
Lightning flashes. Thunder booms and rain patters on the roof. It’s all about ambience here in ViViD, of course. You gotta set the mood!
Welcome to the Pleasurable Super Youthful Caring Hospital Stage, PSYCHward for short. It works, shut up. It’s a stage created for your well-being, health and happiness. Be careful, though. The first step you take in the dilapidated asylum carries you right into a puddle.
Look down, and the puddle is red.
Ah.
Of course it’s blood.
It’s only going to get even more fun from here.
 Good Day. I Am The New Introducer For ViViD Levels. Mosley? Who's That?
Anyway, Please Have Fun And Remember To Be Safe. Safety Is Our First Priority At CERES.
Thank you. Enjoy.
|
PHASE I [ 4 00 ] The first room any people familiar with the ViViD song and dance routine will find is one that is...wonderfully full of body bags. Body bags everywhere -- on the floor, on the shelves, uncomfortably tossed over the back of a chair...and each body bag has a helpful tag.
Handy.
Of course, within each bag is a newcomer; they won’t be able to escape the body bags until someone else unzips them. They’re dressed in little more than hospital gowns, toe tags still attached to bare feet.
Welcome to ViViD! Enjoy your stay.
Of course, there has to be an element of surprise to it. Some body bags contain living, breathing newcomers, yes. But the others?
These contain corpses. The toe tag on them indicates a loved one or someone important to you -- or someone you hate beyond all else. You open the bag, and there is their face, achingly familiar and frozen in death...but blink and suddenly they’re the corpse of a nondescript stranger.
PHASE II [ 6 00 ] Step out of that room and now it’s the asylum proper. Lights flicker. It’s dark, but it’s still more than clear to anyone with ears -- something’s stalking everyone in this place.
The shadow flickers on the wall, the lights go out -- you turn a corner and there it is, jumping out at you with an unearthly cackle --
A puppet.
It hangs there limply, utterly harmless.
All around the facility, these harmless puppets lurk. In lockers, behind doors, in dark halls…
But they’re all literally inanimate and harmless. Whose dumb idea was that?
PHASE III [ 10 00 ] But slowly, the atmosphere changes. Go in deeper, and the sounds around deaden until there’s nothing left but the dark all around and the sound of your own breathing. And yet, irrevocably you know, whether as an aspect of the level or something else entirely --
Something is actually hunting you now.
It makes no noise. It can’t be seen. But it’s stalking, and it’s on the hunt.
To make matters worse, now the asylum seems to have become a proper maze, with dead ends everywhere, and practically no light to see them by.
And the only other souls you’ll see are the other people stuck in the maze -- but there’s something not quite right about them either. You can see...bits of their code, lurking under the surface of their skin, and as you watch, it’s being corrupted, bit by bit, the longer they’re in the dark.
If you look down, it’s happening to you too. Better hurry.
There’s only one way out.
PHASE IV [ 14 00 ] And then you step through a doorway into light.
You escaped the maze, but this is an asylum, and you’re about to see why. There are rows upon rows of cages of aliens. They cry out and reach out through the bars with webbed or clawed hands or tentacles, begging for release.
Let them out, or don’t -- the exit to Cerealia proper is right there at the end of this room, inviting and safe.
But if you do elect to let them out, the entire room suddenly goes silent.
And there, in that cage you opened, there is no longer an alien, but instead a doll. And it’s watching you. Stay any longer, and the doll with start to move, reaching -- and if it touched you, suddenly you’re the one locked away behind bars.
On the plus side, when you take the exit to Cerealia, it’ll deposit you in the Pleasure District, where massagebots will reach for you to try to drag you in for a sensual massage.
Welcome!
PENALTY [ ?? ?? ] You were caught in the maze.
It’s hard to say even now what it was that caught you, but now you’re strapped down to an operating table, and there’s a flat-faced doctor standing above you.
The restraints can’t be broken.
There’s a prick of a needle, and you fall unconscious -- and that’s probably a mercy. When you wake up, you’ll be back in the asylum somewhere, but missing a sense -- the one from your character’s application will be gone. A character who is sight will have been blinded, for instance, and a character who is touch will feel nothing. This will last until they log out of ViViD and get into Cerealia.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
Welcome to Cerealia's July intro log! For your convenience, we have compiled the characters' arrival experience here, and should you have any questions, feel free to ask them here! You can also check the FAQ for more general inquiries. Should this event log hit Captcha, there is an all-purpose overflow here. Thank you! |
pyrrha nikos | rwby.
two;
We are in: stage two of the PYSCHward. Past ViViD games indicate there will be two more stages. Are you in need of assistance?
[...okay bud, you do you. Hiro's going to hang out and mostly be ducked down to examine Pyrrha for a moment. IF I CAN'T SEE YOU YOU CAN'T SEE ME...probably.]
no subject
No, your explanation was more than helpful. Thank you.
