigger twice to release his blade and also aim a bullet up at the face near the monster's shoulder. They've got this.

The monster's pretty pissed and starting to wave its limbs to knock the kids off, and a few chunks of its body are already starting to shake and move like they're trying to reform with it. And so he moves to help Mary instead to haul the pieces off.]


I think those two got the big part. I'll cover us and we can move more pieces faster.
coexistent: (aerial spin swing)

[personal profile] coexistent 2016-02-23 09:39 pm (UTC)(link)
[yeah, it's a lot easier for roxas to work in this kind of situation doing... well, basically the only thing he really knows how to do right.

it's not even surprising that ruby can move that quickly with what looks like teleporting—he practically assumes that just be how all scythe wielders fight, since it's not that much different than how marluxia fought. only instead of roses, they were cherry blossom petals.

funny how that works.

either way, roxas will carry his weight too; in the areas ruby and hiro aren't covering, he'll summon down pillars of powerful light on the joints of the monster. it's not his strongest attack, but it's pretty close to the best he can do from a distance.]
undaunts: (two... two!  ah ah ah.)

[personal profile] undaunts 2016-02-24 04:36 pm (UTC)(link)
[With all of them working hard like this and combining their forces, the monster is honestly taken apart relatively quickly; despite how big it is, it was made of junk and little else of substance, so it comes apart easily to Ruby and Roxas' efforts.

Pretty soon, it's just that creepy face lying on the ground.

For now.

For now.

Of course, it can never be that easy, but for now it seems to have worked...?]


So... that was good?
immobileyes: (The Little Medusa?)

[personal profile] immobileyes 2016-02-25 12:07 am (UTC)(link)
...

[ Is she going to pick up the creepy face?

She's going to pick up the creepy face. After ridding herself of her junky armful, yes. ]


Maybe it won't be able to fix itself if it can't move...

[ MAYBE. ]
zerotohiro: (Uh...what are you doing?)

[personal profile] zerotohiro 2016-02-26 06:12 pm (UTC)(link)
[Mary why did you pick up the creepy face...oh well, if she didn't it's not like Hiro wouldn't have himself. Retracting the gunblade he moves to join his friends after dumping his own pile of junk far and away to get a better look at it.]

I think we just did everybody a huge favor. It'll take a long time to rebuild itself if it even bothers at all. [He lifts an eyebrow.] So. Anybody got any suggestions what we do with this thing now? [He gestures to the face, tentatively poking it with a finger.]
coexistent: (mysterious abyss)

[personal profile] coexistent 2016-03-01 06:39 pm (UTC)(link)
Smash it up... who even wants to look at that thing, anyway?

[roxas makes a bit of a face once they've had a second to settle; he's pretty quick to dismiss his keyblades once the threat is vanquished (for now...), freeing them up for anything else.

though he'd be just fine with re-summoning them to put a dent in the creepy face. it's creepy, and he doesn't like it. may as well destroy it, right? ...right?]
undaunts: (two... two!  ah ah ah.)

[personal profile] undaunts 2016-03-02 02:28 am (UTC)(link)
Smashing is good. I can do smashing.

[She readies her scythe, and...pauses.]

Or, well, slicing. Close enough.

You might wanna let go of it though, Mary.
immobileyes: THEY'RE RIVALS (But they haven't kissed yet!)

[personal profile] immobileyes 2016-03-02 02:37 am (UTC)(link)
[ DROPPING IT. With a clatter, even, right before she retreats behind Roxas in the event that Ruby... misses.

Okay, sure. ]


Go ahead--!
zerotohiro: (Wellll...)

[personal profile] zerotohiro 2016-03-03 07:13 pm (UTC)(link)
[He shoots Mary an amused look, though even so he takes a giant step back. He's seen the range of Crescent Rose, okay.]

Roxas you might wanna move back, too. Ruby's good at what she does but Crescent Rose isn't exactly pocket-sized.
coexistent: (frolic flame)

[personal profile] coexistent 2016-03-03 09:58 pm (UTC)(link)
Oh—yeah, sure.

[he'll look at the berth that hiro gives before moving to do the same... but not before looking to mary and nodding. she can stay behind him, and he doesn't mind being the protector if ruby does somehow miss.

but if he needs to step back, so does she, so he'll motion a little before stepping back just about the same distance hiro has.]


Uh, go for it, I guess.
undaunts: (just... not as weird as me)

[personal profile] undaunts 2016-03-07 04:15 pm (UTC)(link)
[GOING FOR IT--so when Mary has dropped it and is safely out of range, she's properly opening Crescent Rose up to its impressive and unnecessarily large size and swinging it in a neat arc to slice the mask sharply in two.

No problems here! It clatters to the ground in two sad looking pieces.

(For now.

For now it's in two sad looking pieces. That's not going to last.)]


...There!
immobileyes: (Not equipped to handle life)

[personal profile] immobileyes 2016-03-08 12:22 am (UTC)(link)
... Is it dead?

[ MARY IT WAS NEVER ALIVE? ]
zerotohiro: (That wasn't there before)

[personal profile] zerotohiro 2016-03-11 05:01 am (UTC)(link)
I'm pretty sure it's dead. [He's not going to discount that it very well could have been alive. Ruby gets a very proud look. Good girlfriend, best scythe-wielder.] Nice job.

We should probably get out of here before something else shows up though. [He looks back at Roxas and Mary again.] Where've you two been staying? Find a place yet?
coexistent: (treasure trove)

[personal profile] coexistent 2016-03-11 08:00 pm (UTC)(link)
[roxas is still dying it warily, but they can go with it being dead. of course, it wouldn't be the first time he's seen a monster that seemed dead and wasn't quite, but... maybe it's just better to believe, or something like that.]

We were going to look for somewhere to stay, but we haven't found anything yet. We didn't meet up long before we heard from you guys. [he doesn't know what mary was doing before that, and roxas was mostly just stopping when things seemed quiet and safe enough to rest when he felt like he needed it.]
undaunts: (um run that one by me again)

[personal profile] undaunts 2016-03-14 03:16 pm (UTC)(link)
Well... we can look for a place to stay, I guess, but can we look for food, too?

[It's been a long couple of days, okay, and--]

I'm starving.

[Cue stomach grumbling because Ruby is a Growing Girl and she needs her food!!]
immobileyes: (Let's look at the door)

[personal profile] immobileyes 2016-03-14 11:32 pm (UTC)(link)
I'm okay-- [ of course she is. ] But I don't think it'll be hard to look for two different things at once.
zerotohiro: (Well that's a surprise)

[personal profile] zerotohiro 2016-03-16 05:00 pm (UTC)(link)
It shouldn't be if all four of us are together and on the look-out. This area looks pretty clear for now. Let's head back north and see what we can find. I think I saw some camps other people set up back that way.
coexistent: (pumpkinhead)

[personal profile] coexistent 2016-03-16 09:06 pm (UTC)(link)
[to that, roxas nods in agreement. no complaint here on either part of that... he's hungry and tired, so finding either one of those things would be good. and it's gotta be easier with all of them working on it.]

Okay, sounds good. There's probably not much else around here anyway... but more monsters. [so off they should go before that becomes an issue again.]