[ Her words are a bit raw, as if she's playing at being herself. Aaaand she hasn't noticed Hiro yet! Any second now. Maybe. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
ii
So when she sees a figure she doesn't recognize (and she has a memory for it), she quietly walks up. She didn't mean to sneak. She just...forgot to say anything. She jumps when the girl looks at her. Soleil looks her up and down and the stares up at her and after a moment-- )
--Oh! Sorry. Did you say something?
( She knows she heard something, but she is easily distracted. )
no subject
Uh, I was just hoping you knew where we are.
[ It's patiently repeated. Pyrrha's voice is a tad lifeless, but not unkind. She knows where they are, in theory, but her feelings are struggling to connect with the knowledge. She's been here before, but - she wasn't supposed to be here again. Lacking that singular clarity, Pyrrha looks to others for answers. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
That icon is so adorable, I'm almost angry!
good! soleil will use her adorableness to soothe pyrrha's wounds
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
ii......
And then she hears the familiar steps. The sound of boots on tile shouldn't really have been so distracting, but there's something achingly familiar about it, and Ruby turns towards it automatically, and then she's meeting green eyes.
And her own eyes widen.
This level wasn't anything special or important, she'd thought. Nothing to it. It'd be easy to handle, and then she'd move on with her Cerealia life. Hanging out with Hiro, trying to cheer up Yang, building new things and doing her general Ruby thing. But...
It's Pyrrha, and she almost drops Crescent Rose, grabbing hold of her after a brief lapse, eyes wide, and she whispers, disbelieving:]
...Pyrr...ha?
no subject
Even now, when her Aura has been been whittled down by defeat, leaving her defenceless. She hears it and - it sounds far too close to a dirge. At her side, Pyrrha feels her hands tense and release, the fabric of her gloves rustling.
She doesn't remember seeing Ruby at the top of the tower, because by then she had been - she was, is —
Pyrrha lifts her head, turns. Key identifiers are absent - her circlet, her weapons - but she's still her. Shying away from Ruby never even occurs to her, even if her chest does warm to an uncomfortable blister.
Seeing a familiar doesn't prompt much change to her expression, not really. But the deeper creases do relax. Like a newly relit candle, some brightness finds its way back into her eyes, her complexion. ]
... [ She breathes before speaking. ] Hello, Ruby.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
phase iv
The bottom line is that this is supremely awkward.]
Y-You know, we really have to be somewhere else. Right now. Sorry!
[His hand hovers near Pyrrha's arm; if this were Seria, he'd immediately be dragging her away with no qualms, but even he's not direct enough to do that with a stranger (even if one he's pretending that he totally knows so as to get away from the robot).]
no subject
—oh, right!
[ Penny drops, lightbulb turns on, all that stuff. ]
Yes, thank you for the kind offer, but we really must be leaving.
[ She neither leans into the gesture nor knocks his hand away. He's free to do what he likes, as she hasn't the wherewithal to address it. As for Pyrrha? She's playing up the act a little too much, laying it on far too thick. ]
We'll, uh, come back later! Promise.
[ Seriously though, let's make like BB8 and roll. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Phase I
The ninja approaches cautiously! He doesn't want to run away if it's someone who is trapped.]
H-hello? Is... assistance required?
no subject
When she hears a voice, she responds bodily, hands thrusting out against the front of the bag and crying out as best she can, yes, please help me.
Even in moments like this, she's still unfailingly polite with strangers. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
I
Oh! [Honey clips her light ball on the strap of her Power Purse before pulling Pyrrha out, wrapping her arm around the younger girl's shoulder to support her weight .] It's okay, it's okay. I'm here. [She lets Pyrrha lean on her shoulder, while Honey uses her hand to rub the redhead's back in hopes of soothing her.] Shh...
no subject
Her first few words are little more than a wheeze. ]
Thank you, miss.
(no subject)
(no subject)
(no subject)
(no subject)
iv
A special that will be met with a vigorous head shake from Human Two right here, and a very firm, very decisive:]
No, thank you.
[Edgeworth turns to Pyrrha. Clearly the young woman is about as interested as he is in a massage. He jerks a thumb toward the front door.] Let's leave.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
phase iv kawink
[only to see robots trying to persuade Pyrrha to get the massage of her life time, no doubt. Okuni Smiles.]
I'm not really in the mood for a massage, unless by massage you mean attempting to strangle us...! [She glances at Pyrrha from the corner of her eye, sending her a 'That Happens' look] If so, then by all means please go ahead! I'm in just about the perfect mood to dismantle something!
(no subject)
(no subject)
(no subject)
phase i
It doesn't help that to her, this is the perfect setting for a horror movie and the first twitch of Pyrrha's body bag has her slamming herself into the nearest wall, narrowly missing touching one of the other bags.]
W-Who's there?!
[It's only when she hears a cry that she gathers herself enough to get over there and help, all the while saying to herself that if this is a jump scare, she's going to leave so many 1 star ratings on this game that it'll never climb back up.
That is, until she knows who's in this bag. Isn't this...Jaune's friend?! She unzips it hastily, letting Pyrrha lean on her, but careful not to touch her with her hands.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
ugh punk. iv!
[Because that's clearly the most important part to argue against here?!
ANYWAY-- This poor lady is clearly uncomfortable with the masseusebot, so Kashuu stomps up to it and kicks its knee joint with one of his (very high-heeled) boots.]
Cut it out! This is street harassment!
who're you calling a punk, punk >:(
the only punk here, king punk >:(
I accept my new title with pride and gusto >:(
WELL GOOD embrace it
KNEEL BEFORE YOUR KING, TINY PUNK
WHY THE HECK AM I THE RUNT PUNK
RUNT PUNK RUNT PUNK RUNK PUNT
AAAA AKI THE RUNK PUNT
It suits you! :')
>:(
:DDD
puts u in the ground bye
pops back up like a daisy hello
ur like that hun from mulan
that's the sweetest thing anyone's ever said to me!
...
...
...
...
...
...
...
...
...
...
...
...
...
phase iv!
No, thank you. We would not care for a couple's massage.
[And then she glances at Pyrrha with significantly less vitriol.]
We actually have somewhere else to be right now. So... if you'll excuse us...
[TIME TO BAIL, Y/N?]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
i.
she's unzipped a couple of bags earlier and now she's found another one. ]
Just a sec, okay? I'll get you out of there.
[ the motion of unzipping isn't rushed, either. she takes it slow, not intending to burn the person under the zip by how fast she's opening the bag. but voila! welcome back to the land of the living, pyrrha. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
brings it??
The theme of it, however, is a little too close to home for Jaune. He has experienced death himself quite recently, and visions of Pyrrha haunt him plenty without the aid of these games.
Armed as usual, Jaune wonders why nothing has tried to attack him yet (it's usually how it works), and the silence of this particular hallway is broken by the sound of Jaune stepping in a red puddle. ]
Son of a-- hamburger, ugh. ... This is the third time. -- Hello?! Is anyone out here? You dropped your blood.
eats it...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
ii.
a psych ward, it looks like. [ he's always been told he needs help but, this is a bit much isn't it? being tossed in a place like this in a body bag no less. pretty fitting for him though, and he kind of appreciates that. ] if i had to put a name on the genre for the game, maybe something like 'thriller' would sound about right. 'puzzle', maybe. or if your imagination allows it, and you had the right attitude, maybe something like 'sandbox' would be fine too.
(no subject)
(no subject)
(no subject)
phase iv.
kyrie bulldozes through, not caring a single shred of that. instead, he makes gathering his own sense of entertainment his... main focal point in all of this. he smiles amicably, something pleasant and elegant in his demeanor. that is, until he speaks: ) Why, yes, actually. ( he stands directly behind her, giving a small gesture from behind her back, as if to push her in the "right direction." ) We were just talking about getting one together.
( call it an ill-time prank, because the robot seems ever impassioned. as much, as its programmed to, at least. )
So that is exactly two massages for two ʜᴜᴍᴀɴs, is that correct?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
phase ii!
well, at least not to the ones who aren't asking him questions out of the blue.
Souji turns his gaze to Pyrrha in return, hand resting on the hilt of his katana just on the off chance that this might turn into a "try to kill him" situation. Still, at least he seems to be considering the question. Maybe this won't be a giant waste of Pyrrha's time!! ]
You're in ViViD.
[ HOW HELPFUL ]
(no subject)
ii
He usually recognises familiar things, though, which is why (while walking) his foot pauses mid-step. He cocks his head as though trying to hear something. Shaking his head shortly after, he keeps going, his glowing tattoos pale beacons in the dimly-lit corridors.]
Hm? [And he rounds the corner, stopping, cause he can recognise that figure even from behind. However, experiences of meeting people who don't remember him seal his mouth and what he might say and he instead voices a careful,] Hey.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
Phase II, had to mentally prepare myself for this one
She blinks, shakes her head, wipes her eyes, ready after each one for her to be gone. Back on Remnant in the months following her death she would sometimes see that tinge of red out of the corner of her eye, or hear her voice on the wind. Pyrrha was her friend, one of the few she had, and part of her deep down blamed herself for her death. If only she was faster. If only she had sooner realized what was going on. If only, if only. Those two words seemed to haunt her ever since the tournament, after Beacon fell and she was forced to return to Atlas. After she she feared she would never see any of her friends again. It was funny, really. Pyrrha really was the pillar keeping their ragtag band of weirdos together, and none of them had realized it until it was too late. Or maybe only she hadn't, and this would be another thing she would go on regretting.
Her left hand twitches, dropping Myrtenaster without a second thought. It clatters as it hits the ground, bouncing before vanishing in a silver light as Weiss dares herself to take a step towards her friend.]
Pyrrha? Is that really you?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)